add some extra assets FX and SFX
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@@ -147,7 +147,8 @@ public class objectiveStationSystem : MonoBehaviour
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if (currentCharacterObjectiveIndex <= indexMissionToCheck) {
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for (int i = 0; i < objectiveInfoList.Count; i++) {
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if (objectiveInfoList [i].mainObjectiveEventSystem != null) {
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if (!objectiveInfoList [i].mainObjectiveEventSystem.isObjectiveComplete ()) {
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if (!objectiveInfoList [i].mainObjectiveEventSystem.isObjectiveComplete () ||
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objectiveInfoList [i].mainObjectiveEventSystem.getMissionCanBeReplayed ()) {
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// print ("more missions");
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return true;
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