Update crafting workbench prefab & settings
Apply Unity serialization/property updates to the Crafting Workbench prefab and related scenes/settings. Changes include transform position/scale tweaks, added/updated serializedVersion fields, new MeshRenderer/Collider properties (ray tracing flags, static shadow caster, mask interaction, include/exclude layers, providesContacts, additional vertex streams, etc.), and many new default MonoBehaviour fields and event placeholders (playerTag, audio resource, assembly type name placeholders, various action/config flags). Also adds SampleSceneMAMADO.unity and updates SampleScene.unity, UniversalRenderPipelineGlobalSettings.asset, GraphicsSettings.asset, and ProjectSettings.asset to match the updated serialization/schema.
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version https://git-lfs.github.com/spec/v1
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oid sha256:4ebf4970b0251765f9bdfc2ac9eb9fbf0c1189faf3c7c4704de40349564792f7
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size 43403200
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oid sha256:e2e2ba4c3e81e5a0614568e37712497dff43ad0c82ea50aa0ffd84a962796768
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size 43402298
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Assets/Scenes/SampleSceneMAMADO.unity
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Assets/Scenes/SampleSceneMAMADO.unity
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Assets/Scenes/SampleSceneMAMADO.unity.meta
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Assets/Scenes/SampleSceneMAMADO.unity.meta
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fileFormatVersion: 2
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guid: e14cece0ceaaa4b46b49e0e5b0982463
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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