add some extra assets FX and SFX
This commit is contained in:
@@ -13,7 +13,8 @@ MonoImporter:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
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2.5D
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packageVersion: 3.77h
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Projectiles/arrowProjectile.cs
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uploadId: 814740
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uploadId: 889948
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@@ -13,7 +13,8 @@ MonoImporter:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
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2.5D
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packageVersion: 3.77h
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Projectiles/audioClipBip.cs
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uploadId: 814740
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uploadId: 889948
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@@ -13,7 +13,8 @@ MonoImporter:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
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2.5D
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packageVersion: 3.77h
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Projectiles/dissolveProjectile.cs
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uploadId: 814740
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uploadId: 889948
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@@ -13,7 +13,8 @@ MonoImporter:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
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2.5D
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packageVersion: 3.77h
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Projectiles/laserMine.cs
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uploadId: 814740
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uploadId: 889948
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@@ -263,6 +263,8 @@ public class plasmaCutterProjectile : projectileSystem
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currentSurfaceToSlice.checkEventBeforeSlice ();
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currentSurfaceToSlice.checkEventsOnIgnoreDestroyOriginalObject ();
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currentSurfaceToSlice.getMainSimpleSliceSystem ().activateSlice (objectCollider, positionInWorldSpace,
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normalInWorldSpace, slicePosition, updateLastObjectSpeed, lastSpeed);
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@@ -284,6 +286,8 @@ public class plasmaCutterProjectile : projectileSystem
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currentSurfaceToSlice.checkEventBeforeSlice ();
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currentSurfaceToSlice.checkEventsOnIgnoreDestroyOriginalObject ();
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objectToCheck = currentSurfaceToSlice.getMainSurfaceToSlice ();
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// slice the provided objectToCheck ect using the transforms of this object
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@@ -416,6 +420,11 @@ public class plasmaCutterProjectile : projectileSystem
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}
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objectToCheck.SetActive (false);
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if (currentSurfaceToSlice.useEventToSendNewSlicedParts) {
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currentSurfaceToSlice.eventToSendNewSlicedParts.Invoke (object1);
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currentSurfaceToSlice.eventToSendNewSlicedParts.Invoke (object2);
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}
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}
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}
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}
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@@ -13,7 +13,8 @@ MonoImporter:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
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2.5D
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packageVersion: 3.77h
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Projectiles/plasmaCutterProjectile.cs
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uploadId: 814740
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uploadId: 889948
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@@ -27,6 +27,8 @@ public class projectileInfo
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public bool useFakeProjectileTrails;
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public bool ignoreUseTrailRenderer;
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public float projectileDamage;
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public float projectileSpeed;
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public float impactForceApplied;
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@@ -197,6 +199,8 @@ public class projectileInfo
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useFakeProjectileTrails = newInfo.useFakeProjectileTrails;
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ignoreUseTrailRenderer = newInfo.ignoreUseTrailRenderer;
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projectileDamage = newInfo.projectileDamage;
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projectileSpeed = newInfo.projectileSpeed;
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impactForceApplied = newInfo.impactForceApplied;
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@@ -13,7 +13,8 @@ MonoImporter:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
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2.5D
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packageVersion: 3.77h
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Projectiles/projectileInfo.cs
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uploadId: 814740
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uploadId: 889948
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@@ -126,6 +126,10 @@ public class projectileSystem : MonoBehaviour
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public bool projectileInitialized;
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bool ignoreUseTrailRenderer;
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Transform currentTargetTransform;
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Vector3 targetPosition;
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@@ -985,6 +989,8 @@ public class projectileSystem : MonoBehaviour
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noImpactDisableTimer = currentProjectileInfo.noImpactDisableTimer;
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ignoreUseTrailRenderer = currentProjectileInfo.ignoreUseTrailRenderer;
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lastTimeFired = Time.time;
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}
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@@ -1485,6 +1491,10 @@ public class projectileSystem : MonoBehaviour
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public void enableOrDisableMainTrailRenderer (bool state)
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{
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if (ignoreUseTrailRenderer) {
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return;
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}
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getProjectileTrailRenderer ();
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if (mainTrailRendererAssigned) {
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@@ -1661,6 +1671,10 @@ public class projectileSystem : MonoBehaviour
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void getProjectileTrailRenderer ()
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{
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if (ignoreUseTrailRenderer) {
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return;
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}
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if (!mainTrailRendererAssigned) {
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mainTrailRendererAssigned = mainTrailRenderer != null;
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@@ -1783,8 +1797,10 @@ public class projectileSystem : MonoBehaviour
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setProjectileParent (null);
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}
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if (mainTrailRendererAssigned) {
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mainTrailRenderer.Clear ();
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if (!ignoreUseTrailRenderer) {
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if (mainTrailRendererAssigned) {
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mainTrailRenderer.Clear ();
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}
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}
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impactParticlesAssigned = false;
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@@ -13,7 +13,8 @@ MonoImporter:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
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2.5D
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packageVersion: 3.77h
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Projectiles/projectileSystem.cs
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uploadId: 814740
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uploadId: 889948
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@@ -13,7 +13,8 @@ MonoImporter:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
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2.5D
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packageVersion: 3.77h
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Projectiles/spearProjectile.cs
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uploadId: 814740
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uploadId: 889948
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@@ -40,6 +40,10 @@ public class taserProjectile : projectileSystem
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setProjectileUsedState (true);
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setProjectileScorch ();
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//creatImpactParticles ();
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//set the bullet kinematic
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objectToDamage = col.GetComponent<Collider> ().gameObject;
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@@ -12,7 +12,8 @@ MonoImporter:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
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2.5D
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packageVersion: 3.77h
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Projectiles/taserProjectile.cs
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uploadId: 814740
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uploadId: 889948
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