Add CasaExample FBX, update materials & packages

Add a new House asset (Assets/Game/House/CasaExample.fbx) with corresponding meta and folder metadata. Adjust World Canvas material (removed _SPECULAR_COLOR, disabled SHADOWCASTER pass, enabled XR motion vectors flag) and update Save Camera RenderTexture serialized settings. Update SampleScene LFS entry and bump Unity package versions in Packages/manifest.json (several dependency version updates). Also update ProjectSettings (project asset/hash and ProjectVersion to 6000.3.8f1).
This commit is contained in:
Robii Aragon
2026-02-15 23:06:50 -08:00
parent 36de59999a
commit 43a43f1cb3
11 changed files with 161 additions and 21 deletions

View File

@@ -26,7 +26,6 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SPECULAR_COLOR
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
@@ -38,6 +37,7 @@ Material:
disabledShaderPasses:
- MOTIONVECTORS
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@@ -158,6 +158,7 @@ Material:
- _Surface: 1
- _UVSec: 0
- _UseUIAlphaClip: 0
- _XRMotionVectorsPass: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}