add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -0,0 +1,28 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PixPlays.ElementalVFX
{
public class BindingPoints : MonoBehaviour
{
[System.Serializable]
public class BindingPointData
{
public BindingPointType Type;
public Transform Point;
}
[SerializeField] private List<BindingPointData> _BindingPoints;
public Transform GetBindingPoint(BindingPointType type)
{
BindingPointData data = _BindingPoints.Find(x => x.Type == type);
if (data != null)
{
return data.Point;
}
Debug.LogError($"Binding type {type.ToString()} not defined");
return transform;
}
}
}