add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -0,0 +1,657 @@
fileFormatVersion: 2
guid: bfb4575ae7e408c468bf00fac501e2d3
ModelImporter:
serializedVersion: 20200
internalIDToNameTable:
- first:
1: 100000
second: B-ankle.L
- first:
1: 100002
second: B-ankle.R
- first:
1: 100004
second: B-ball.L
- first:
1: 100006
second: B-ball.R
- first:
1: 100008
second: B-clavicle.L
- first:
1: 100010
second: B-clavicle.R
- first:
1: 100012
second: B-elbow.L
- first:
1: 100014
second: B-elbow.R
- first:
1: 100016
second: B-finger_01.L
- first:
1: 100018
second: B-finger_01.R
- first:
1: 100020
second: B-finger_02.L
- first:
1: 100022
second: B-finger_02.R
- first:
1: 100024
second: B-finger_03.L
- first:
1: 100026
second: B-finger_03.R
- first:
1: 100028
second: B-hand.L
- first:
1: 100030
second: B-hand.R
- first:
1: 100032
second: B-head
- first:
1: 100034
second: B-hips
- first:
1: 100036
second: B-indexFinger_01.L
- first:
1: 100038
second: B-indexFinger_01.R
- first:
1: 100040
second: B-indexFinger_02.L
- first:
1: 100042
second: B-indexFinger_02.R
- first:
1: 100044
second: B-indexFinger_03.L
- first:
1: 100046
second: B-indexFinger_03.R
- first:
1: 100048
second: B-lowerLeg.L
- first:
1: 100050
second: B-lowerLeg.R
- first:
1: 100052
second: B-neck
- first:
1: 100054
second: B-shoulder.L
- first:
1: 100056
second: B-shoulder.R
- first:
1: 100058
second: B-spine_01
- first:
1: 100060
second: B-spine_02
- first:
1: 100062
second: B-spine_03
- first:
1: 100064
second: B-thumb_01.L
- first:
1: 100066
second: B-thumb_01.R
- first:
1: 100068
second: B-thumb_02.L
- first:
1: 100070
second: B-thumb_02.R
- first:
1: 100072
second: B-upperLeg.L
- first:
1: 100074
second: B-upperLeg.R
- first:
1: 100076
second: //RootNode
- first:
1: 100078
second: ExampleModel02
- first:
1: 100080
second: ExampleRig02
- first:
1: 100082
second: Root
- first:
1: 100084
second: ExampleModel02_Hands
- first:
1: 100086
second: DummyRig
- first:
1: 100088
second: DummyHands
- first:
1: 100090
second: DummyMesh
- first:
1: 100092
second: DummyHandsMesh
- first:
4: 400000
second: B-ankle.L
- first:
4: 400002
second: B-ankle.R
- first:
4: 400004
second: B-ball.L
- first:
4: 400006
second: B-ball.R
- first:
4: 400008
second: B-clavicle.L
- first:
4: 400010
second: B-clavicle.R
- first:
4: 400012
second: B-elbow.L
- first:
4: 400014
second: B-elbow.R
- first:
4: 400016
second: B-finger_01.L
- first:
4: 400018
second: B-finger_01.R
- first:
4: 400020
second: B-finger_02.L
- first:
4: 400022
second: B-finger_02.R
- first:
4: 400024
second: B-finger_03.L
- first:
4: 400026
second: B-finger_03.R
- first:
4: 400028
second: B-hand.L
- first:
4: 400030
second: B-hand.R
- first:
4: 400032
second: B-head
- first:
4: 400034
second: B-hips
- first:
4: 400036
second: B-indexFinger_01.L
- first:
4: 400038
second: B-indexFinger_01.R
- first:
4: 400040
second: B-indexFinger_02.L
- first:
4: 400042
second: B-indexFinger_02.R
- first:
4: 400044
second: B-indexFinger_03.L
- first:
4: 400046
second: B-indexFinger_03.R
- first:
4: 400048
second: B-lowerLeg.L
- first:
4: 400050
second: B-lowerLeg.R
- first:
4: 400052
second: B-neck
- first:
4: 400054
second: B-shoulder.L
- first:
4: 400056
second: B-shoulder.R
- first:
4: 400058
second: B-spine_01
- first:
4: 400060
second: B-spine_02
- first:
4: 400062
second: B-spine_03
- first:
4: 400064
second: B-thumb_01.L
- first:
4: 400066
second: B-thumb_01.R
- first:
4: 400068
second: B-thumb_02.L
- first:
4: 400070
second: B-thumb_02.R
- first:
4: 400072
second: B-upperLeg.L
- first:
4: 400074
second: B-upperLeg.R
- first:
4: 400076
second: //RootNode
- first:
4: 400078
second: ExampleModel02
- first:
4: 400080
second: ExampleRig02
- first:
4: 400082
second: Root
- first:
4: 400084
second: ExampleModel02_Hands
- first:
4: 400086
second: DummyRig
- first:
4: 400088
second: DummyHands
- first:
4: 400090
second: DummyMesh
- first:
4: 400092
second: DummyHandsMesh
- first:
21: 2100000
second: No Name
- first:
23: 2300000
second: ExampleModel02
- first:
23: 2300002
second: ExampleModel02_Hands
- first:
33: 3300000
second: ExampleModel02
- first:
33: 3300002
second: ExampleModel02_Hands
- first:
43: 4300000
second: ExampleModel02
- first:
43: 4300002
second: ExampleModel02_Hands
- first:
43: 4300004
second: DummyHands
- first:
43: 4300006
second: DummyMesh
- first:
43: 4300008
second: DummyHandsMesh
- first:
95: 9500000
second: //RootNode
- first:
137: 13700000
second: ExampleModel02
- first:
137: 13700002
second: ExampleModel02_Hands
- first:
137: 13700004
second: DummyHands
- first:
137: 13700006
second: DummyMesh
- first:
137: 13700008
second: DummyHandsMesh
- first:
41386430: 2186277476908879412
second: ImportLogs
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
fileIdsGeneration: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 0
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton:
- name: IKCharacterDummyExample(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: ExampleModel02_Hands
parentName: IKCharacterDummyExample(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: ExampleModel02
parentName: IKCharacterDummyExample(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: DummyRig
parentName: IKCharacterDummyExample(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Root
parentName: DummyRig
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.0000004224346, y: 0.00000042243454, z: 0.00000003774895, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: B-hips
parentName: Root
position: {x: 0.000000069417794, y: 0.9194666, z: -0.0000008126601}
rotation: {x: 0.010705339, y: -0.707026, z: -0.010704833, w: 0.70702547}
scale: {x: 1, y: 1, z: 1}
- name: B-spine_01
parentName: B-hips
position: {x: -0.019551363, y: 0.10728889, z: -0.0000000957719}
rotation: {x: -0.70020163, y: 0.71394515, z: -0.00000030782536, w: -0.0000003047688}
scale: {x: 1, y: 1, z: 1}
- name: B-spine_02
parentName: B-spine_01
position: {x: -0.19045743, y: 0.000000016093253, z: 1.4e-16}
rotation: {x: 0.99518603, y: -0.09800401, z: -0.0000000028291849, w: -0.000000076143984}
scale: {x: 1, y: 1, z: 1}
- name: B-spine_03
parentName: B-spine_02
position: {x: -0.18786167, y: 0.000000021457671, z: 5.6999997e-16}
rotation: {x: 0.95894283, y: -0.28359947, z: -0.000000103662444, w: 0.000000048075382}
scale: {x: 1, y: 1, z: 1}
- name: B-neck
parentName: B-spine_03
position: {x: -0.110187575, y: 0.04052719, z: 0.000000028260109}
rotation: {x: 0.00000006779687, y: 0.00000010825238, z: -0.13407673, w: 0.99097097}
scale: {x: 1, y: 1, z: 1}
- name: B-head
parentName: B-neck
position: {x: -0.12764093, y: 0.000000007152557, z: 1e-17}
rotation: {x: 0.7048587, y: -0.056339692, z: -0.05633964, w: 0.7048588}
scale: {x: 1, y: 1, z: 1}
- name: B-clavicle.L
parentName: B-spine_03
position: {x: -0.07231111, y: -0.020264432, z: -0.078142196}
rotation: {x: -0.4355954, y: 0.6854587, z: -0.31696254, w: -0.4898344}
scale: {x: 1, y: 1, z: 1}
- name: B-shoulder.L
parentName: B-clavicle.L
position: {x: -0.13848364, y: -0.00000008469447, z: 0.0000000062282197}
rotation: {x: 0.005920619, y: 0.19555897, z: 0.014438018, w: 0.9805678}
scale: {x: 1, y: 1, z: 1}
- name: B-elbow.L
parentName: B-shoulder.L
position: {x: -0.3562129, y: 0.000000063050535, z: 0.000000007152557}
rotation: {x: 0.0020849481, y: 0.0032378589, z: -0.030920409, w: 0.99951446}
scale: {x: 1, y: 1, z: 1}
- name: B-hand.L
parentName: B-elbow.L
position: {x: -0.28450978, y: -0.000000104904174, z: -0.000000005364418}
rotation: {x: 0.082143866, y: 0.046955507, z: 0.014603669, w: 0.9954066}
scale: {x: 1, y: 1, z: 1}
- name: B-thumb_01.L
parentName: B-hand.L
position: {x: -0.04441914, y: -0.0039717746, z: 0.041913144}
rotation: {x: -0.06644569, y: 0.24519052, z: 0.019356048, w: 0.9670015}
scale: {x: 1, y: 1, z: 1}
- name: B-thumb_02.L
parentName: B-thumb_01.L
position: {x: -0.066842586, y: -0.0000000017881393, z: 0.000000021536835}
rotation: {x: -0.039940774, y: -0.11783976, z: 0.14164072, w: 0.98206747}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_01.L
parentName: B-hand.L
position: {x: -0.111951895, y: 0.009813871, z: 0.008661087}
rotation: {x: -0.08102422, y: -0.016032832, z: -0.012823475, w: 0.99650073}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_02.L
parentName: B-indexFinger_01.L
position: {x: -0.042953253, y: -0.00000015128724, z: 0.0000000021903541}
rotation: {x: -0.0011659784, y: -0.004201864, z: 0.038432565, w: 0.9992517}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_03.L
parentName: B-indexFinger_02.L
position: {x: -0.039781585, y: -0.00000013902317, z: -0.0000000032561365}
rotation: {x: -0.0069080023, y: -0.025714546, z: 0.056998964, w: 0.9980191}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_01.L
parentName: B-hand.L
position: {x: -0.09781766, y: -0.0058426713, z: -0.05057429}
rotation: {x: -0.08930735, y: -0.12062003, z: 0.04784581, w: 0.987515}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_02.L
parentName: B-finger_01.L
position: {x: -0.044581268, y: -0.000000147596, z: 0.0000000037334393}
rotation: {x: 0.0026468546, y: 0.019500341, z: 0.021291273, w: 0.9995796}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_03.L
parentName: B-finger_02.L
position: {x: -0.03686476, y: 0.00000011626631, z: -7.9860907e-10}
rotation: {x: -0.018168522, y: -0.0714935, z: 0.09248945, w: 0.9929775}
scale: {x: 1, y: 1, z: 1}
- name: B-clavicle.R
parentName: B-spine_03
position: {x: -0.072314434, y: -0.020262921, z: 0.078142166}
rotation: {x: -0.43558273, y: 0.6854663, z: 0.31696942, w: 0.4898306}
scale: {x: 1, y: 1, z: 1}
- name: B-shoulder.R
parentName: B-clavicle.R
position: {x: -0.13848352, y: -0.00000014580786, z: -0.0000000025704503}
rotation: {x: -0.0059252977, y: -0.1955607, z: 0.014418557, w: 0.98056775}
scale: {x: 1, y: 1, z: 1}
- name: B-elbow.R
parentName: B-shoulder.R
position: {x: -0.3562135, y: 0.0000000022724271, z: -0.000000007152557}
rotation: {x: -0.073660105, y: -0.0010126828, z: -0.031068798, w: 0.9967989}
scale: {x: 1, y: 1, z: 1}
- name: B-hand.R
parentName: B-elbow.R
position: {x: -0.2845095, y: -0.000000020861625, z: 0.0000000166893}
rotation: {x: -0.010646663, y: -0.047880966, z: 0.011203291, w: 0.99873346}
scale: {x: 1, y: 1, z: 1}
- name: B-thumb_01.R
parentName: B-hand.R
position: {x: -0.0444187, y: -0.003974259, z: -0.041913766}
rotation: {x: 0.066453114, y: -0.2451707, z: 0.019335665, w: 0.9670065}
scale: {x: 1, y: 1, z: 1}
- name: B-thumb_02.R
parentName: B-thumb_01.R
position: {x: -0.0668419, y: 0.00000011354685, z: 0.00000007852446}
rotation: {x: 0.03992424, y: 0.11783681, z: 0.14170183, w: 0.98205966}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_01.R
parentName: B-hand.R
position: {x: -0.111952044, y: 0.009817332, z: -0.008660522}
rotation: {x: 0.08102296, y: 0.01603139, z: -0.012810964, w: 0.99650097}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_02.R
parentName: B-indexFinger_01.R
position: {x: -0.0429529, y: -0.00000025242392, z: 0.0000000069278756}
rotation: {x: 0.0011678262, y: 0.0041992827, z: 0.038432557, w: 0.9992518}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_03.R
parentName: B-indexFinger_02.R
position: {x: -0.039781973, y: 0.000000034463593, z: -0.000000004133326}
rotation: {x: 0.006905329, y: 0.025712995, z: 0.056881703, w: 0.9980259}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_01.R
parentName: B-hand.R
position: {x: -0.097817294, y: -0.00584276, z: 0.050574172}
rotation: {x: 0.08930713, y: 0.120619506, z: 0.047849413, w: 0.9875149}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_02.R
parentName: B-finger_01.R
position: {x: -0.04458133, y: 0.0000000020861626, z: -0.000000005956638}
rotation: {x: -0.0026456001, y: -0.019499725, z: 0.021285668, w: 0.9995798}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_03.R
parentName: B-finger_02.R
position: {x: -0.03686469, y: 0.000000003837049, z: 0.000000009904616}
rotation: {x: 0.018177766, y: 0.071499914, z: 0.09251204, w: 0.99297476}
scale: {x: 1, y: 1, z: 1}
- name: B-upperLeg.R
parentName: B-hips
position: {x: -0.02004746, y: -0.047550756, z: -0.103845}
rotation: {x: 0.5003665, y: 0.4996334, z: 0.51526374, w: 0.4842552}
scale: {x: 1, y: 1, z: 1}
- name: B-lowerLeg.R
parentName: B-upperLeg.R
position: {x: -0.41899097, y: 0.000000032713913, z: 0.0000000014081343}
rotation: {x: 0.7035641, y: -0.024005411, z: 0.0066819876, w: 0.7101948}
scale: {x: 1, y: 1, z: 1}
- name: B-ankle.R
parentName: B-lowerLeg.R
position: {x: -0.39571127, y: 0.000000035017727, z: 0.000000020712614}
rotation: {x: 0.82011396, y: -0.5721724, z: 0.00060634606, w: -0.005621688}
scale: {x: 1, y: 1, z: 1}
- name: B-ball.R
parentName: B-ankle.R
position: {x: -0.10962117, y: 0.0000000027853433, z: 0.000000013363356}
rotation: {x: 0.9804604, y: 0.19671668, z: -0.000000049958967, w: 0.00000008702842}
scale: {x: 1, y: 1, z: 1}
- name: B-upperLeg.L
parentName: B-hips
position: {x: -0.020047514, y: -0.047550734, z: 0.10384513}
rotation: {x: 0.4842562, y: 0.5152656, z: 0.49963155, w: 0.50036556}
scale: {x: 1, y: 1, z: 1}
- name: B-lowerLeg.L
parentName: B-upperLeg.L
position: {x: -0.41899088, y: 0.000000035749963, z: 0.0000000012317468}
rotation: {x: -0.7035662, y: -0.024005314, z: -0.0066819726, w: 0.71019274}
scale: {x: 1, y: 1, z: 1}
- name: B-ankle.L
parentName: B-lowerLeg.L
position: {x: -0.39571133, y: 0.000000024363398, z: 3.72529e-11}
rotation: {x: 0.820114, y: 0.5721722, z: 0.00060634, w: 0.0056216912}
scale: {x: 1, y: 1, z: 1}
- name: B-ball.L
parentName: B-ankle.L
position: {x: -0.10962116, y: 0.000000002091433, z: 0.00000001295319}
rotation: {x: 0.98046035, y: -0.19671676, z: -0.00000004749694, w: -0.00000008653445}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 3
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 148408
packageName: IK Helper Tool
packageVersion: 1.0.1
assetPath: Assets/Kevin Iglesias/IKHelperTool/Models/IKCharacterDummyExample.fbx
uploadId: 719182

View File

@@ -0,0 +1,886 @@
fileFormatVersion: 2
guid: e079b541f6c25dd49b710563c432fc94
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: B-chest
100002: B-f_index_01_L
100004: B-f_index_01_R
100006: B-f_index_02_L
100008: B-f_index_02_R
100010: B-f_index_03_L
100012: B-f_index_03_R
100014: B-f_middle_01_L
100016: B-f_middle_01_R
100018: B-f_middle_02_L
100020: B-f_middle_02_R
100022: B-f_middle_03_L
100024: B-f_middle_03_R
100026: B-f_pinky_01_L
100028: B-f_pinky_01_R
100030: B-f_pinky_02_L
100032: B-f_pinky_02_R
100034: B-f_pinky_03_L
100036: B-f_pinky_03_R
100038: B-f_ring_01_L
100040: B-f_ring_01_R
100042: B-f_ring_02_L
100044: B-f_ring_02_R
100046: B-f_ring_03_L
100048: B-f_ring_03_R
100050: B-foot_L
100052: B-foot_R
100054: B-forearm_L
100056: B-forearm_R
100058: B-hand_L
100060: B-hand_R
100062: B-head
100064: B-hips
100066: B-neck
100068: B-palm_01_L
100070: B-palm_01_R
100072: B-palm_02_L
100074: B-palm_02_R
100076: B-palm_03_L
100078: B-palm_03_R
100080: B-palm_04_L
100082: B-palm_04_R
100084: B-prop_L
100086: B-prop_R
100088: B-shin_L
100090: B-shin_R
100092: B-shoulder_L
100094: B-shoulder_R
100096: B-spine
100098: B-thigh_L
100100: B-thigh_R
100102: B-thumb_01_L
100104: B-thumb_01_R
100106: B-thumb_02_L
100108: B-thumb_02_R
100110: B-thumb_03_L
100112: B-thumb_03_R
100114: B-toe_L
100116: B-toe_R
100118: B-upper_arm_L
100120: B-upper_arm_R
100122: B-upperChest
100124: //RootNode
100126: Human_Mesh
100128: rig
100130: root
100132: HumanMesh
100134: Melee1HSword
100136: Melee1HSwordOffhand
100138: Skeleton
100140: HumanMesh_Blue
100142: HumanMesh_Red
100144: HumanMesh_White
100146: Greatsword
100148: Shield_L
100150: Sword_L
100152: Sword_R
100154: DummyMesh
100156: DummyRig
100158: B-f_index_01.L
100160: B-f_index_01.R
100162: B-f_index_02.L
100164: B-f_index_02.R
100166: B-f_index_03.L
100168: B-f_index_03.R
100170: B-f_middle_01.L
100172: B-f_middle_01.R
100174: B-f_middle_02.L
100176: B-f_middle_02.R
100178: B-f_middle_03.L
100180: B-f_middle_03.R
100182: B-f_pinky_01.L
100184: B-f_pinky_01.R
100186: B-f_pinky_02.L
100188: B-f_pinky_02.R
100190: B-f_pinky_03.L
100192: B-f_pinky_03.R
100194: B-f_ring_01.L
100196: B-f_ring_01.R
100198: B-f_ring_02.L
100200: B-f_ring_02.R
100202: B-f_ring_03.L
100204: B-f_ring_03.R
100206: B-foot.L
100208: B-foot.R
100210: B-forearm.L
100212: B-forearm.R
100214: B-hand.L
100216: B-hand.R
100218: B-jaw
100220: B-palm_01.L
100222: B-palm_01.R
100224: B-palm_02.L
100226: B-palm_02.R
100228: B-palm_03.L
100230: B-palm_03.R
100232: B-palm_04.L
100234: B-palm_04.R
100236: B-shin.L
100238: B-shin.R
100240: B-shoulder.L
100242: B-shoulder.R
100244: B-thigh.L
100246: B-thigh.R
100248: B-thumb_01.L
100250: B-thumb_01.R
100252: B-thumb_02.L
100254: B-thumb_02.R
100256: B-thumb_03.L
100258: B-thumb_03.R
100260: B-toe.L
100262: B-toe.R
100264: B-upper_arm.L
100266: B-upper_arm.R
400000: B-chest
400002: B-f_index_01_L
400004: B-f_index_01_R
400006: B-f_index_02_L
400008: B-f_index_02_R
400010: B-f_index_03_L
400012: B-f_index_03_R
400014: B-f_middle_01_L
400016: B-f_middle_01_R
400018: B-f_middle_02_L
400020: B-f_middle_02_R
400022: B-f_middle_03_L
400024: B-f_middle_03_R
400026: B-f_pinky_01_L
400028: B-f_pinky_01_R
400030: B-f_pinky_02_L
400032: B-f_pinky_02_R
400034: B-f_pinky_03_L
400036: B-f_pinky_03_R
400038: B-f_ring_01_L
400040: B-f_ring_01_R
400042: B-f_ring_02_L
400044: B-f_ring_02_R
400046: B-f_ring_03_L
400048: B-f_ring_03_R
400050: B-foot_L
400052: B-foot_R
400054: B-forearm_L
400056: B-forearm_R
400058: B-hand_L
400060: B-hand_R
400062: B-head
400064: B-hips
400066: B-neck
400068: B-palm_01_L
400070: B-palm_01_R
400072: B-palm_02_L
400074: B-palm_02_R
400076: B-palm_03_L
400078: B-palm_03_R
400080: B-palm_04_L
400082: B-palm_04_R
400084: B-prop_L
400086: B-prop_R
400088: B-shin_L
400090: B-shin_R
400092: B-shoulder_L
400094: B-shoulder_R
400096: B-spine
400098: B-thigh_L
400100: B-thigh_R
400102: B-thumb_01_L
400104: B-thumb_01_R
400106: B-thumb_02_L
400108: B-thumb_02_R
400110: B-thumb_03_L
400112: B-thumb_03_R
400114: B-toe_L
400116: B-toe_R
400118: B-upper_arm_L
400120: B-upper_arm_R
400122: B-upperChest
400124: //RootNode
400126: Human_Mesh
400128: rig
400130: root
400132: HumanMesh
400134: Melee1HSword
400136: Melee1HSwordOffhand
400138: Skeleton
400140: HumanMesh_Blue
400142: HumanMesh_Red
400144: HumanMesh_White
400146: Greatsword
400148: Shield_L
400150: Sword_L
400152: Sword_R
400154: DummyMesh
400156: DummyRig
400158: B-f_index_01.L
400160: B-f_index_01.R
400162: B-f_index_02.L
400164: B-f_index_02.R
400166: B-f_index_03.L
400168: B-f_index_03.R
400170: B-f_middle_01.L
400172: B-f_middle_01.R
400174: B-f_middle_02.L
400176: B-f_middle_02.R
400178: B-f_middle_03.L
400180: B-f_middle_03.R
400182: B-f_pinky_01.L
400184: B-f_pinky_01.R
400186: B-f_pinky_02.L
400188: B-f_pinky_02.R
400190: B-f_pinky_03.L
400192: B-f_pinky_03.R
400194: B-f_ring_01.L
400196: B-f_ring_01.R
400198: B-f_ring_02.L
400200: B-f_ring_02.R
400202: B-f_ring_03.L
400204: B-f_ring_03.R
400206: B-foot.L
400208: B-foot.R
400210: B-forearm.L
400212: B-forearm.R
400214: B-hand.L
400216: B-hand.R
400218: B-jaw
400220: B-palm_01.L
400222: B-palm_01.R
400224: B-palm_02.L
400226: B-palm_02.R
400228: B-palm_03.L
400230: B-palm_03.R
400232: B-palm_04.L
400234: B-palm_04.R
400236: B-shin.L
400238: B-shin.R
400240: B-shoulder.L
400242: B-shoulder.R
400244: B-thigh.L
400246: B-thigh.R
400248: B-thumb_01.L
400250: B-thumb_01.R
400252: B-thumb_02.L
400254: B-thumb_02.R
400256: B-thumb_03.L
400258: B-thumb_03.R
400260: B-toe.L
400262: B-toe.R
400264: B-upper_arm.L
400266: B-upper_arm.R
2100000: Mat__VillagerTexture_png
2300000: HumanMesh_Blue
2300002: HumanMesh_Red
2300004: HumanMesh_White
2300006: DummyMesh
3300000: HumanMesh_Blue
3300002: HumanMesh_Red
3300004: HumanMesh_White
3300006: DummyMesh
4300000: Human_Mesh
4300002: Melee1HSword
4300004: HumanMesh
4300006: Melee1HSwordOffhand
4300008: HumanMesh_Blue
4300010: HumanMesh_Red
4300012: HumanMesh_White
4300014: Shield_L
4300016: Greatsword
4300018: Sword_R
4300020: Sword_L
4300022: DummyMesh
7400000: Default Take
9500000: //RootNode
13700000: Human_Mesh
13700002: HumanMesh
13700004: Melee1HSword
13700006: Melee1HSwordOffhand
13700008: HumanMesh_Blue
13700010: HumanMesh_Red
13700012: HumanMesh_White
13700014: Greatsword
13700016: Shield_L
13700018: Sword_L
13700020: Sword_R
13700022: DummyMesh
2186277476908879412: ImportLogs
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Default Take
takeName: Default Take
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: HumanMesh_Blue
weight: 0
- path: HumanMesh_Red
weight: 0
- path: HumanMesh_White
weight: 0
- path: Skeleton
weight: 1
- path: Skeleton/root
weight: 1
- path: Skeleton/root/B-hips
weight: 1
- path: Skeleton/root/B-hips/B-spine
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-neck
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-neck/B-head
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_01_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_01_L/B-f_index_01_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_01_L/B-f_index_01_L/B-f_index_02_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_01_L/B-f_index_01_L/B-f_index_02_L/B-f_index_03_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_01_L/B-thumb_01_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_01_L/B-thumb_01_L/B-thumb_02_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_01_L/B-thumb_01_L/B-thumb_02_L/B-thumb_03_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_02_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_02_L/B-f_middle_01_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_02_L/B-f_middle_01_L/B-f_middle_02_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_02_L/B-f_middle_01_L/B-f_middle_02_L/B-f_middle_03_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_03_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_03_L/B-f_ring_01_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_03_L/B-f_ring_01_L/B-f_ring_02_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_03_L/B-f_ring_01_L/B-f_ring_02_L/B-f_ring_03_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_04_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_04_L/B-f_pinky_01_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_04_L/B-f_pinky_01_L/B-f_pinky_02_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_L/B-upper_arm_L/B-forearm_L/B-hand_L/B-palm_04_L/B-f_pinky_01_L/B-f_pinky_02_L/B-f_pinky_03_L
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_01_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_01_R/B-f_index_01_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_01_R/B-f_index_01_R/B-f_index_02_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_01_R/B-f_index_01_R/B-f_index_02_R/B-f_index_03_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_01_R/B-thumb_01_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_01_R/B-thumb_01_R/B-thumb_02_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_01_R/B-thumb_01_R/B-thumb_02_R/B-thumb_03_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_02_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_02_R/B-f_middle_01_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_02_R/B-f_middle_01_R/B-f_middle_02_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_02_R/B-f_middle_01_R/B-f_middle_02_R/B-f_middle_03_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_03_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_03_R/B-f_ring_01_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_03_R/B-f_ring_01_R/B-f_ring_02_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_03_R/B-f_ring_01_R/B-f_ring_02_R/B-f_ring_03_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_04_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_04_R/B-f_pinky_01_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_04_R/B-f_pinky_01_R/B-f_pinky_02_R
weight: 1
- path: Skeleton/root/B-hips/B-spine/B-chest/B-upperChest/B-shoulder_R/B-upper_arm_R/B-forearm_R/B-hand_R/B-palm_04_R/B-f_pinky_01_R/B-f_pinky_02_R/B-f_pinky_03_R
weight: 1
- path: Skeleton/root/B-hips/B-thigh_L
weight: 1
- path: Skeleton/root/B-hips/B-thigh_L/B-shin_L
weight: 1
- path: Skeleton/root/B-hips/B-thigh_L/B-shin_L/B-foot_L
weight: 1
- path: Skeleton/root/B-hips/B-thigh_L/B-shin_L/B-foot_L/B-toe_L
weight: 1
- path: Skeleton/root/B-hips/B-thigh_R
weight: 1
- path: Skeleton/root/B-hips/B-thigh_R/B-shin_R
weight: 1
- path: Skeleton/root/B-hips/B-thigh_R/B-shin_R/B-foot_R
weight: 1
- path: Skeleton/root/B-hips/B-thigh_R/B-shin_R/B-foot_R/B-toe_R
weight: 1
- path: Skeleton/root/B-prop_L
weight: 0
- path: Skeleton/root/B-prop_R
weight: 0
maskType: 0
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton:
- name: HumanMeleeWarrior(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: DummyMesh
parentName: HumanMeleeWarrior(Clone)
position: {x: -0, y: -1.4901161e-10, z: -2e-17}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: DummyRig
parentName: HumanMeleeWarrior(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: root
parentName: DummyRig
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.5, y: -0.5, z: -0.4999999, w: 0.5000001}
scale: {x: 1, y: 1, z: 1}
- name: B-hips
parentName: root
position: {x: -0.04373993, y: 0.00000008090034, z: 0.88761854}
rotation: {x: 0.000000029802322, y: 0.7160988, z: -0.00000012433156, w: 0.697999}
scale: {x: 1.0000001, y: 0.9999999, z: 1.0000001}
- name: B-spine
parentName: B-hips
position: {x: -0.1799144, y: 0.0000000135831675, z: 0}
rotation: {x: -0.000000009460745, y: 0.03674674, z: -0.000000038747984, w: 0.9993247}
scale: {x: 1.0000008, y: 1.0000008, z: 1}
- name: B-chest
parentName: B-spine
position: {x: -0.15047432, y: 0.000000011360487, z: -0.0000000023841857}
rotation: {x: 0.00000001821365, y: -0.097844206, z: 0.0000000024389843, w: 0.99520177}
scale: {x: 1.0000005, y: 1.0000005, z: 0.99999976}
- name: B-upperChest
parentName: B-chest
position: {x: -0.14252815, y: 0.000000010760567, z: -0.000000007152557}
rotation: {x: -0.000000014760114, y: 0.032426946, z: 0.000000053151094, w: 0.9994741}
scale: {x: 1.0000005, y: 1.0000008, z: 0.99999976}
- name: B-neck
parentName: B-upperChest
position: {x: -0.20827729, y: 0.00000001572451, z: 0.000000005364418}
rotation: {x: 0.0000000070468964, y: 0.105574325, z: -0.000000023007418, w: 0.9944114}
scale: {x: 1.0000001, y: 0.9999997, z: 1}
- name: B-head
parentName: B-neck
position: {x: -0.06813264, y: 0.0000000051438906, z: 0}
rotation: {x: 8.488421e-10, y: -0.062379554, z: 0.00000000935675, w: 0.9980525}
scale: {x: 1, y: 1.0000005, z: 1}
- name: B-shoulder_L
parentName: B-upperChest
position: {x: -0.20827729, y: 0.00000001572451, z: 0.000000005364418}
rotation: {x: -0.4836744, y: -0.5126269, z: 0.45457652, w: 0.54464024}
scale: {x: 0.9999995, y: 1.0000002, z: 1.0000002}
- name: B-upper_arm_L
parentName: B-shoulder_L
position: {x: -0.18017681, y: -0.0019185591, z: -0.06885631}
rotation: {x: 0.70024526, y: -0.005906581, z: 0.06256503, w: 0.71113104}
scale: {x: 1, y: 1, z: 0.9999999}
- name: B-forearm_L
parentName: B-upper_arm_L
position: {x: -0.2534894, y: -0.0000001335144, z: 0.000000005960464}
rotation: {x: 0.024950316, y: 0.052120153, z: -0.015681626, w: 0.99820596}
scale: {x: 0.9999998, y: 0.99999964, z: 1.0000004}
- name: B-hand_L
parentName: B-forearm_L
position: {x: -0.28138635, y: 0.00000003889203, z: 0.00000002324581}
rotation: {x: 0.69965565, y: 0.0013017352, z: -0.05268669, w: 0.7125338}
scale: {x: 1.0000002, y: 0.9999995, z: 1.0000002}
- name: B-palm_01_L
parentName: B-hand_L
position: {x: -0.07265078, y: 0.03497601, z: 0.004066031}
rotation: {x: -0.009089871, y: 0.039929315, z: -0.018486321, w: 0.9989902}
scale: {x: 1.0000001, y: 1, z: 1.0000001}
- name: B-f_index_01_L
parentName: B-palm_01_L
position: {x: -0.06905622, y: 0.0000000333786, z: -0.000000059008595}
rotation: {x: 0.0015049691, y: 0.015772207, z: 0.009221776, w: 0.999832}
scale: {x: 1.0000002, y: 1.0000011, z: 1.0000005}
- name: B-f_index_02_L
parentName: B-f_index_01_L
position: {x: -0.0427997, y: -0.0000000047683715, z: -0.000000093281265}
rotation: {x: -0.0025622733, y: 0.00000330992, z: 0.00000014048418, w: 0.9999968}
scale: {x: 0.9999998, y: 1.0000007, z: 1.0000012}
- name: B-f_index_03_L
parentName: B-f_index_02_L
position: {x: -0.03728172, y: 0.000000014305114, z: 0.000000050812957}
rotation: {x: 0.007064483, y: -0.0296667, z: -0.011503129, w: 0.99946874}
scale: {x: 0.99999994, y: 1, z: 1.0000004}
- name: B-thumb_01_L
parentName: B-palm_01_L
position: {x: 0.03406574, y: -0.009698732, z: 0.0074327867}
rotation: {x: 0.5821282, y: -0.22045997, z: -0.3610121, w: 0.69440234}
scale: {x: 1.000001, y: 1.0000004, z: 0.99999994}
- name: B-thumb_02_L
parentName: B-thumb_01_L
position: {x: -0.05735404, y: 0.00000012159347, z: 0.000000015497207}
rotation: {x: -0.3336374, y: -0.020741923, z: -0.030977562, w: 0.94196403}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000006}
- name: B-thumb_03_L
parentName: B-thumb_02_L
position: {x: -0.047159005, y: -0.000000042915342, z: 0.0000000047683715}
rotation: {x: -0.013854649, y: 0.03609887, z: -0.0010094454, w: -0.9992518}
scale: {x: 1.0000006, y: 1.000001, z: 1.0000004}
- name: B-palm_02_L
parentName: B-hand_L
position: {x: -0.07584186, y: 0.012559433, z: -0.0037679456}
rotation: {x: 0.0069548828, y: 0.050889157, z: 0.054553624, w: 0.997189}
scale: {x: 1, y: 1, z: 1.0000001}
- name: B-f_middle_01_L
parentName: B-palm_02_L
position: {x: -0.06446435, y: 0.000000042915342, z: -0.000000054556875}
rotation: {x: 0.0042659086, y: -0.022074094, z: 0.005927781, w: 0.9997297}
scale: {x: 1, y: 1.0000007, z: 1.0000002}
- name: B-f_middle_02_L
parentName: B-f_middle_01_L
position: {x: -0.044799585, y: -0.000000028610229, z: 0.000000010738149}
rotation: {x: 0.00033187898, y: -0.00000088103076, z: -0.0000008888597, w: 1}
scale: {x: 0.9999999, y: 1.0000001, z: 0.99999994}
- name: B-f_middle_03_L
parentName: B-f_middle_02_L
position: {x: -0.039023817, y: 0, z: 0.000000002644956}
rotation: {x: 0.002461201, y: -0.030186415, z: -0.008949332, w: 0.9995012}
scale: {x: 0.9999999, y: 1, z: 1.0000001}
- name: B-palm_03_L
parentName: B-hand_L
position: {x: -0.06954089, y: -0.012300786, z: -0.010942612}
rotation: {x: -0.083551034, y: 0.06976646, z: 0.10000673, w: 0.9890149}
scale: {x: 1.0000001, y: 1, z: 1}
- name: B-f_ring_01_L
parentName: B-palm_03_L
position: {x: -0.06374782, y: 0.000000023841856, z: 0.00000007718801}
rotation: {x: 0.07397259, y: -0.043700177, z: -0.044067092, w: 0.9953273}
scale: {x: 0.99999964, y: 1.0000015, z: 1.0000006}
- name: B-f_ring_02_L
parentName: B-f_ring_01_L
position: {x: -0.04200716, y: 0.0000000047683715, z: 0.000000085309146}
rotation: {x: 0.0019337533, y: -0.0000008251517, z: 0.0000013706739, w: 0.99999815}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000005}
- name: B-f_ring_03_L
parentName: B-f_ring_02_L
position: {x: -0.036591467, y: 0.0000000047683715, z: -0.000000106617804}
rotation: {x: 0.008197692, y: -0.030624283, z: -0.0088056885, w: 0.9994586}
scale: {x: 1.0000004, y: 1.0000004, z: 1.0000007}
- name: B-palm_04_L
parentName: B-hand_L
position: {x: -0.061824605, y: -0.031490866, z: -0.011929116}
rotation: {x: -0.005358908, y: 0.07297513, z: 0.16771229, w: 0.98311675}
scale: {x: 1, y: 1, z: 1.0000001}
- name: B-f_pinky_01_L
parentName: B-palm_04_L
position: {x: -0.05985139, y: -0.000000004470348, z: -0.000000035092235}
rotation: {x: -0.050886273, y: -0.032977436, z: -0.12236328, w: 0.99063134}
scale: {x: 0.99999964, y: 1.000001, z: 1.0000001}
- name: B-f_pinky_02_L
parentName: B-f_pinky_01_L
position: {x: -0.032778107, y: 0.000000011324882, z: 0.00000013485551}
rotation: {x: -0.000021588052, y: 0.0000051502125, z: 0.0000002747401, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000008}
- name: B-f_pinky_03_L
parentName: B-f_pinky_02_L
position: {x: -0.028552227, y: 0.0000000166893, z: 0.00000027284025}
rotation: {x: 0.015999569, y: -0.038750652, z: -0.012344776, w: 0.99904454}
scale: {x: 0.99999964, y: 1.0000006, z: 1.0000002}
- name: B-shoulder_R
parentName: B-upperChest
position: {x: -0.20827729, y: 0.00000001572451, z: 0.000000005364418}
rotation: {x: -0.48367384, y: 0.5126272, z: 0.4545766, w: -0.5446403}
scale: {x: 1.0000006, y: 1.0000005, z: 1.0000006}
- name: B-upper_arm_R
parentName: B-shoulder_R
position: {x: -0.18017681, y: 0.0019185882, z: -0.06885646}
rotation: {x: -0.7002452, y: -0.005906432, z: -0.062565215, w: 0.71113116}
scale: {x: 1.0000001, y: 1.0000004, z: 0.9999998}
- name: B-forearm_R
parentName: B-upper_arm_R
position: {x: -0.25348946, y: 0.00000018179416, z: 0.000000005960464}
rotation: {x: -0.024950255, y: 0.052120473, z: 0.015682353, w: 0.9982059}
scale: {x: 1.0000006, y: 1.000001, z: 1.0000004}
- name: B-hand_R
parentName: B-forearm_R
position: {x: -0.28138638, y: 0.000000037155115, z: 0.00000002324581}
rotation: {x: -0.69965565, y: 0.001301914, z: 0.05268659, w: 0.71253383}
scale: {x: 1.0000021, y: 1.0000007, z: 1.0000012}
- name: B-palm_01_R
parentName: B-hand_R
position: {x: -0.07265077, y: -0.03497602, z: 0.0040658982}
rotation: {x: 0.009089876, y: 0.039929323, z: 0.018486334, w: 0.9989902}
scale: {x: 1, y: 0.99999994, z: 1.0000001}
- name: B-f_index_01_R
parentName: B-palm_01_R
position: {x: -0.06905627, y: -0.0000000047683715, z: -0.00000003993511}
rotation: {x: -0.0015052167, y: 0.015772127, z: -0.00922171, w: 0.999832}
scale: {x: 1.0000008, y: 1.0000006, z: 1.0000007}
- name: B-f_index_02_R
parentName: B-f_index_01_R
position: {x: -0.042799745, y: 0.000000047683713, z: -0.00000001654029}
rotation: {x: 0.0025625427, y: 0.000003324821, z: -0.00000017766247, w: 0.9999968}
scale: {x: 1.0000007, y: 1.0000008, z: 1.0000002}
- name: B-f_index_03_R
parentName: B-f_index_02_R
position: {x: -0.037281625, y: 0, z: 0.00000020191072}
rotation: {x: -0.007064459, y: -0.029666701, z: 0.011503255, w: 0.99946874}
scale: {x: 1.0000001, y: 1.0000002, z: 1.0000004}
- name: B-thumb_01_R
parentName: B-palm_01_R
position: {x: 0.034065712, y: 0.009698717, z: 0.007432806}
rotation: {x: 0.5821277, y: 0.22046083, z: -0.36101216, w: -0.6944024}
scale: {x: 1.000001, y: 0.9999997, z: 0.99999905}
- name: B-thumb_02_R
parentName: B-thumb_01_R
position: {x: -0.057354044, y: -0.00000010967254, z: 0.00000002503395}
rotation: {x: 0.33363745, y: -0.02074199, z: 0.03097913, w: 0.941964}
scale: {x: 1.0000004, y: 0.9999999, z: 1.0000006}
- name: B-thumb_03_R
parentName: B-thumb_02_R
position: {x: -0.047158994, y: -0.000000019073486, z: 0.00000006198883}
rotation: {x: -0.013854798, y: -0.036098808, z: -0.0010094678, w: 0.9992517}
scale: {x: 1.0000007, y: 1.0000005, z: 1.0000007}
- name: B-palm_02_R
parentName: B-hand_R
position: {x: -0.075841844, y: -0.012559442, z: -0.0037680785}
rotation: {x: -0.0069548786, y: 0.050889164, z: -0.05455364, w: 0.997189}
scale: {x: 1, y: 1.0000001, z: 1.0000001}
- name: B-f_middle_01_R
parentName: B-palm_02_R
position: {x: -0.06446428, y: -0.000000014305114, z: -0.000000054547563}
rotation: {x: -0.004265984, y: -0.02207594, z: -0.005923819, w: 0.99972963}
scale: {x: 0.9999993, y: 1.0000006, z: 1}
- name: B-f_middle_02_R
parentName: B-f_middle_01_R
position: {x: -0.044799607, y: 0.000000014305114, z: 0.00000016381964}
rotation: {x: -0.000331886, y: -0.0000007618216, z: 0.0000008331114, w: 1}
scale: {x: 0.99999976, y: 0.9999995, z: 0.9999996}
- name: B-f_middle_03_R
parentName: B-f_middle_02_R
position: {x: -0.039023746, y: 0.000000009536743, z: 0.00000007922295}
rotation: {x: -0.0024611405, y: -0.030186497, z: 0.008949517, w: 0.9995012}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000002}
- name: B-palm_03_R
parentName: B-hand_R
position: {x: -0.06954087, y: 0.012300795, z: -0.010942734}
rotation: {x: 0.08355104, y: 0.06976645, z: -0.10000671, w: 0.9890149}
scale: {x: 1, y: 1.0000001, z: 1}
- name: B-f_ring_01_R
parentName: B-palm_03_R
position: {x: -0.06374783, y: -0.000000023841856, z: 0.0000000017881393}
rotation: {x: -0.07397331, y: -0.04370086, z: 0.044070385, w: 0.99532706}
scale: {x: 0.99999934, y: 1.0000007, z: 1.0000001}
- name: B-f_ring_02_R
parentName: B-f_ring_01_R
position: {x: -0.042007163, y: 0, z: 0.000000047162175}
rotation: {x: -0.0019339093, y: -0.00000066682674, z: -0.0000013437816, w: 0.99999815}
scale: {x: 1.0000012, y: 1.0000006, z: 1.0000006}
- name: B-f_ring_03_R
parentName: B-f_ring_02_R
position: {x: -0.03659147, y: 0, z: 0.000000045970083}
rotation: {x: -0.008197589, y: -0.030624354, z: 0.008805773, w: 0.9994586}
scale: {x: 1.0000005, y: 1.0000005, z: 1.0000006}
- name: B-palm_04_R
parentName: B-hand_R
position: {x: -0.061824583, y: 0.03149086, z: -0.011929249}
rotation: {x: 0.005358915, y: 0.07297514, z: -0.16771227, w: 0.98311675}
scale: {x: 1, y: 1, z: 1.0000001}
- name: B-f_pinky_01_R
parentName: B-palm_04_R
position: {x: -0.059851363, y: 0.000000006854534, z: -0.000000054147094}
rotation: {x: 0.050886773, y: -0.032979757, z: 0.12236601, w: 0.99063087}
scale: {x: 0.9999982, y: 1.0000005, z: 0.99999934}
- name: B-f_pinky_02_R
parentName: B-f_pinky_01_R
position: {x: -0.032778107, y: -0.000000020861625, z: 0.00000005863607}
rotation: {x: 0.00002137943, y: 0.00000522658, z: -0.00000030593932, w: 1}
scale: {x: 0.9999998, y: 1.0000002, z: 1}
- name: B-f_pinky_03_R
parentName: B-f_pinky_02_R
position: {x: -0.028552243, y: -0.0000000166893, z: 0.00000012040138}
rotation: {x: -0.015999328, y: -0.03875062, z: 0.0123447655, w: 0.99904454}
scale: {x: 1.0000005, y: 1.0000004, z: 1}
- name: B-thigh_L
parentName: B-hips
position: {x: -0.06463134, y: -0.07962756, z: 0.005134096}
rotation: {x: 0.02447419, y: 0.99856, z: -0.046314582, w: 0.011570989}
scale: {x: 1.0000007, y: 1.000011, z: 1.0000044}
- name: B-shin_L
parentName: B-thigh_L
position: {x: -0.46786726, y: 0.000000031292437, z: 2.9802322e-10}
rotation: {x: -0.029011179, y: 0.017149402, z: -0.019268872, w: 0.9992462}
scale: {x: 1.0000001, y: 1.0000007, z: 0.9999999}
- name: B-foot_L
parentName: B-shin_L
position: {x: -0.37308794, y: 0.000000020638108, z: 2.9802322e-10}
rotation: {x: 0.017623935, y: -0.4924664, z: 0.04219383, w: 0.8691294}
scale: {x: 1.000001, y: 1.0000002, z: 1.0000007}
- name: B-toe_L
parentName: B-foot_L
position: {x: -0.17486906, y: 0.000000010281801, z: -0.000000005960464}
rotation: {x: -0.96758693, y: 0.021209253, z: -0.24095355, w: -0.07257526}
scale: {x: 0.99999845, y: 1.0000004, z: 1.0000019}
- name: B-thigh_R
parentName: B-hips
position: {x: -0.064631335, y: 0.079627566, z: 0.005134096}
rotation: {x: -0.024474027, y: 0.9985601, z: 0.04631455, w: 0.0115709305}
scale: {x: 1.0000005, y: 1.0000105, z: 1.0000039}
- name: B-shin_R
parentName: B-thigh_R
position: {x: -0.46786726, y: 0.00000003039837, z: 0.0000000011920929}
rotation: {x: 0.029011158, y: 0.017149335, z: 0.019268947, w: 0.99924624}
scale: {x: 0.9999999, y: 1.0000001, z: 1.0000001}
- name: B-foot_R
parentName: B-shin_R
position: {x: -0.37308794, y: 0.000000029355286, z: -0.0000000047683715}
rotation: {x: -0.017624065, y: -0.49246645, z: -0.042193837, w: 0.8691294}
scale: {x: 1.0000007, y: 0.9999997, z: 1.0000006}
- name: B-toe_R
parentName: B-foot_R
position: {x: -0.17486906, y: 0.000000019222497, z: 0}
rotation: {x: -0.96758693, y: -0.0212091, z: -0.24095331, w: 0.07257528}
scale: {x: 0.99999744, y: 0.9999996, z: 1.0000005}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 1
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 148408
packageName: IK Helper Tool
packageVersion: 1.0.1
assetPath: Assets/Kevin Iglesias/IKHelperTool/Models/IKCharacterDummyMain.fbx
uploadId: 719182

View File

@@ -0,0 +1,104 @@
fileFormatVersion: 2
guid: 6dd421115c05e9344a2482af7a64041e
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2100000: Mat__VillagerTexture_png_001
2300000: //RootNode
3300000: //RootNode
4300000: Bazooka
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 148408
packageName: IK Helper Tool
packageVersion: 1.0.1
assetPath: Assets/Kevin Iglesias/IKHelperTool/Models/IKWeaponBazooka.fbx
uploadId: 719182

View File

@@ -0,0 +1,105 @@
fileFormatVersion: 2
guid: 646b260a5d394d04ebb1754b86353841
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2100000: MeleeTexture__VillagerTexture_png
2300000: //RootNode
3300000: //RootNode
4300000: Greatsword
4300002: IKGreatsword
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 148408
packageName: IK Helper Tool
packageVersion: 1.0.1
assetPath: Assets/Kevin Iglesias/IKHelperTool/Models/IKWeaponGreatsword.fbx
uploadId: 719182

Binary file not shown.

View File

@@ -0,0 +1,99 @@
fileFormatVersion: 2
guid: 44873cdda41577e42985615afa64f990
timeCreated: 1593435460
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: AssaultRifle
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 148408
packageName: IK Helper Tool
packageVersion: 1.0.1
assetPath: Assets/Kevin Iglesias/IKHelperTool/Models/IKWeaponRifle.fbx
uploadId: 719182

Binary file not shown.

View File

@@ -0,0 +1,105 @@
fileFormatVersion: 2
guid: 980385055fd9be94eb0b08fa128646a3
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2100000: MeleeTexture__VillagerTexture_png
2300000: //RootNode
3300000: //RootNode
4300000: Greatsword
4300002: IKGreatsword
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 148408
packageName: IK Helper Tool
packageVersion: 1.0.1
assetPath: Assets/Kevin Iglesias/IKHelperTool/Models/IKWeaponSpear.fbx
uploadId: 719182