add ckg
plantilla base para movimiento básico
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27
Assets/Game Kit Controller/Materials/enemyScannerIcon.mat
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27
Assets/Game Kit Controller/Materials/enemyScannerIcon.mat
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: enemyScannerIcon
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m_Shader: {fileID: 4800000, guid: cd7c7191fb22c524aacf0fd47aa0e0fc, type: 3}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats: []
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m_Colors:
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- _Color: {r: 1, g: 0, b: 0, a: 0.4509804}
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