add some extra assets FX and SFX
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@@ -9,6 +9,10 @@ public class hideBodyPartOnCharacterSystem : MonoBehaviour
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public bool hideBodyPartEnabled = true;
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[Space]
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[Header ("Time Bullet Settings")]
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[Space]
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public bool useTimeBullet = true;
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public float timeBulletDuration = 3;
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public float timeScale = 0.2f;
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