add ckg
plantilla base para movimiento básico
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@@ -0,0 +1,207 @@
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explanation: "Configure the Scene Number where the player will move using the level
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manager.\n\nThen, inside that new scene, you have another level manager object
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which has a Level Manager ID value, so set that value\nin the field Level Manager
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ID To Load of this component, so once the player moves to the new scene, it will
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appear in the level managerobject with that ID.\n\n It is like an adress system,
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in order to know to which scene to move and where spawn the player once he is
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there."
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- vehicle
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