plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent 195b696771
commit 779f2c8b20
14443 changed files with 23840465 additions and 452 deletions

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 99241b83e7e160b4da5c93266580cff1
folderAsset: yes
timeCreated: 1615952328
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: b0295f0b6209eda4e9c4ccc8747852c0
timeCreated: 1541386251
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Regular
Objects/Crate (to grab physically).prefab
uploadId: 814740

View File

@@ -0,0 +1,539 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1107623347428270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4372078113574188}
m_Layer: 0
m_Name: Reference Position First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4372078113574188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1107623347428270}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.55, y: -0.4, z: 1.01}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4668818906210984}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1482475368563038
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4876535446408338}
m_Layer: 0
m_Name: Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4876535446408338
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1482475368563038}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.32920295, y: -0.18469241, z: -0.04801941}
m_LocalScale: {x: 0.46171582, y: 0.46171582, z: 0.4617157}
m_Children: []
m_Father: {fileID: 4668818906210984}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!1 &1535535961702656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4826042637582812}
m_Layer: 0
m_Name: Reference Position Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4826042637582812
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1535535961702656}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4668818906210984}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1582926762847336
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4668818906210984}
- component: {fileID: 54772148296961456}
- component: {fileID: 65890035161742580}
- component: {fileID: 114109588869701374}
- component: {fileID: 114576616549085998}
- component: {fileID: 114090705626238042}
m_Layer: 0
m_Name: Cube (to grab physically)
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4668818906210984
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582926762847336}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4420192443956944}
- {fileID: 4372078113574188}
- {fileID: 4826042637582812}
- {fileID: 4632318514010610}
- {fileID: 197320215102867095}
- {fileID: 4428154606027908}
- {fileID: 4876535446408338}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54772148296961456
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582926762847336}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &65890035161742580
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582926762847336}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.4617157, y: 0.4617157, z: 0.4617157}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114109588869701374
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582926762847336}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 91f1353fcdf749e4097ef6bcbb87fcc8, type: 3}
m_Name:
m_EditorClassIdentifier:
grabObjectPhysically: 1
objectName: Regular Cube
layerForUsers:
serializedVersion: 2
m_Bits: 4096
colliderScale: {x: 0.5, y: 0.5, z: 0.5}
colliderOffset: {x: 0, y: 0, z: 0}
setRigidbodyMassValue: 0
rigidbodyMassValue: 1
tagForObjectWhenActive:
tagForObjectWhenInactive:
carryObjectOutOfPlayerBody: 0
disableObjectColliderWhileGrabbed: 0
changeAnimationSpeed: 0
animationSpeed: 1
setNewMovementTreeID: 0
newMovementTreeID: 0
applyAnimatorVelocityWithoutMoving: 0
disableJumpOnGrabbedObject: 0
disableRunOnGrabbedObject: 0
disableCrouchOnGrabbedObjet: 0
checkViewToGrabObject: 0
canBeGrabbedOnFirstPerson: 1
canBeGrabbedOnThirdPerson: 1
referencePosition: {fileID: 0}
useReferencePositionForEveryView: 1
referencePositionThirdPerson: {fileID: 4826042637582812}
referencePositionFirstPerson: {fileID: 4372078113574188}
referencePositionFBA: {fileID: 4632318514010610}
referencePositionToKeepObject: {fileID: 0}
useBoneToKeepObject: 0
boneToKeepObject: 0
useMountPointToKeepObject: 0
mountPointTokeepObjectName:
canBeGrabbedOnGenericMode: 1
mountPointNameToCarryOnGenericMode: Back
setCustomObjectScaleOnGenericMode: 0
customObjectScaleOnGenericMode: {x: 0, y: 0, z: 0}
IKSystemEnabled: 1
useRightHand: 1
useLeftHand: 1
rightHandPosition: {fileID: 4428154606027908}
lefHandPosition: {fileID: 4876535446408338}
useRightElbow: 0
useLeftElbow: 0
rightElbowPosition: {fileID: 0}
lefElbowPosition: {fileID: 0}
useAnimationGrabbingHand: 0
rightGrabbingHandID: 0
leftGrabbingHandID: 0
useRightHandForObjectParent: 1
setExtraListKinematic: 0
extraListKinematic: []
useMeleeAttackSystem: 0
mainGrabPhysicalObjectMeleeAttackSystem: {fileID: 0}
enableTransparencyOnFBA: 1
useThrowAnimationOnCharacterEnabled: 1
throwAnimationOneHand: Throw Physical Object One Hand
throwAnimationTwoHands: Throw Physical Object Two Hands
useDelayToThrowObjectDuringAnimation: 1
delayToThrowObjectDuringAnimation: 0.3
objectGrabed: 0
objectIsCharacter: 0
character: {fileID: 0}
characterBody: {fileID: 0}
keepGrabbedObjectState: 0
grabObjectsList: []
currentObjectParent: {fileID: 0}
useEventsOnGrabDrop: 0
eventOnGrab:
m_PersistentCalls:
m_Calls: []
eventOnDrop:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnObjectsFound: 0
remoteEventNameListOnStart: []
remoteEventNameListOnEnd: []
objectMeshInsideMainParent: 0
objectMeshMainParent: {fileID: 0}
useMeshCollider: 0
useBoxCollider: 0
showGizmo: 1
gizmoColor: {r: 1, g: 0, b: 0, a: 0.334}
objectToGrabParent: {fileID: 0}
grabObjectTrigger: {fileID: 135100536581903898}
mainCollider: {fileID: 65890035161742580}
mainRigidbody: {fileID: 0}
--- !u!114 &114576616549085998
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582926762847336}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3}
m_Name:
m_EditorClassIdentifier:
useOutlineEnabled: 1
shaderOutlineWidthName: _Outline
shaderOutlineColorName: _OutlineColor
useCustomOutlineValues: 0
customOutlineWidth: 0.05
customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
useCustomShader: 0
customShader: {fileID: 0}
customActiveDuration: 2
useTransparencyActive: 1
transparencyActive: 0
useCustomTransparencyValues: 0
customAlphaTransparency: 0
meshParent: {fileID: 0}
ignoreParticles: 0
ignoreLineRenderer: 0
useMeshesToIgnore: 0
meshesToIgnore: []
useCustomMeshList: 0
customMeshList: []
showDebugPrint: 0
renderElementsStored: 0
outlineActive: 0
outlineTemporaryActive: 0
rendererParts: []
--- !u!114 &114090705626238042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1582926762847336}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3439ef56462ca91469ca7959ad11fc4c, type: 3}
m_Name:
m_EditorClassIdentifier:
attractObjectEnabled: 1
attractPlayerEnabled: 0
enableGravityOnDeactivateAttract: 1
useReducedVelocityOnDisableAttract: 0
maxReducedSpeed: 0
reducedSpeedDuration: 0
newSpeedAfterReducedDurationMultiplier: 1
ignoreApplySpeedOnHookStopOnPlayer: 0
resetPlayerSpeedOnHookStop: 0
autoGrabObjectOnCloseDistance: 1
minDistanceToAutoGrab: 6
activateInteractionActionWithObject: 0
minDistanceToActivateInteractionActionWithObject: 0
objectToActivate: {fileID: 0}
useHookTargetPostionOffset: 0
hookTargetPositionOffset: {x: 0, y: 0, z: 0}
mainRigidbody: {fileID: 54772148296961456}
useRigidbodyList: 0
rigidbodyList: []
useCustomForceAttractionValues: 0
customMinDistanceToStopAttractObject: 5
customAddUpForceForAttraction: 0
customUpForceForAttraction: 0
customAddUpForceForAttractionDuration: 0
attractingObjectActive: 0
useEventsOnAttractState: 0
eventOnActivateAttract:
m_PersistentCalls:
m_Calls: []
eventOnDeactivateAttract:
m_PersistentCalls:
m_Calls: []
useEventAfterReduceSpeed: 0
eventAfterReduceSpeed:
m_PersistentCalls:
m_Calls: []
useRemoteEventsOnStateChange: 0
remoteEventNameListOnStart: []
remoteEventNameListOnEnd: []
mainTransform: {fileID: 0}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1658235537308360
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4428154606027908}
m_Layer: 0
m_Name: Right Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4428154606027908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1658235537308360}
m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.32920328, y: -0.1846863, z: -0.048018456}
m_LocalScale: {x: 0.46171582, y: 0.46171582, z: 0.4617157}
m_Children: []
m_Father: {fileID: 4668818906210984}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
--- !u!1 &1677667096085280
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4632318514010610}
m_Layer: 0
m_Name: Reference Position FBA
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4632318514010610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1677667096085280}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.069, z: 0.049}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4668818906210984}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1900669238664258
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4420192443956944}
- component: {fileID: 135100536581903898}
m_Layer: 2
m_Name: Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4420192443956944
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900669238664258}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4668818906210984}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &135100536581903898
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900669238664258}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 1.94
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &6317756130534505374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 197320215102867095}
- component: {fileID: 1066207243088356698}
- component: {fileID: 5170385023032853209}
m_Layer: 0
m_Name: Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &197320215102867095
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6317756130534505374}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4617157, y: 0.4617157, z: 0.4617157}
m_Children: []
m_Father: {fileID: 4668818906210984}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1066207243088356698
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6317756130534505374}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5170385023032853209
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6317756130534505374}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 4de56c1bd6b809b4a85b6fc3691c90b4
timeCreated: 1547076780
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Regular
Objects/Cube (to grab physically).prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: aaf872f95b404344b92c5a5ee9d22c29
timeCreated: 1545462839
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Regular
Objects/Explosive Barrel (With Pickups and to grab physically).prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 48561e834f632f74aa26db9ccef6bc0c
timeCreated: 1545462873
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Regular
Objects/Fuel Pickup (Button to grab physically).prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 47de796f7fe7d8c49bb66527dcf450f6
timeCreated: 1547052407
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Regular
Objects/Homing Missiles (inventory) (to grab physically).prefab
uploadId: 814740

View File

@@ -0,0 +1,572 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1010534130793098
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4435006531962738}
m_Layer: 0
m_Name: Reference Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4435006531962738
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1010534130793098}
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.016998291, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4205199130350704}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &1122237631235276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4935018429681728}
m_Layer: 0
m_Name: Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4935018429681728
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122237631235276}
m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: -0.3100015, y: 0.08300018, z: -0.09899929}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4205199130350704}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90, y: -90, z: 0}
--- !u!1 &1174663538297620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4446943502408374}
m_Layer: 0
m_Name: Reference Position FBA
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4446943502408374
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1174663538297620}
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0.0000011586817, y: -0.23500061, z: 0.004001325}
m_LocalScale: {x: 1.0000012, y: 1.000001, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4205199130350704}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1295248139436622
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4618661760222448}
- component: {fileID: 135399937916653232}
m_Layer: 2
m_Name: Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4618661760222448
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1295248139436622}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4205199130350704}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &135399937916653232
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1295248139436622}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.93
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1368154164120230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4895756694116648}
- component: {fileID: 54473474753552096}
- component: {fileID: 114580598376695958}
- component: {fileID: 65430684459284566}
- component: {fileID: 114658481708270722}
- component: {fileID: 114887379551795326}
- component: {fileID: 114079467506216674}
m_Layer: 0
m_Name: Object To Grab Physically (Empty)
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4895756694116648
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368154164120230}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4664286071937824}
- {fileID: 4205199130350704}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54473474753552096
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368154164120230}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114580598376695958
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368154164120230}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9cbcceda1ae430e4f9db35bba8eab389, type: 3}
m_Name:
m_EditorClassIdentifier:
objectToPlacedEnabled: 1
objectCanCallPlacedEvent: 0
objectCanCallRemovedEvent: 0
objectName: Battery
currentPutObjectSystem: {fileID: 0}
objectInGrabbedState: 0
objectPlaced: 0
--- !u!65 &65430684459284566
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368154164120230}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.51, y: 0.48, z: 0.85}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114658481708270722
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368154164120230}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3}
m_Name:
m_EditorClassIdentifier:
useOutlineEnabled: 1
shaderOutlineWidthName: _Outline
shaderOutlineColorName: _OutlineColor
useCustomOutlineValues: 0
customOutlineWidth: 0.05
customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
useCustomShader: 0
customShader: {fileID: 0}
customActiveDuration: 2
useTransparencyActive: 1
transparencyActive: 0
useCustomTransparencyValues: 0
customAlphaTransparency: 0
meshParent: {fileID: 0}
ignoreParticles: 0
ignoreLineRenderer: 0
useMeshesToIgnore: 0
meshesToIgnore: []
useCustomMeshList: 0
customMeshList: []
showDebugPrint: 0
renderElementsStored: 0
outlineActive: 0
outlineTemporaryActive: 0
rendererParts: []
--- !u!114 &114887379551795326
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368154164120230}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 91f1353fcdf749e4097ef6bcbb87fcc8, type: 3}
m_Name:
m_EditorClassIdentifier:
grabObjectPhysically: 1
objectName:
layerForUsers:
serializedVersion: 2
m_Bits: 4096
colliderScale: {x: 0, y: 0, z: 0}
colliderOffset: {x: 0, y: 0, z: 0}
setRigidbodyMassValue: 0
rigidbodyMassValue: 1
tagForObjectWhenActive:
tagForObjectWhenInactive:
carryObjectOutOfPlayerBody: 0
disableObjectColliderWhileGrabbed: 0
changeAnimationSpeed: 0
animationSpeed: 1
setNewMovementTreeID: 0
newMovementTreeID: 0
applyAnimatorVelocityWithoutMoving: 0
disableJumpOnGrabbedObject: 0
disableRunOnGrabbedObject: 0
disableCrouchOnGrabbedObjet: 0
checkViewToGrabObject: 0
canBeGrabbedOnFirstPerson: 1
canBeGrabbedOnThirdPerson: 1
referencePosition: {fileID: 4435006531962738}
useReferencePositionForEveryView: 1
referencePositionThirdPerson: {fileID: 4910709002231588}
referencePositionFirstPerson: {fileID: 4710068466399794}
referencePositionFBA: {fileID: 4446943502408374}
referencePositionToKeepObject: {fileID: 0}
useBoneToKeepObject: 0
boneToKeepObject: 0
useMountPointToKeepObject: 0
mountPointTokeepObjectName:
canBeGrabbedOnGenericMode: 0
mountPointNameToCarryOnGenericMode: Mouth
setCustomObjectScaleOnGenericMode: 0
customObjectScaleOnGenericMode: {x: 0, y: 0, z: 0}
IKSystemEnabled: 1
useRightHand: 1
useLeftHand: 1
rightHandPosition: {fileID: 4812394198970586}
lefHandPosition: {fileID: 4935018429681728}
useRightElbow: 0
useLeftElbow: 0
rightElbowPosition: {fileID: 0}
lefElbowPosition: {fileID: 0}
useAnimationGrabbingHand: 0
rightGrabbingHandID: 0
leftGrabbingHandID: 0
useRightHandForObjectParent: 1
setExtraListKinematic: 0
extraListKinematic: []
useMeleeAttackSystem: 0
mainGrabPhysicalObjectMeleeAttackSystem: {fileID: 0}
enableTransparencyOnFBA: 0
useThrowAnimationOnCharacterEnabled: 1
throwAnimationOneHand: Throw Physical Object One Hand
throwAnimationTwoHands: Throw Physical Object Two Hands
useDelayToThrowObjectDuringAnimation: 1
delayToThrowObjectDuringAnimation: 0.3
objectGrabed: 0
objectIsCharacter: 0
character: {fileID: 0}
characterBody: {fileID: 0}
keepGrabbedObjectState: 0
grabObjectsList: []
currentObjectParent: {fileID: 0}
useEventsOnGrabDrop: 0
eventOnGrab:
m_PersistentCalls:
m_Calls: []
eventOnDrop:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnObjectsFound: 0
remoteEventNameListOnStart: []
remoteEventNameListOnEnd: []
objectMeshInsideMainParent: 0
objectMeshMainParent: {fileID: 0}
useMeshCollider: 0
useBoxCollider: 0
showGizmo: 0
gizmoColor: {r: 1, g: 0, b: 0, a: 1}
objectToGrabParent: {fileID: 0}
grabObjectTrigger: {fileID: 135399937916653232}
mainCollider: {fileID: 65430684459284566}
mainRigidbody: {fileID: 0}
--- !u!114 &114079467506216674
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1368154164120230}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3439ef56462ca91469ca7959ad11fc4c, type: 3}
m_Name:
m_EditorClassIdentifier:
attractObjectEnabled: 1
attractPlayerEnabled: 0
enableGravityOnDeactivateAttract: 1
useReducedVelocityOnDisableAttract: 0
maxReducedSpeed: 0
reducedSpeedDuration: 0
newSpeedAfterReducedDurationMultiplier: 1
ignoreApplySpeedOnHookStopOnPlayer: 0
resetPlayerSpeedOnHookStop: 0
autoGrabObjectOnCloseDistance: 1
minDistanceToAutoGrab: 6
activateInteractionActionWithObject: 0
minDistanceToActivateInteractionActionWithObject: 0
objectToActivate: {fileID: 0}
useHookTargetPostionOffset: 0
hookTargetPositionOffset: {x: 0, y: 0, z: 0}
mainRigidbody: {fileID: 54473474753552096}
useRigidbodyList: 0
rigidbodyList: []
useCustomForceAttractionValues: 0
customMinDistanceToStopAttractObject: 5
customAddUpForceForAttraction: 0
customUpForceForAttraction: 0
customAddUpForceForAttractionDuration: 0
attractingObjectActive: 0
useEventsOnAttractState: 0
eventOnActivateAttract:
m_PersistentCalls:
m_Calls: []
eventOnDeactivateAttract:
m_PersistentCalls:
m_Calls: []
useEventAfterReduceSpeed: 0
eventAfterReduceSpeed:
m_PersistentCalls:
m_Calls: []
useRemoteEventsOnStateChange: 0
remoteEventNameListOnStart: []
remoteEventNameListOnEnd: []
mainTransform: {fileID: 0}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1564864645174496
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4710068466399794}
m_Layer: 0
m_Name: Reference Position First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4710068466399794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564864645174496}
m_LocalRotation: {x: -0.8096508, y: -0.070509054, z: 0.09943627, w: 0.5741138}
m_LocalPosition: {x: 0, y: -0.041000366, z: -0.06900022}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4205199130350704}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -113.702995, y: 37.008987, z: -34.614014}
--- !u!1 &1724993043935584
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4910709002231588}
m_Layer: 0
m_Name: Reference Position Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4910709002231588
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1724993043935584}
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.016998291, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4205199130350704}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &1832196601768524
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4664286071937824}
m_Layer: 0
m_Name: Meshes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4664286071937824
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1832196601768524}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4895756694116648}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1849854291202964
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4812394198970586}
m_Layer: 0
m_Name: Right Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4812394198970586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1849854291202964}
m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: 0.31, y: 0.08300018, z: -0.09900075}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4205199130350704}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0}
--- !u!1 &1886565469737340
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4205199130350704}
m_Layer: 0
m_Name: GameObject Elements
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4205199130350704
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1886565469737340}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4618661760222448}
- {fileID: 4935018429681728}
- {fileID: 4812394198970586}
- {fileID: 4435006531962738}
- {fileID: 4710068466399794}
- {fileID: 4910709002231588}
- {fileID: 4446943502408374}
m_Father: {fileID: 4895756694116648}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 090806b119c0bfd4eb9762055f2c4e16
timeCreated: 1571482624
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Regular
Objects/Object To Grab Physically (Empty).prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: ada0ead4ae9613641bb802baaa84ad80
timeCreated: 1541218688
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Regular
Objects/Object To Place (Battery to grab physically).prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 194d09a41f689374d839efbb58c4e041
timeCreated: 1541218594
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Regular
Objects/Object To Place (Battery wasted to grab physically).prefab
uploadId: 814740

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: b74c377cdcac713459f6a4887d75b6ba
folderAsset: yes
timeCreated: 1615952307
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 720d0e9cc2260ed4fa5d4e1e07101f12
folderAsset: yes
timeCreated: 1615952342
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,498 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1010237437275852
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4364112810500734}
m_Layer: 0
m_Name: Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4364112810500734
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1010237437275852}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.302, y: -0.6060132, z: -0.373998}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4019971938502890}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!1 &1284713107540156
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4467797162523786}
m_Layer: 0
m_Name: Reference Position Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4467797162523786
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284713107540156}
m_LocalRotation: {x: -0.043078203, y: 0.009170833, z: 0.006681935, w: 0.9990073}
m_LocalPosition: {x: -0.001, y: 0.509, z: 0.238}
m_LocalScale: {x: 1.0000006, y: 1.0000005, z: 1.0000005}
m_Children: []
m_Father: {fileID: 4019971938502890}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -4.945, y: 1.021, z: 0.72200006}
--- !u!1 &1485225597344126
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4011197282943524}
m_Layer: 0
m_Name: Reference Position First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4011197282943524
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1485225597344126}
m_LocalRotation: {x: -0.08820872, y: 0.01697729, z: 0.095408276, w: 0.99137694}
m_LocalPosition: {x: 0, y: -0.118, z: -0}
m_LocalScale: {x: 1.000007, y: 1.0000031, z: 1.0000056}
m_Children: []
m_Father: {fileID: 4019971938502890}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -10.261001, y: 0.98, z: 10.906}
--- !u!1 &1646468158404500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4186227666655362}
- component: {fileID: 23313109282563134}
- component: {fileID: 33276951345156492}
- component: {fileID: 54411129956863284}
- component: {fileID: 114559357169918834}
- component: {fileID: 114598553680794810}
m_Layer: 0
m_Name: Object To Grab Physically (Mesh In Same Object)
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4186227666655362
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646468158404500}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4019971938502890}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23313109282563134
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646468158404500}
m_Enabled: 1
m_CastShadows: 2
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials: []
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 2
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33276951345156492
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646468158404500}
m_Mesh: {fileID: 0}
--- !u!54 &54411129956863284
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646468158404500}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114559357169918834
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646468158404500}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 91f1353fcdf749e4097ef6bcbb87fcc8, type: 3}
m_Name:
m_EditorClassIdentifier:
grabObjectPhysically: 1
objectName:
layerForUsers:
serializedVersion: 2
m_Bits: 4096
colliderScale: {x: 1, y: 1, z: 1}
colliderOffset: {x: 0, y: 0, z: 0}
setRigidbodyMassValue: 0
rigidbodyMassValue: 1
tagForObjectWhenActive:
tagForObjectWhenInactive:
carryObjectOutOfPlayerBody: 0
disableObjectColliderWhileGrabbed: 0
changeAnimationSpeed: 0
animationSpeed: 1
setNewMovementTreeID: 0
newMovementTreeID: 0
applyAnimatorVelocityWithoutMoving: 0
disableJumpOnGrabbedObject: 0
disableRunOnGrabbedObject: 0
disableCrouchOnGrabbedObjet: 0
checkViewToGrabObject: 0
canBeGrabbedOnFirstPerson: 1
canBeGrabbedOnThirdPerson: 1
referencePosition: {fileID: 4500521692227586}
useReferencePositionForEveryView: 0
referencePositionThirdPerson: {fileID: 4467797162523786}
referencePositionFirstPerson: {fileID: 4011197282943524}
referencePositionFBA: {fileID: 4121391473446506}
referencePositionToKeepObject: {fileID: 0}
useBoneToKeepObject: 0
boneToKeepObject: 0
useMountPointToKeepObject: 0
mountPointTokeepObjectName:
canBeGrabbedOnGenericMode: 0
mountPointNameToCarryOnGenericMode: Mouth
setCustomObjectScaleOnGenericMode: 0
customObjectScaleOnGenericMode: {x: 0, y: 0, z: 0}
IKSystemEnabled: 1
useRightHand: 1
useLeftHand: 1
rightHandPosition: {fileID: 4558612954344596}
lefHandPosition: {fileID: 4364112810500734}
useRightElbow: 0
useLeftElbow: 0
rightElbowPosition: {fileID: 0}
lefElbowPosition: {fileID: 0}
useAnimationGrabbingHand: 0
rightGrabbingHandID: 0
leftGrabbingHandID: 0
useRightHandForObjectParent: 1
setExtraListKinematic: 0
extraListKinematic: []
useMeleeAttackSystem: 0
mainGrabPhysicalObjectMeleeAttackSystem: {fileID: 0}
enableTransparencyOnFBA: 0
useThrowAnimationOnCharacterEnabled: 0
throwAnimationOneHand: Throw Physical Object One Hand
throwAnimationTwoHands: Throw Physical Object Two Hands
useDelayToThrowObjectDuringAnimation: 0
delayToThrowObjectDuringAnimation: 0
objectGrabed: 0
objectIsCharacter: 0
character: {fileID: 0}
characterBody: {fileID: 0}
keepGrabbedObjectState: 0
grabObjectsList: []
currentObjectParent: {fileID: 0}
useEventsOnGrabDrop: 0
eventOnGrab:
m_PersistentCalls:
m_Calls: []
eventOnDrop:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnObjectsFound: 0
remoteEventNameListOnStart: []
remoteEventNameListOnEnd: []
objectMeshInsideMainParent: 0
objectMeshMainParent: {fileID: 0}
useMeshCollider: 1
useBoxCollider: 0
showGizmo: 1
gizmoColor: {r: 1, g: 0, b: 0, a: 0.334}
objectToGrabParent: {fileID: 0}
grabObjectTrigger: {fileID: 135804833335716270}
mainCollider: {fileID: 0}
mainRigidbody: {fileID: 0}
--- !u!114 &114598553680794810
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1646468158404500}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3}
m_Name:
m_EditorClassIdentifier:
useOutlineEnabled: 1
shaderOutlineWidthName: _Outline
shaderOutlineColorName: _OutlineColor
useCustomOutlineValues: 0
customOutlineWidth: 0.05
customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
useCustomShader: 0
customShader: {fileID: 0}
customActiveDuration: 2
useTransparencyActive: 1
transparencyActive: 0
useCustomTransparencyValues: 0
customAlphaTransparency: 0
meshParent: {fileID: 0}
ignoreParticles: 0
ignoreLineRenderer: 0
useMeshesToIgnore: 0
meshesToIgnore: []
useCustomMeshList: 0
customMeshList: []
showDebugPrint: 0
renderElementsStored: 0
outlineActive: 0
outlineTemporaryActive: 0
rendererParts: []
--- !u!1 &1665781087427966
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4826667186085614}
- component: {fileID: 135804833335716270}
m_Layer: 2
m_Name: Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4826667186085614
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1665781087427966}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4019971938502890}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &135804833335716270
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1665781087427966}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 1.94
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1672562094290416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4500521692227586}
m_Layer: 0
m_Name: Reference Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4500521692227586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1672562094290416}
m_LocalRotation: {x: -0.043078203, y: 0.009170833, z: 0.006681935, w: 0.9990073}
m_LocalPosition: {x: -0.001, y: 0.509, z: 0.238}
m_LocalScale: {x: 1.0000006, y: 1.0000005, z: 1.0000005}
m_Children: []
m_Father: {fileID: 4019971938502890}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -4.945, y: 1.021, z: 0.72200006}
--- !u!1 &1782692320500156
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4019971938502890}
m_Layer: 0
m_Name: Grab Physically Elements
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4019971938502890
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1782692320500156}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4558612954344596}
- {fileID: 4364112810500734}
- {fileID: 4500521692227586}
- {fileID: 4467797162523786}
- {fileID: 4011197282943524}
- {fileID: 4826667186085614}
- {fileID: 4121391473446506}
m_Father: {fileID: 4186227666655362}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1849652207290338
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4558612954344596}
m_Layer: 0
m_Name: Right Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4558612954344596
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1849652207290338}
m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.302, y: -0.606, z: -0.373998}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4019971938502890}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
--- !u!1 &1997524797837932
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4121391473446506}
m_Layer: 0
m_Name: Reference Position FBA
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4121391473446506
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1997524797837932}
m_LocalRotation: {x: 0.35109216, y: 0.6137869, z: 0.6137869, w: -0.35109216}
m_LocalPosition: {x: 11.117004, y: 61.23957, z: -43.948116}
m_LocalScale: {x: 1.0000012, y: 1.0000008, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4019971938502890}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 731585081853f4a4db91976449228440
timeCreated: 1598610134
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Templates/Regular
Objects Templates/Object To Grab Physically (Mesh In Same Object).prefab
uploadId: 814740

View File

@@ -0,0 +1,498 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1200617237611248
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4278283903622820}
m_Layer: 0
m_Name: Reference Position Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4278283903622820
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1200617237611248}
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.016998291, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4812715288273422}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &1258186808386500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4047064077554248}
m_Layer: 0
m_Name: Reference Position First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4047064077554248
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1258186808386500}
m_LocalRotation: {x: -0.8096508, y: -0.070509054, z: 0.09943627, w: 0.5741138}
m_LocalPosition: {x: 0, y: -0.041000366, z: -0.06900022}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4812715288273422}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -113.702995, y: 37.008987, z: -34.614014}
--- !u!1 &1318086679647346
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4092540840752824}
m_Layer: 0
m_Name: Reference Position FBA
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4092540840752824
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1318086679647346}
m_LocalRotation: {x: 0.35109216, y: 0.6137869, z: 0.6137869, w: -0.35109216}
m_LocalPosition: {x: 9.031868, y: 62.41357, z: -45.154026}
m_LocalScale: {x: 1.0000012, y: 1.0000008, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4812715288273422}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1499982546897854
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4764224245924572}
m_Layer: 0
m_Name: Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4764224245924572
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1499982546897854}
m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: -0.31000125, y: 0.08300018, z: -0.098998986}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4812715288273422}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90, y: -90, z: 0}
--- !u!1 &1617975398273624
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4489697010462908}
- component: {fileID: 135229762721608270}
m_Layer: 2
m_Name: Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4489697010462908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1617975398273624}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4812715288273422}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &135229762721608270
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1617975398273624}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.93
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1693391824509780
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4101460717667366}
m_Layer: 0
m_Name: Reference Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4101460717667366
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1693391824509780}
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.016998291, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4812715288273422}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &1716931677525764
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4091187438651302}
- component: {fileID: 54150785838759624}
- component: {fileID: 65318610972477524}
- component: {fileID: 114588652828324760}
- component: {fileID: 114417114965482274}
m_Layer: 0
m_Name: Object To Grab Physically (Mesh Inside Object)
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4091187438651302
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1716931677525764}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4110196400526910}
- {fileID: 4812715288273422}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54150785838759624
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1716931677525764}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &65318610972477524
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1716931677525764}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114588652828324760
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1716931677525764}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3}
m_Name:
m_EditorClassIdentifier:
useOutlineEnabled: 1
shaderOutlineWidthName: _Outline
shaderOutlineColorName: _OutlineColor
useCustomOutlineValues: 0
customOutlineWidth: 0.05
customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
useCustomShader: 0
customShader: {fileID: 0}
customActiveDuration: 2
useTransparencyActive: 1
transparencyActive: 0
useCustomTransparencyValues: 0
customAlphaTransparency: 0
meshParent: {fileID: 0}
ignoreParticles: 0
ignoreLineRenderer: 0
useMeshesToIgnore: 1
meshesToIgnore:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
useCustomMeshList: 0
customMeshList: []
showDebugPrint: 0
renderElementsStored: 0
outlineActive: 0
outlineTemporaryActive: 0
rendererParts: []
--- !u!114 &114417114965482274
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1716931677525764}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 91f1353fcdf749e4097ef6bcbb87fcc8, type: 3}
m_Name:
m_EditorClassIdentifier:
grabObjectPhysically: 1
objectName:
layerForUsers:
serializedVersion: 2
m_Bits: 4096
colliderScale: {x: 1, y: 1, z: 1}
colliderOffset: {x: 0, y: 0, z: 0}
setRigidbodyMassValue: 0
rigidbodyMassValue: 1
tagForObjectWhenActive:
tagForObjectWhenInactive:
carryObjectOutOfPlayerBody: 0
disableObjectColliderWhileGrabbed: 0
changeAnimationSpeed: 0
animationSpeed: 1
setNewMovementTreeID: 0
newMovementTreeID: 0
applyAnimatorVelocityWithoutMoving: 0
disableJumpOnGrabbedObject: 0
disableRunOnGrabbedObject: 0
disableCrouchOnGrabbedObjet: 0
checkViewToGrabObject: 0
canBeGrabbedOnFirstPerson: 1
canBeGrabbedOnThirdPerson: 1
referencePosition: {fileID: 4101460717667366}
useReferencePositionForEveryView: 1
referencePositionThirdPerson: {fileID: 4278283903622820}
referencePositionFirstPerson: {fileID: 4047064077554248}
referencePositionFBA: {fileID: 4092540840752824}
referencePositionToKeepObject: {fileID: 0}
useBoneToKeepObject: 0
boneToKeepObject: 0
useMountPointToKeepObject: 0
mountPointTokeepObjectName:
canBeGrabbedOnGenericMode: 0
mountPointNameToCarryOnGenericMode: Mouth
setCustomObjectScaleOnGenericMode: 0
customObjectScaleOnGenericMode: {x: 0, y: 0, z: 0}
IKSystemEnabled: 1
useRightHand: 1
useLeftHand: 1
rightHandPosition: {fileID: 4682312654413218}
lefHandPosition: {fileID: 4764224245924572}
useRightElbow: 0
useLeftElbow: 0
rightElbowPosition: {fileID: 0}
lefElbowPosition: {fileID: 0}
useAnimationGrabbingHand: 0
rightGrabbingHandID: 0
leftGrabbingHandID: 0
useRightHandForObjectParent: 1
setExtraListKinematic: 0
extraListKinematic: []
useMeleeAttackSystem: 0
mainGrabPhysicalObjectMeleeAttackSystem: {fileID: 0}
enableTransparencyOnFBA: 0
useThrowAnimationOnCharacterEnabled: 0
throwAnimationOneHand: Throw Physical Object One Hand
throwAnimationTwoHands: Throw Physical Object Two Hands
useDelayToThrowObjectDuringAnimation: 0
delayToThrowObjectDuringAnimation: 0
objectGrabed: 0
objectIsCharacter: 0
character: {fileID: 0}
characterBody: {fileID: 0}
keepGrabbedObjectState: 0
grabObjectsList: []
currentObjectParent: {fileID: 0}
useEventsOnGrabDrop: 0
eventOnGrab:
m_PersistentCalls:
m_Calls: []
eventOnDrop:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnObjectsFound: 0
remoteEventNameListOnStart: []
remoteEventNameListOnEnd: []
objectMeshInsideMainParent: 1
objectMeshMainParent: {fileID: 4110196400526910}
useMeshCollider: 0
useBoxCollider: 1
showGizmo: 0
gizmoColor: {r: 1, g: 0, b: 0, a: 0.403}
objectToGrabParent: {fileID: 0}
grabObjectTrigger: {fileID: 135229762721608270}
mainCollider: {fileID: 65318610972477524}
mainRigidbody: {fileID: 0}
--- !u!1 &1775803449663654
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4812715288273422}
m_Layer: 0
m_Name: Grab Physically Elements
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4812715288273422
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1775803449663654}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4489697010462908}
- {fileID: 4764224245924572}
- {fileID: 4682312654413218}
- {fileID: 4101460717667366}
- {fileID: 4047064077554248}
- {fileID: 4278283903622820}
- {fileID: 4092540840752824}
m_Father: {fileID: 4091187438651302}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1872131769790126
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4110196400526910}
m_Layer: 0
m_Name: Meshes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4110196400526910
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1872131769790126}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4091187438651302}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1895998647732900
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4682312654413218}
m_Layer: 0
m_Name: Right Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4682312654413218
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1895998647732900}
m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: 0.31000125, y: 0.08300018, z: -0.098998986}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4812715288273422}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: d45eee6c3b5b2a54c86a420d3840c131
timeCreated: 1598610711
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Templates/Regular
Objects Templates/Object To Grab Physically (Mesh Inside Object).prefab
uploadId: 814740