plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent 195b696771
commit 779f2c8b20
14443 changed files with 23840465 additions and 452 deletions

View File

@@ -0,0 +1,468 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1504762342756572
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4744584153161248}
- component: {fileID: 65321323268181786}
- component: {fileID: 114866062564526792}
m_Layer: 2
m_Name: Adhere To Any Surface Trigger (Only Active inside Trigger)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4744584153161248
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1504762342756572}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4754941299827696}
- {fileID: 4392094988703522}
- {fileID: 4848182501908522}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65321323268181786
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1504762342756572}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 2, y: 2, z: 2}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114866062564526792
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1504762342756572}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 0
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 0
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls: []
useEventFunction: 0
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
enterEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114259715878702042}
m_MethodName: checkObjectGravityOnEnter
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
exitEventList:
- name:
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction:
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114847626277729842}
m_MethodName: checkObjectGravityOnExit
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls: []
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 1
tagNeededToTrigger: Player
useTagList: 0
tagList: []
loopEventAtTheEndEnabled: 0
justCallOnTrigger: 0
callFunctionEveryTimeTriggered: 0
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 0
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 2
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0
--- !u!1 &1734993546332358
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4392094988703522}
- component: {fileID: 114847626277729842}
m_Layer: 2
m_Name: Disable Adherence
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4392094988703522
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1734993546332358}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4744584153161248}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114847626277729842
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1734993546332358}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 1
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 0
setRegularGravity: 0
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 1
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 0
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName: arrowAnim
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1 &1819378037255226
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4848182501908522}
- component: {fileID: 212842661423099628}
m_Layer: 2
m_Name: Sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4848182501908522
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1819378037255226}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4744584153161248}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &212842661423099628
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1819378037255226}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: fb517aca9479aa94e9c74d3b4d5e41b8, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1985963475208972
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4754941299827696}
- component: {fileID: 114259715878702042}
m_Layer: 2
m_Name: Enable Adherence
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4754941299827696
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1985963475208972}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4744584153161248}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114259715878702042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1985963475208972}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 1
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 0
setRegularGravity: 0
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 1
circumnavigateSurfaceState: 1
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 0
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName: arrowAnim
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 70cd20eea6960184bb6bad591ab89e2e
timeCreated: 1572202133
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Adhere To Any Surface
Trigger (Only Active inside Trigger).prefab
uploadId: 814740

View File

@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1272696434358406
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4996306728621856}
- component: {fileID: 111952171846293010}
- component: {fileID: 114000594141589504}
- component: {fileID: 65247671813148494}
m_Layer: 2
m_Name: Adhere To Any Surface Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4996306728621856
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1272696434358406}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!111 &111952171846293010
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1272696434358406}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 7400000, guid: 59a2122c380204344b53cb7599c95c48, type: 2}
m_Animations:
- {fileID: 7400000, guid: 59a2122c380204344b53cb7599c95c48, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!114 &114000594141589504
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1272696434358406}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 1
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 0
setRegularGravity: 0
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 1
circumnavigateSurfaceState: 1
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 0
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName: arrowAnim
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!65 &65247671813148494
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1272696434358406}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 5, y: 5, z: 1}
m_Center: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 90419d997ca589443adc2e949012f569
timeCreated: 1570083356
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Adhere To Any Surface
Trigger.prefab
uploadId: 814740

View File

@@ -0,0 +1,199 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1399688402629710
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4676398279727836}
- component: {fileID: 65823484338302332}
- component: {fileID: 114939171097894114}
m_Layer: 2
m_Name: Change Gravity Direction Directly Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4676398279727836
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1399688402629710}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4717988350023990}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65823484338302332
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1399688402629710}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 2, y: 2, z: 2}
m_Center: {x: -1.2361523e-15, y: 0.4130134, z: 0}
--- !u!114 &114939171097894114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1399688402629710}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 1
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 1
setRegularGravity: 0
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 1
teleportSpeed: 2
rotationSpeed: 2
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 1
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 1
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 0
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName: arrowAnim
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1 &1809171325113886
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4717988350023990}
- component: {fileID: 212979733742588386}
m_Layer: 2
m_Name: Sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4717988350023990
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1809171325113886}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4676398279727836}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!212 &212979733742588386
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1809171325113886}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: fb517aca9479aa94e9c74d3b4d5e41b8, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: d21620febaaf11c4cbf29b6ef60da8f7
timeCreated: 1572266057
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Change Gravity Direction
Directly Trigger.prefab
uploadId: 814740

View File

@@ -0,0 +1,209 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1799670396450974}
m_IsPrefabParent: 1
--- !u!1 &1406055880716354
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4422927125780786}
- component: {fileID: 65165000129437358}
- component: {fileID: 114888439831691966}
m_Layer: 2
m_Name: Enable Circumnavigation
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1511554694503756
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4187551372159866}
- component: {fileID: 65385705278347620}
- component: {fileID: 114684339608920890}
m_Layer: 2
m_Name: Disable Circumnavigation
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1799670396450974
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4653530641799938}
m_Layer: 0
m_Name: Enable_Disable Circumnavigation Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4187551372159866
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1511554694503756}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -14.28, y: 147.58, z: -36}
m_LocalScale: {x: 0.56131, y: 3.0449998, z: 3.9625099}
m_Children: []
m_Father: {fileID: 4653530641799938}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4422927125780786
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1406055880716354}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -13.61, y: 147.58, z: -36}
m_LocalScale: {x: 0.56131, y: 3.0449998, z: 3.9625099}
m_Children: []
m_Father: {fileID: 4653530641799938}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4653530641799938
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1799670396450974}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4422927125780786}
- {fileID: 4187551372159866}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65165000129437358
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1406055880716354}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!65 &65385705278347620
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1511554694503756}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114684339608920890
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1511554694503756}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 0
useWithAnyRigidbody: 0
checkOnlyForArtificialGravitySystem: 0
typeOfTrigger: 0
setGravityMode: 1
setRegularGravity: 1
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 1
circumnavigateSurfaceState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
artificialObjectGravityList: []
--- !u!114 &114888439831691966
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1406055880716354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 0
useWithAnyRigidbody: 0
checkOnlyForArtificialGravitySystem: 0
typeOfTrigger: 0
setGravityMode: 0
setRegularGravity: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 1
circumnavigateSurfaceState: 1
preservePlayerVelocity: 1
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
artificialObjectGravityList: []

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: aeb465765f932b4479c68c1f117ae08d
timeCreated: 1557811527
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Enable_Disable Circumnavigation
Trigger.prefab
uploadId: 814740

View File

@@ -0,0 +1,214 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1394644844482960
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4922887228210020}
- component: {fileID: 33592554222155232}
- component: {fileID: 23953498564893204}
m_Layer: 0
m_Name: gravityArrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4922887228210020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1394644844482960}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 61.201424, y: 61.201397, z: 98.415855}
m_Children: []
m_Father: {fileID: 4078697801728112}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33592554222155232
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1394644844482960}
m_Mesh: {fileID: 4300000, guid: b9553490148202d4dbb7bba88d0b7e75, type: 3}
--- !u!23 &23953498564893204
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1394644844482960}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3ae122f666059b34e8102fc6c98e8102, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1476662746701766
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4078697801728112}
- component: {fileID: 111661808007828094}
- component: {fileID: 135277035599477676}
- component: {fileID: 114748354750287314}
m_Layer: 2
m_Name: Gravity Arrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4078697801728112
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1476662746701766}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4922887228210020}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!111 &111661808007828094
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1476662746701766}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 7400000, guid: 59a2122c380204344b53cb7599c95c48, type: 2}
m_Animations:
- {fileID: 7400000, guid: 59a2122c380204344b53cb7599c95c48, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!135 &135277035599477676
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1476662746701766}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 1.818182
m_Center: {x: 0, y: -0.44, z: 0}
--- !u!114 &114748354750287314
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1476662746701766}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 1
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 1
setRegularGravity: 0
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 1
animationName: arrowAnim
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: d3e6f249d2c7d364ea7228ff252e55f3
timeCreated: 1517252678
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Gravity Arrow.prefab
uploadId: 814740

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: 29211c178a62a184f9d696bc46ff6cd3
timeCreated: 1536773469
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Gravity Box.prefab
uploadId: 814740

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: 9ac1eb6a5bf722e4584584ee89426f40
timeCreated: 1557808399
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Gravity Room.prefab
uploadId: 814740

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: fd566555515a6ab43b549022f5834f85
timeCreated: 1557830950
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Hollow Cubic Planet
(3).prefab
uploadId: 814740

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: f7a8dbcef6270e54c8035921230d4194
timeCreated: 1557830941
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Mini Planet.prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 22e012a040541304eade9eceb2fc54ec
timeCreated: 1671943079
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Platform With Gravity
Rotation.prefab
uploadId: 814740

View File

@@ -0,0 +1,197 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1599981979288340
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4388078377586834}
- component: {fileID: 65563538122084802}
- component: {fileID: 114933454008780770}
m_Layer: 2
m_Name: Set Gravity Force
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4388078377586834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1599981979288340}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8580069386460550724}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65563538122084802
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1599981979288340}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 30.46202, y: 26.71708, z: 26.71708}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114933454008780770
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1599981979288340}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 1
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 1
customGravityForce: -2
setCustomGravityForceOnCharactersEnabled: 1
typeOfTrigger: 2
setGravityMode: 1
setRegularGravity: 1
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 0
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1 &4544212951127842693
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8580069386460550724}
- component: {fileID: 7335950662371097353}
- component: {fileID: 7721186326994279512}
m_Layer: 2
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8580069386460550724
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4544212951127842693}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 30.46202, y: 26.71708, z: 26.71708}
m_Children: []
m_Father: {fileID: 4388078377586834}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7335950662371097353
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4544212951127842693}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7721186326994279512
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4544212951127842693}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8e9c28b2d3a26ee45a56ba45772ee7f0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: a7ae6903e0c911447b9271a343b1ed71
timeCreated: 1662742240
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Set Gravity Force.prefab
uploadId: 814740

View File

@@ -0,0 +1,211 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1145110429292226
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4040194537720212}
- component: {fileID: 65688651660795874}
- component: {fileID: 114426252486390918}
m_Layer: 2
m_Name: Set Gravity To Normal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4040194537720212
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1145110429292226}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1087753360567841253}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65688651660795874
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1145110429292226}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 12.95056, y: 16.02609, z: 12.95057}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114426252486390918
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1145110429292226}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 1
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 1
setRegularGravity: 1
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1 &9000736220817203836
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1087753360567841253}
- component: {fileID: 2877980822858738703}
- component: {fileID: 2628509922682546090}
- component: {fileID: 352738703505979580}
m_Layer: 2
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1087753360567841253
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9000736220817203836}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 12.95056, y: 16.02609, z: 12.95057}
m_Children: []
m_Father: {fileID: 4040194537720212}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2877980822858738703
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9000736220817203836}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2628509922682546090
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9000736220817203836}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8e9c28b2d3a26ee45a56ba45772ee7f0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &352738703505979580
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9000736220817203836}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: 64219424fba110746b9ef2f5098f13d6
timeCreated: 1517252698
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Set Gravity To Normal.prefab
uploadId: 814740

View File

@@ -0,0 +1,580 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1255273511916209262
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1255273511916209263}
- component: {fileID: 1255273511916209170}
- component: {fileID: 1255273511916209169}
- component: {fileID: 1255273511916209168}
m_Layer: 0
m_Name: Cube (1)
m_TagString: sphere
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1255273511916209263
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255273511916209262}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2.64, z: -5.03}
m_LocalScale: {x: 5.1304, y: 5.1304, z: 5.1304}
m_Children: []
m_Father: {fileID: 1259343881059312260}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1255273511916209170
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255273511916209262}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1255273511916209169
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255273511916209262}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fea7db5bd9f96324ab968919bf776522, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &1255273511916209168
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255273511916209262}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1255273512093546308
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1255273512093546309}
- component: {fileID: 1255273512093546312}
- component: {fileID: 1255273512093546311}
- component: {fileID: 1255273512093546310}
m_Layer: 0
m_Name: Cube
m_TagString: sphere
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1255273512093546309
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255273512093546308}
m_LocalRotation: {x: -0, y: -0, z: -0.36071566, w: 0.93267584}
m_LocalPosition: {x: 0, y: 5.65, z: 0}
m_LocalScale: {x: 5.1304, y: 5.1304, z: 5.1304}
m_Children: []
m_Father: {fileID: 1259343881059312260}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -42.288002}
--- !u!33 &1255273512093546312
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255273512093546308}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1255273512093546311
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255273512093546308}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fea7db5bd9f96324ab968919bf776522, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &1255273512093546310
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255273512093546308}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1255711722795436846
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1259558294220156882}
- component: {fileID: 1192101652074160678}
- component: {fileID: 1224304041778453390}
m_Layer: 2
m_Name: Gravity Trigger Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1259558294220156882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255711722795436846}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 2963459668092723785}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &1192101652074160678
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255711722795436846}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 2.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &1224304041778453390
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255711722795436846}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 0
useWithAnyRigidbody: 0
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 1
setGravityMode: 1
setRegularGravity: 1
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointOnCharacters: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1 &1256058069479796348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1259343881059312260}
m_Layer: 0
m_Name: Sphere To Circumnavigate Center Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1259343881059312260
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1256058069479796348}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2963459668092723785}
- {fileID: 1255273512093546309}
- {fileID: 1255273511916209263}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1256102707141412402
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1259767460551296122}
- component: {fileID: 1192108686560481260}
- component: {fileID: 1224264202221731708}
m_Layer: 2
m_Name: Gravity Trigger On
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1259767460551296122
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1256102707141412402}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1259320554293997852}
m_Father: {fileID: 2963459668092723785}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &1192108686560481260
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1256102707141412402}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 2
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &1224264202221731708
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1256102707141412402}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 0
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 1
setRegularGravity: 0
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 1
centerPoint: {fileID: 1259320554293997852}
useCenterPointForRigidbodies: 1
useInverseDirectionToCenterPoint: 0
useCenterPointOnCharacters: 1
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 1
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 0
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1 &1256156115124514814
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1259320554293997852}
m_Layer: 2
m_Name: Center Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1259320554293997852
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1256156115124514814}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1259767460551296122}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2969049058537909937
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2963459668092723785}
- component: {fileID: 2982496838851032567}
- component: {fileID: 2974551968915266059}
- component: {fileID: 3014232851575570761}
m_Layer: 0
m_Name: Planet
m_TagString: sphere
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2963459668092723785
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2969049058537909937}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5.26006, y: 5.26006, z: 5.26006}
m_Children:
- {fileID: 1259767460551296122}
- {fileID: 1259558294220156882}
m_Father: {fileID: 1259343881059312260}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &2982496838851032567
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2969049058537909937}
m_Enabled: 1
m_CastShadows: 2
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fea7db5bd9f96324ab968919bf776522, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 2
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &2974551968915266059
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2969049058537909937}
m_Mesh: {fileID: 4300000, guid: 34e92dcc3d88b9c4ab017efbf85a3432, type: 2}
--- !u!64 &3014232851575570761
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2969049058537909937}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 4300000, guid: 34e92dcc3d88b9c4ab017efbf85a3432, type: 2}

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 2d07ac188b58d83479b8ededf766a6f5
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Sphere To Circumnavigate
Center Point.prefab
uploadId: 814740

View File

@@ -0,0 +1,528 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4882753077824235779
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4888510830987552251}
- component: {fileID: 4869760622008758853}
- component: {fileID: 4877560227560857017}
- component: {fileID: 4837882636993890043}
m_Layer: 0
m_Name: Planet
m_TagString: sphere
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4888510830987552251
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4882753077824235779}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5.26006, y: 5.26006, z: 5.26006}
m_Children:
- {fileID: 7108142921136969496}
- {fileID: 7107942586332069040}
- {fileID: 7114276454907571262}
m_Father: {fileID: 7108002999007982054}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &4869760622008758853
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4882753077824235779}
m_Enabled: 1
m_CastShadows: 2
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fea7db5bd9f96324ab968919bf776522, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 2
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &4877560227560857017
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4882753077824235779}
m_Mesh: {fileID: 4300000, guid: 34e92dcc3d88b9c4ab017efbf85a3432, type: 2}
--- !u!64 &4837882636993890043
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4882753077824235779}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 4300000, guid: 34e92dcc3d88b9c4ab017efbf85a3432, type: 2}
--- !u!1 &7111244589670864208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7108142921136969496}
- component: {fileID: 7157799874800016526}
- component: {fileID: 7143782445999270942}
m_Layer: 2
m_Name: Gravity Trigger On
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7108142921136969496
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7111244589670864208}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7107987359716123262}
m_Father: {fileID: 4888510830987552251}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &7157799874800016526
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7111244589670864208}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 3.99
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &7143782445999270942
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7111244589670864208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 0
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 1
setRegularGravity: 0
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 1
centerPoint: {fileID: 7107987359716123262}
useCenterPointForRigidbodies: 1
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 1
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 0
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1 &7111296871846149276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7107987359716123262}
m_Layer: 2
m_Name: Center Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7107987359716123262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7111296871846149276}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7108142921136969496}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7111412166343343390
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7108002999007982054}
m_Layer: 0
m_Name: Sphere To Circumnavigate Hook Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7108002999007982054
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7111412166343343390}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4888510830987552251}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7112596807212830508
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7111523664520935568}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3439ef56462ca91469ca7959ad11fc4c, type: 3}
m_Name:
m_EditorClassIdentifier:
attractObjectEnabled: 1
attractPlayerEnabled: 1
enableGravityOnDeactivateAttract: 1
useReducedVelocityOnDisableAttract: 0
maxReducedSpeed: 0
reducedSpeedDuration: 0
newSpeedAfterReducedDurationMultiplier: 1
ignoreApplySpeedOnHookStopOnPlayer: 1
resetPlayerSpeedOnHookStop: 1
autoGrabObjectOnCloseDistance: 0
minDistanceToAutoGrab: 0
activateInteractionActionWithObject: 0
minDistanceToActivateInteractionActionWithObject: 0
objectToActivate: {fileID: 0}
useHookTargetPostionOffset: 0
hookTargetPositionOffset: {x: 0, y: 0, z: 0}
mainRigidbody: {fileID: 0}
useRigidbodyList: 0
rigidbodyList: []
useCustomForceAttractionValues: 1
customMinDistanceToStopAttractObject: 5
customAddUpForceForAttraction: 0
customUpForceForAttraction: 0
customAddUpForceForAttractionDuration: 0
attractingObjectActive: 0
useEventsOnAttractState: 0
eventOnActivateAttract:
m_PersistentCalls:
m_Calls: []
eventOnDeactivateAttract:
m_PersistentCalls:
m_Calls: []
useEventAfterReduceSpeed: 0
eventAfterReduceSpeed:
m_PersistentCalls:
m_Calls: []
useRemoteEventsOnStateChange: 0
remoteEventNameListOnStart: []
remoteEventNameListOnEnd: []
mainTransform: {fileID: 0}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &7112180723378165836
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7107942586332069040}
- component: {fileID: 7157793921036939588}
- component: {fileID: 7143623309326125292}
m_Layer: 2
m_Name: Gravity Trigger Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &7107942586332069040
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7112180723378165836}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4888510830987552251}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &7157793921036939588
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7112180723378165836}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 2.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &7143623309326125292
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7112180723378165836}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 0
useWithAnyRigidbody: 0
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 1
setGravityMode: 1
setRegularGravity: 1
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1001 &7112596807212830510
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 4888510830987552251}
m_Modifications:
- target: {fileID: 1178695925659582, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_Name
value: Grappling Hook Target
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalPosition.x
value: -0.45854244
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalPosition.y
value: 0.9344444
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalPosition.z
value: -0.9911138
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalScale.x
value: 0.1901119
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalScale.y
value: 0.1901119
objectReference: {fileID: 0}
- target: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
propertyPath: m_LocalScale.z
value: 0.1901119
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 52491386a27d0c742b9846e5106d1dac, type: 3}
--- !u!1 &7111523664520935568 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1178695925659582, guid: 52491386a27d0c742b9846e5106d1dac,
type: 3}
m_PrefabInstance: {fileID: 7112596807212830510}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7114276454907571262 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4496601193079568, guid: 52491386a27d0c742b9846e5106d1dac,
type: 3}
m_PrefabInstance: {fileID: 7112596807212830510}
m_PrefabAsset: {fileID: 0}

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 3f6046cc4ff71204e818a0d4718a6d82
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Sphere To Circumnavigate
Hook Point.prefab
uploadId: 814740

View File

@@ -0,0 +1,390 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1462739022261142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4564412245584350}
- component: {fileID: 135275198195196488}
- component: {fileID: 114513404007748312}
m_Layer: 2
m_Name: Gravity Trigger On
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4564412245584350
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462739022261142}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4962939975670968}
m_Father: {fileID: 4056602273141034989}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &135275198195196488
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462739022261142}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 2
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114513404007748312
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462739022261142}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 0
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 1
setRegularGravity: 0
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 1
centerPoint: {fileID: 4962939975670968}
useCenterPointForRigidbodies: 1
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 1
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 0
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1 &1517117391127130
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4962939975670968}
m_Layer: 2
m_Name: Center Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4962939975670968
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1517117391127130}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4564412245584350}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1630246975243224
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4985245109194528}
m_Layer: 0
m_Name: Sphere To Circumnavigate
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4985245109194528
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1630246975243224}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4056602273141034989}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1846849137026698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4918132282196598}
- component: {fileID: 135269313417924482}
- component: {fileID: 114343237808272938}
m_Layer: 2
m_Name: Gravity Trigger Off
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4918132282196598
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1846849137026698}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4056602273141034989}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &135269313417924482
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1846849137026698}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 2.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114343237808272938
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1846849137026698}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 0
useWithAnyRigidbody: 0
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 1
setGravityMode: 1
setRegularGravity: 1
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 0
animationName:
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0
--- !u!1 &4062122588700934933
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4056602273141034989}
- component: {fileID: 4037571113175275603}
- component: {fileID: 4047640789195569071}
- component: {fileID: 4089009343309655277}
m_Layer: 0
m_Name: Planet
m_TagString: sphere
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4056602273141034989
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4062122588700934933}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5.26006, y: 5.26006, z: 5.26006}
m_Children:
- {fileID: 4564412245584350}
- {fileID: 4918132282196598}
m_Father: {fileID: 4985245109194528}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &4037571113175275603
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4062122588700934933}
m_Enabled: 1
m_CastShadows: 2
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fea7db5bd9f96324ab968919bf776522, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 2
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &4047640789195569071
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4062122588700934933}
m_Mesh: {fileID: 4300000, guid: 34e92dcc3d88b9c4ab017efbf85a3432, type: 2}
--- !u!64 &4089009343309655277
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4062122588700934933}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 4300000, guid: 34e92dcc3d88b9c4ab017efbf85a3432, type: 2}

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: 668106e5e94b7d446b424962a758aee2
timeCreated: 1557811402
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/Sphere To Circumnavigate.prefab
uploadId: 814740

View File

@@ -0,0 +1,214 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &135352
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 404998}
- component: {fileID: 3348746}
- component: {fileID: 2339200}
m_Layer: 0
m_Name: gravityArrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &404998
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 135352}
m_LocalRotation: {x: -0.7071069, y: -0, z: -0, w: 0.70710677}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 61.201424, y: 61.201397, z: 98.415855}
m_Children: []
m_Father: {fileID: 412096}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3348746
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 135352}
m_Mesh: {fileID: 4300000, guid: b9553490148202d4dbb7bba88d0b7e75, type: 3}
--- !u!23 &2339200
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 135352}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3ae122f666059b34e8102fc6c98e8102, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &138060
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 412096}
- component: {fileID: 11125382}
- component: {fileID: 13500806}
- component: {fileID: 11454898}
m_Layer: 2
m_Name: gravityArrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &412096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138060}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 404998}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!111 &11125382
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138060}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 7400000, guid: 59a2122c380204344b53cb7599c95c48, type: 2}
m_Animations:
- {fileID: 7400000, guid: 59a2122c380204344b53cb7599c95c48, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!135 &13500806
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138060}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 1.818182
m_Center: {x: 0, y: -0.44, z: 0}
--- !u!114 &11454898
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138060}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f71362bbf87b5594ba07be53350c6bce, type: 3}
m_Name:
m_EditorClassIdentifier:
useWithPlayer: 1
useWithNPC: 0
useWithVehicles: 1
useWithAnyRigidbody: 1
rotateVehicleToGravityDirection: 0
useCenterPointOnVehicle: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
checkOnlyForArtificialGravitySystem: 0
setCustomGravityForce: 0
customGravityForce: 0
setCustomGravityForceOnCharactersEnabled: 0
typeOfTrigger: 0
setGravityMode: 1
setRegularGravity: 0
setZeroGravity: 0
disableZeroGravity: 0
movePlayerToGravityPosition: 0
raycastPositionToGetGravityPosition: {fileID: 0}
layermaskToGetGravityPosition:
serializedVersion: 2
m_Bits: 0
teleportSpeed: 0
rotationSpeed: 0
useCustomGravityDirection: 0
customGravityDirection: {x: 0, y: 0, z: 0}
useCenterPoint: 0
centerPoint: {fileID: 0}
useCenterPointForRigidbodies: 0
useInverseDirectionToCenterPoint: 0
useCenterPointList: 0
useCenterIfPointListTooClose: 1
centerPointList: []
useCenterPointListForRigidbodies: 0
changeGravityDirectionActive: 0
rotateToSurfaceSmoothly: 1
setCircumnavigateSurfaceState: 0
circumnavigateSurfaceState: 0
setCheckSurfaceInFrontState: 0
checkSurfaceInFrontState: 0
setCheckSurfaceBelowLedgeState: 0
checkSurfaceBelowLedgeState: 0
preservePlayerVelocity: 1
storeSetGravityManager: 1
setTargetParent: 0
targetParent: {fileID: 0}
setRigidbodiesParent: 0
useAnimation: 1
animationName: arrowAnim
mainAnimation: {fileID: 0}
dropObjectIfGabbed: 1
dropObjectOnlyIfNotGrabbedPhysically: 0
artificialObjectGravityList: []
vehicleGameObjectList: []
useInitialObjectsOnGravityList: 0
initialObjectsOnGravityList: []
showDebugPrint: 0

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: d422367ee74fe204c83eda0f0980268f
timeCreated: 1488386599
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Gravity System/gravityArrow.prefab
uploadId: 814740