Add CasaExample FBX, update materials & packages
Add a new House asset (Assets/Game/House/CasaExample.fbx) with corresponding meta and folder metadata. Adjust World Canvas material (removed _SPECULAR_COLOR, disabled SHADOWCASTER pass, enabled XR motion vectors flag) and update Save Camera RenderTexture serialized settings. Update SampleScene LFS entry and bump Unity package versions in Packages/manifest.json (several dependency version updates). Also update ProjectSettings (project asset/hash and ProjectVersion to 6000.3.8f1).
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.ai.navigation": {
|
||||
"version": "2.0.9",
|
||||
"version": "2.0.10",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
@@ -20,7 +20,7 @@
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "2.10.2",
|
||||
"version": "2.11.3",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
@@ -46,7 +46,7 @@
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
"version": "3.0.38",
|
||||
"version": "3.0.39",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
@@ -55,16 +55,16 @@
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.visualstudio": {
|
||||
"version": "2.0.25",
|
||||
"version": "2.0.26",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.31"
|
||||
"com.unity.test-framework": "1.1.33"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.inputsystem": {
|
||||
"version": "1.17.0",
|
||||
"version": "1.18.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
||||
Reference in New Issue
Block a user