add some extra assets FX and SFX
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10
Assets/PixPlays/Components/Scripts/IHittable.cs
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10
Assets/PixPlays/Components/Scripts/IHittable.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace PixPlays.ElementalVFX
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{
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public interface IHittable
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{
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public void OnHit(Vector3 hitPoint,Vector3 normal);
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}
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}
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