plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent 195b696771
commit 779f2c8b20
14443 changed files with 23840465 additions and 452 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: 99e29a0c44e4e8b46a352b520e79a508
timeCreated: 1545981225
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Override System/Crate (To Override).prefab
uploadId: 814740

View File

@@ -0,0 +1,781 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1086203138227842
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4236919345027606}
- component: {fileID: 114825201642339082}
m_Layer: 0
m_Name: 'Override Camera '
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4236919345027606
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1086203138227842}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4340107618864120}
- {fileID: 4232752102772456}
- {fileID: 4601313595716940}
m_Father: {fileID: 4069311023639312}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114825201642339082
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1086203138227842}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f07ecb0c6ac15674fa7bfad504c00703, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraControllerEnabled: 1
targetToFollow: {fileID: 4069311023639312}
pivotTransform: {fileID: 4340107618864120}
cameraTransform: {fileID: 4086434158047012}
cameraActive: 0
xLimits: {x: -60, y: 90}
rotationSpeed: 5
cameraRotationSpeedVertical: 25
cameraRotationSpeedHorizontal: 25
layer:
serializedVersion: 2
m_Bits: 1
clipCastRadius: 0.1
backClipSpeed: 0
controllerRadius: 1.5
reapearInCertainPosition: 1
positionToReapear: {fileID: 4232752102772456}
showGizmo: 0
gizmoColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overrideInput: {fileID: 114752695684152038}
--- !u!1 &1250981228755724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4086434158047012}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4086434158047012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1250981228755724}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4340107618864120}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1369202567050094
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4063012383201352}
m_Layer: 0
m_Name: Controller Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4063012383201352
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1369202567050094}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4069311023639312}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1577107645017970
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4340107618864120}
m_Layer: 0
m_Name: Regular Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4340107618864120
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577107645017970}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4086434158047012}
m_Father: {fileID: 4236919345027606}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1691001692924320
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4069311023639312}
- component: {fileID: 54849651916575442}
- component: {fileID: 114752695684152038}
- component: {fileID: 114116820477805972}
m_Layer: 2
m_Name: Override Controller
m_TagString: Untagged
m_Icon: {fileID: -1376725286, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4069311023639312
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1691001692924320}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4063012383201352}
- {fileID: 4236919345027606}
m_Father: {fileID: 4130435015397208}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54849651916575442
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1691001692924320}
serializedVersion: 2
m_Mass: 10
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114752695684152038
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1691001692924320}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd5af0f47a36dde49b1d1d6e68aa1cd7, type: 3}
m_Name:
m_EditorClassIdentifier:
multiAxesList:
- axesName: Override Regular Object
axes:
- actionName: Jump
Name: Jump
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114116820477805972}
m_MethodName: inputJump
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Jump
- Brake
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Start Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114116820477805972}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Stop Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 2
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114116820477805972}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Impulse
Name: Impulse
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114116820477805972}
m_MethodName: inputImpulse
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 2
axesStringList:
- Jump
- Brake
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Start Run
Name: Run
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114116820477805972}
m_MethodName: inputRunState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
axesStringIndex: 3
axesStringList:
- Jump
- Brake
- Impulse
- Run
multiAxesStringIndex: 0
- actionName: Stop Run
Name: Run
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 2
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114116820477805972}
m_MethodName: inputRunState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 3
axesStringList:
- Jump
- Brake
- Impulse
- Run
multiAxesStringIndex: 0
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 21
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Override Turrets
- Override Regular Object
- Override Explosive Barrel
- Aircraft Controls
- Car Controls
- Flying Vehicle Controls
- Hoverboard Controls
- Hovercraft Controls
- Motorbike Controls
- Sphere Vehicle Controls
- Usable Turret Controls
- Chair Controls
- Photo Mode
- Car Controls (Without Axis)
- Magic System
- Swim System
- axesName: Use Devices
axes:
- actionName: Stop Override
Name: Activate Device
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114752695684152038}
m_MethodName: stopOverride
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Activate Device
multiAxesStringIndex: 1
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 6
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Override Turrets
- Override Regular Object
- Override Explosive Barrel
- Aircraft Controls
- Car Controls
- Flying Vehicle Controls
- Hoverboard Controls
- Hovercraft Controls
- Motorbike Controls
- Sphere Vehicle Controls
- Usable Turret Controls
- Chair Controls
- Photo Mode
- Car Controls (Without Axis)
- Magic System
- Swim System
inputEnabled: 0
isPlayerController: 0
playerInput: {fileID: 0}
startOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114116820477805972}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
stopOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114116820477805972}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
usePreOverrideFunctions: 0
preStartOverrideFunction:
m_PersistentCalls:
m_Calls: []
preStopOverrideFunction:
m_PersistentCalls:
m_Calls: []
activateActionScreen: 1
actionScreenName: Override Rigidbody
destroyObjectOnStopOverride: 0
eventToDestroy:
m_PersistentCalls:
m_Calls: []
showDebugActions: 0
overrideCameraControllerManager: {fileID: 114825201642339082}
input: {fileID: 0}
--- !u!114 &114116820477805972
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1691001692924320}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc5daaf357072b241b0a0dcca583bd3b, type: 3}
m_Name:
m_EditorClassIdentifier:
layer:
serializedVersion: 2
m_Bits: 1
moveSpeedMultiplier: 0.3
airControlAmount: 6
jumpPower: 600
canJump: 1
brakeForce: 5
timeToJumpOnCollidingExit: 0.4
layerMask:
serializedVersion: 2
m_Bits: 1
raycastDistance: 0.6
useAngularVelocity: 1
angularVelocityRotationSpeed: 100
angularVelocityRotationLerpSpeed: 5
applyForceOnAngularVelocity: 1
forceMultiplierOnAngularVelocity: 1
canRun: 1
runSpeed: 3
canImpulse: 1
impulseForce: 1000
impulseCoolDown: 0.5
damageObjectsEnabled: 1
damageObjectsMultiplier: 1.8
ignoreShield: 0
collisionForceLimit: 5
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
controllerEnabled: 0
onGround: 0
currentSpeed: 0
runActive: 0
overrideInput: {fileID: 114752695684152038}
overrideCameraTransform: {fileID: 4236919345027606}
overrideCameraParentTransform: {fileID: 4086434158047012}
controllerMeshParent: {fileID: 4063012383201352}
controllerMesh: {fileID: 0}
raycastPosition: {fileID: 4601313595716940}
mainRigidbody: {fileID: 0}
--- !u!1 &1723920607391200
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4601313595716940}
m_Layer: 0
m_Name: Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4601313595716940
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1723920607391200}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.4, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4236919345027606}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1936488170507248
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4130435015397208}
- component: {fileID: 23116993116873370}
- component: {fileID: 33970180921713262}
- component: {fileID: 65149018743877616}
- component: {fileID: 54710364661005326}
- component: {fileID: 114429066321781498}
m_Layer: 0
m_Name: Custom Override Object (Cube)
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4130435015397208
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1936488170507248}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4069311023639312}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23116993116873370
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1936488170507248}
m_Enabled: 1
m_CastShadows: 2
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 2
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33970180921713262
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1936488170507248}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &65149018743877616
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1936488170507248}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &54710364661005326
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1936488170507248}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114429066321781498
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1936488170507248}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0adfc0de6a462d141b0dd5fef223c193, type: 3}
m_Name:
m_EditorClassIdentifier:
canBeOverriden: 1
objectToOverride: {fileID: 1936488170507248}
useRemoteEventsOnObjectOnStart: 0
remoteEventNameListOnObjectOnStart: []
useRemoteEventsOnObjectOnEnd: 0
remoteEventNameListOnObjectOnEnd: []
useRemoteEventsOnPlayerOnStart: 0
remoteEventNameListOnPlayerOnStart: []
useRemoteEventsOnPlayerOnEnd: 0
remoteEventNameListOnPlayerOnEnd: []
--- !u!1 &1943540412632550
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4232752102772456}
m_Layer: 2
m_Name: Position To Reapear
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4232752102772456
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1943540412632550}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4236919345027606}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: f501549200c13b0469a02ef052a1baa5
timeCreated: 1546223087
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Override System/Custom Override Object
(Cube).prefab
uploadId: 814740

View File

@@ -0,0 +1,731 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1119456847221116
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4167677064114650}
m_Layer: 0
m_Name: Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4167677064114650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1119456847221116}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4122742792529308}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1381638603468786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4684975001072854}
m_Layer: 0
m_Name: Regular Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4684975001072854
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1381638603468786}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 4.42, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4598885064039556}
m_Father: {fileID: 4122742792529308}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1384975393584364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4598885064039556}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4598885064039556
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384975393584364}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: -10.46}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4684975001072854}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1682039818115386
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4593871281718706}
m_Layer: 2
m_Name: Position To Reapear
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4593871281718706
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1682039818115386}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 3.0299988, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4122742792529308}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1826463427317264
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4820353521059268}
m_Layer: 0
m_Name: Controller Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4820353521059268
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1826463427317264}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4415054211109244}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1894080386505866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4324966554663238}
m_Layer: 0
m_Name: Custom Override Object (Custom Mesh)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4324966554663238
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1894080386505866}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 991795792209535752}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1969782134248746
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4415054211109244}
- component: {fileID: 54903196908244902}
- component: {fileID: 114956020966075442}
- component: {fileID: 114146090493455054}
m_Layer: 2
m_Name: Override Controller
m_TagString: Untagged
m_Icon: {fileID: -1376725286, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4415054211109244
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969782134248746}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.3974497, y: 0.39744976, z: 0.3974497}
m_Children:
- {fileID: 4820353521059268}
- {fileID: 4122742792529308}
m_Father: {fileID: 991795792209535752}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54903196908244902
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969782134248746}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114956020966075442
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969782134248746}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd5af0f47a36dde49b1d1d6e68aa1cd7, type: 3}
m_Name:
m_EditorClassIdentifier:
multiAxesList:
- axesName: Override Regular Object
axes:
- actionName: Jump
Name: Jump
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: inputJump
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
- actionName: Start Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
- actionName: Stop Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 2
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
- actionName: Impulse
Name: Impulse
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: inputImpulse
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 2
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 22
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Vehicle
- Override Turrets
- Override Regular Object
- axesName: Use Devices
axes:
- actionName: Stop Override
Name: Activate Device
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114956020966075442}
m_MethodName: stopOverride
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Activate Device
multiAxesStringIndex: 1
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 6
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Vehicle
- Override Turrets
- Override Regular Object
inputEnabled: 0
isPlayerController: 0
playerInput: {fileID: 0}
startOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
stopOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114146090493455054}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
usePreOverrideFunctions: 0
preStartOverrideFunction:
m_PersistentCalls:
m_Calls: []
preStopOverrideFunction:
m_PersistentCalls:
m_Calls: []
activateActionScreen: 1
actionScreenName: Override Rigidbody
destroyObjectOnStopOverride: 0
eventToDestroy:
m_PersistentCalls:
m_Calls: []
showDebugActions: 0
overrideCameraControllerManager: {fileID: 114154823162721956}
input: {fileID: 0}
--- !u!114 &114146090493455054
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969782134248746}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc5daaf357072b241b0a0dcca583bd3b, type: 3}
m_Name:
m_EditorClassIdentifier:
layer:
serializedVersion: 2
m_Bits: 1
moveSpeedMultiplier: 0.3
airControlAmount: 0.3
jumpPower: 400
canJump: 1
brakeForce: 5
timeToJumpOnCollidingExit: 0.4
layerMask:
serializedVersion: 2
m_Bits: 1
raycastDistance: 3
useAngularVelocity: 1
angularVelocityRotationSpeed: 100
angularVelocityRotationLerpSpeed: 5
applyForceOnAngularVelocity: 1
forceMultiplierOnAngularVelocity: 1
canRun: 1
runSpeed: 2
canImpulse: 1
impulseForce: 1000
impulseCoolDown: 0.5
damageObjectsEnabled: 1
damageObjectsMultiplier: 1.2
ignoreShield: 0
collisionForceLimit: 5
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
controllerEnabled: 0
onGround: 0
currentSpeed: 0
runActive: 0
overrideInput: {fileID: 114956020966075442}
overrideCameraTransform: {fileID: 4122742792529308}
overrideCameraParentTransform: {fileID: 4598885064039556}
controllerMeshParent: {fileID: 4820353521059268}
controllerMesh: {fileID: 0}
raycastPosition: {fileID: 4167677064114650}
mainRigidbody: {fileID: 0}
--- !u!1 &1991098193387100
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4122742792529308}
- component: {fileID: 114154823162721956}
m_Layer: 0
m_Name: 'Override Camera '
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4122742792529308
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1991098193387100}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4684975001072854}
- {fileID: 4593871281718706}
- {fileID: 4167677064114650}
m_Father: {fileID: 4415054211109244}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114154823162721956
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1991098193387100}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f07ecb0c6ac15674fa7bfad504c00703, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraControllerEnabled: 1
targetToFollow: {fileID: 4415054211109244}
pivotTransform: {fileID: 4684975001072854}
cameraTransform: {fileID: 4598885064039556}
cameraActive: 0
xLimits: {x: -60, y: 90}
rotationSpeed: 5
cameraRotationSpeedVertical: 20
cameraRotationSpeedHorizontal: 20
layer:
serializedVersion: 2
m_Bits: 1
clipCastRadius: 0.1
backClipSpeed: 0
controllerRadius: 6.67
reapearInCertainPosition: 1
positionToReapear: {fileID: 4593871281718706}
showGizmo: 0
gizmoColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overrideInput: {fileID: 114956020966075442}
--- !u!1 &993736598734145220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 991795792209535752}
- component: {fileID: 987608653677834992}
- component: {fileID: 981562375697962316}
- component: {fileID: 940417907306077592}
- component: {fileID: 950170171214395330}
- component: {fileID: 890069022276785744}
m_Layer: 0
m_Name: Custom Override Object
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &991795792209535752
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2.5160422, y: 2.5160413, z: 2.5160422}
m_Children:
- {fileID: 4415054211109244}
m_Father: {fileID: 4324966554663238}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &987608653677834992
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_Mesh: {fileID: 4300000, guid: d9225a4a753188941a0ba6827e9c1348, type: 3}
--- !u!23 &981562375697962316
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ce4b77858ec6c0f469b07b034c21a85f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!54 &940417907306077592
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!64 &950170171214395330
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300000, guid: d9225a4a753188941a0ba6827e9c1348, type: 3}
--- !u!114 &890069022276785744
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993736598734145220}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0adfc0de6a462d141b0dd5fef223c193, type: 3}
m_Name:
m_EditorClassIdentifier:
canBeOverriden: 1
objectToOverride: {fileID: 993736598734145220}
useRemoteEventsOnObjectOnStart: 0
remoteEventNameListOnObjectOnStart: []
useRemoteEventsOnObjectOnEnd: 0
remoteEventNameListOnObjectOnEnd: []
useRemoteEventsOnPlayerOnStart: 0
remoteEventNameListOnPlayerOnStart: []
useRemoteEventsOnPlayerOnEnd: 0
remoteEventNameListOnPlayerOnEnd: []

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: f1f28abab95f38544aea76b377c55a4b
timeCreated: 1543708287
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Override System/Custom Override Object
(Custom Mesh).prefab
uploadId: 814740

View File

@@ -0,0 +1,696 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1007260792350072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4682835311427256}
m_Layer: 0
m_Name: Controller Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4682835311427256
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1007260792350072}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4562313550861748}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1175649352293786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4846486130837116}
m_Layer: 2
m_Name: Position To Reapear
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4846486130837116
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1175649352293786}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4092389918816642}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1404146091411330
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4178856804513428}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4178856804513428
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1404146091411330}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4726430936452760}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1450942548811274
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4755159587791206}
m_Layer: 0
m_Name: Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4755159587791206
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1450942548811274}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.4, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4092389918816642}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1464882691654038
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4677521648107166}
- component: {fileID: 23621771056293818}
- component: {fileID: 33270494765975816}
- component: {fileID: 135138317731541944}
- component: {fileID: 54688204860990640}
- component: {fileID: 114485505911012192}
m_Layer: 0
m_Name: Custom Override Object (Sphere)
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4677521648107166
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1464882691654038}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4562313550861748}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23621771056293818
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1464882691654038}
m_Enabled: 1
m_CastShadows: 2
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c3072e3e04de08d478fc76f7555f1e29, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 2
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33270494765975816
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1464882691654038}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!135 &135138317731541944
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1464882691654038}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &54688204860990640
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1464882691654038}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114485505911012192
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1464882691654038}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0adfc0de6a462d141b0dd5fef223c193, type: 3}
m_Name:
m_EditorClassIdentifier:
canBeOverriden: 1
objectToOverride: {fileID: 1464882691654038}
useRemoteEventsOnObjectOnStart: 0
remoteEventNameListOnObjectOnStart: []
useRemoteEventsOnObjectOnEnd: 0
remoteEventNameListOnObjectOnEnd: []
useRemoteEventsOnPlayerOnStart: 0
remoteEventNameListOnPlayerOnStart: []
useRemoteEventsOnPlayerOnEnd: 0
remoteEventNameListOnPlayerOnEnd: []
--- !u!1 &1526403028550772
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4092389918816642}
- component: {fileID: 114599050429237678}
m_Layer: 0
m_Name: 'Override Camera '
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4092389918816642
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1526403028550772}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4726430936452760}
- {fileID: 4846486130837116}
- {fileID: 4755159587791206}
m_Father: {fileID: 4562313550861748}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114599050429237678
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1526403028550772}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f07ecb0c6ac15674fa7bfad504c00703, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraControllerEnabled: 1
targetToFollow: {fileID: 4562313550861748}
pivotTransform: {fileID: 4726430936452760}
cameraTransform: {fileID: 4178856804513428}
cameraActive: 0
xLimits: {x: -60, y: 90}
rotationSpeed: 5
cameraRotationSpeedVertical: 25
cameraRotationSpeedHorizontal: 25
layer:
serializedVersion: 2
m_Bits: 1
clipCastRadius: 0.1
backClipSpeed: 0
controllerRadius: 1.5
reapearInCertainPosition: 1
positionToReapear: {fileID: 4846486130837116}
showGizmo: 0
gizmoColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overrideInput: {fileID: 114754148517834334}
--- !u!1 &1576302135163258
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4562313550861748}
- component: {fileID: 54814961218381994}
- component: {fileID: 114754148517834334}
- component: {fileID: 114674660502772840}
m_Layer: 2
m_Name: Override Controller
m_TagString: Untagged
m_Icon: {fileID: -1376725286, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4562313550861748
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1576302135163258}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4682835311427256}
- {fileID: 4092389918816642}
m_Father: {fileID: 4677521648107166}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54814961218381994
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1576302135163258}
serializedVersion: 2
m_Mass: 10
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114754148517834334
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1576302135163258}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd5af0f47a36dde49b1d1d6e68aa1cd7, type: 3}
m_Name:
m_EditorClassIdentifier:
multiAxesList:
- axesName: Override Regular Object
axes:
- actionName: Jump
Name: Jump
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114674660502772840}
m_MethodName: inputJump
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Jump
- Brake
multiAxesStringIndex: 0
- actionName: Start Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114674660502772840}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
multiAxesStringIndex: 0
- actionName: Stop Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 2
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114674660502772840}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
multiAxesStringIndex: 0
- actionName: Impulse
Name: Impulse
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114674660502772840}
m_MethodName: inputImpulse
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 2
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 22
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Vehicle
- Override Turrets
- Override Regular Object
- axesName: Use Devices
axes:
- actionName: Stop Override
Name: Activate Device
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114754148517834334}
m_MethodName: stopOverride
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Activate Device
multiAxesStringIndex: 1
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 6
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Vehicle
- Override Turrets
- Override Regular Object
inputEnabled: 0
isPlayerController: 0
playerInput: {fileID: 0}
startOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114674660502772840}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
stopOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114674660502772840}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
usePreOverrideFunctions: 0
preStartOverrideFunction:
m_PersistentCalls:
m_Calls: []
preStopOverrideFunction:
m_PersistentCalls:
m_Calls: []
activateActionScreen: 1
actionScreenName: Override Rigidbody
destroyObjectOnStopOverride: 0
eventToDestroy:
m_PersistentCalls:
m_Calls: []
showDebugActions: 0
overrideCameraControllerManager: {fileID: 114599050429237678}
input: {fileID: 0}
--- !u!114 &114674660502772840
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1576302135163258}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc5daaf357072b241b0a0dcca583bd3b, type: 3}
m_Name:
m_EditorClassIdentifier:
layer:
serializedVersion: 2
m_Bits: 1
moveSpeedMultiplier: 0.2
airControlAmount: 1
jumpPower: 400
canJump: 1
brakeForce: 5
timeToJumpOnCollidingExit: 0.4
layerMask:
serializedVersion: 2
m_Bits: 1
raycastDistance: 0.2
useAngularVelocity: 1
angularVelocityRotationSpeed: 100
angularVelocityRotationLerpSpeed: 5
applyForceOnAngularVelocity: 1
forceMultiplierOnAngularVelocity: 1
canRun: 1
runSpeed: 2
canImpulse: 1
impulseForce: 1000
impulseCoolDown: 0.5
damageObjectsEnabled: 1
damageObjectsMultiplier: 1.8
ignoreShield: 0
collisionForceLimit: 5
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
controllerEnabled: 0
onGround: 0
currentSpeed: 0
runActive: 0
overrideInput: {fileID: 114754148517834334}
overrideCameraTransform: {fileID: 4092389918816642}
overrideCameraParentTransform: {fileID: 4178856804513428}
controllerMeshParent: {fileID: 4682835311427256}
controllerMesh: {fileID: 0}
raycastPosition: {fileID: 4755159587791206}
mainRigidbody: {fileID: 0}
--- !u!1 &1936357753253772
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4726430936452760}
m_Layer: 0
m_Name: Regular Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4726430936452760
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1936357753253772}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4178856804513428}
m_Father: {fileID: 4092389918816642}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 268a4324c56e00743af10bb4698c6de7
timeCreated: 1546223036
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Override System/Custom Override Object
(Sphere).prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 76bd8cd0cfec4744f8d66b5e4debc07a
timeCreated: 1545006436
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Override System/Enemy Turret (with
Override System).prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 8b3f22eb39d560a4da9ce2901b86c097
timeCreated: 1545981210
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Override System/Explosive Barrel
(To Override).prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: eabd1e461e8a74c48a7c721186b6ce46
timeCreated: 1543708349
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Override System/Friend Turret (with
Override System).prefab
uploadId: 814740

View File

@@ -0,0 +1,562 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1204674127325440
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4508038043343386}
m_Layer: 2
m_Name: Position To Reapear
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4508038043343386
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1204674127325440}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4034151248567804}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1278839983249236
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4034151248567804}
- component: {fileID: 114019288895791564}
m_Layer: 0
m_Name: 'Override Camera '
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4034151248567804
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278839983249236}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4484842977140524}
- {fileID: 4508038043343386}
- {fileID: 4850178860508478}
m_Father: {fileID: 4673400812064870}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114019288895791564
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278839983249236}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f07ecb0c6ac15674fa7bfad504c00703, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraControllerEnabled: 1
targetToFollow: {fileID: 4673400812064870}
pivotTransform: {fileID: 4484842977140524}
cameraTransform: {fileID: 4102021914819366}
cameraActive: 0
xLimits: {x: -60, y: 90}
rotationSpeed: 5
cameraRotationSpeedVertical: 25
cameraRotationSpeedHorizontal: 25
layer:
serializedVersion: 2
m_Bits: 1
clipCastRadius: 0.1
backClipSpeed: 0
controllerRadius: 1.5
reapearInCertainPosition: 1
positionToReapear: {fileID: 4508038043343386}
showGizmo: 0
gizmoColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overrideInput: {fileID: 114019562155376214}
--- !u!1 &1413409916123912
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4813683231997726}
m_Layer: 0
m_Name: Controller Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4813683231997726
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1413409916123912}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4673400812064870}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1431336968674008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4850178860508478}
m_Layer: 0
m_Name: Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4850178860508478
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1431336968674008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.4, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4034151248567804}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1766951844287154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4484842977140524}
m_Layer: 0
m_Name: Regular Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4484842977140524
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766951844287154}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4102021914819366}
m_Father: {fileID: 4034151248567804}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1815526476148040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4673400812064870}
- component: {fileID: 54373449915078178}
- component: {fileID: 114019562155376214}
- component: {fileID: 114782224545618628}
m_Layer: 2
m_Name: Override Controller (Empty)
m_TagString: Untagged
m_Icon: {fileID: -1376725286, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4673400812064870
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1815526476148040}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4813683231997726}
- {fileID: 4034151248567804}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54373449915078178
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1815526476148040}
serializedVersion: 2
m_Mass: 10
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114019562155376214
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1815526476148040}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd5af0f47a36dde49b1d1d6e68aa1cd7, type: 3}
m_Name:
m_EditorClassIdentifier:
multiAxesList:
- axesName: Override Regular Object
axes:
- actionName: Jump
Name: Jump
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114782224545618628}
m_MethodName: inputJump
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Jump
- Brake
multiAxesStringIndex: 0
- actionName: Start Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114782224545618628}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
multiAxesStringIndex: 0
- actionName: Stop Brake
Name: Brake
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 2
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114782224545618628}
m_MethodName: inputSetBrakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 1
axesStringList:
- Jump
- Brake
multiAxesStringIndex: 0
- actionName: Impulse
Name: Impulse
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114782224545618628}
m_MethodName: inputImpulse
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 2
axesStringList:
- Jump
- Brake
- Impulse
multiAxesStringIndex: 0
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 22
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Vehicle
- Override Turrets
- Override Regular Object
- axesName: Use Devices
axes:
- actionName: Stop Override
Name: Activate Device
actionEnabled: 1
canBeUsedOnPausedGame: 0
buttonPressType: 1
buttonEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114019562155376214}
m_MethodName: stopOverride
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
axesStringIndex: 0
axesStringList:
- Activate Device
multiAxesStringIndex: 1
screenActionsGameObject: {fileID: 0}
currentlyActive: 1
multiAxesStringIndex: 6
multiAxesStringList:
- Player Controller
- Player Camera
- Gravity System
- Grab Objects
- Powers
- Abilities
- Use Devices
- Close Combat
- Scanner
- Player Weapons
- Inventory Menu
- Map Menu
- Friend List Manager
- Examine Object
- Puzzles
- Hide System
- Override System
- Fly System
- Jetpack
- Others
- Vehicle
- Override Turrets
- Override Regular Object
inputEnabled: 0
isPlayerController: 0
playerInput: {fileID: 0}
startOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114782224545618628}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
stopOverrideFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114782224545618628}
m_MethodName: changeControllerState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
usePreOverrideFunctions: 0
preStartOverrideFunction:
m_PersistentCalls:
m_Calls: []
preStopOverrideFunction:
m_PersistentCalls:
m_Calls: []
activateActionScreen: 1
actionScreenName: Override Rigidbody
destroyObjectOnStopOverride: 0
eventToDestroy:
m_PersistentCalls:
m_Calls: []
showDebugActions: 0
overrideCameraControllerManager: {fileID: 114019288895791564}
input: {fileID: 0}
--- !u!114 &114782224545618628
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1815526476148040}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc5daaf357072b241b0a0dcca583bd3b, type: 3}
m_Name:
m_EditorClassIdentifier:
layer:
serializedVersion: 2
m_Bits: 1
moveSpeedMultiplier: 0.2
airControlAmount: 1
jumpPower: 400
canJump: 1
brakeForce: 5
timeToJumpOnCollidingExit: 0.4
layerMask:
serializedVersion: 2
m_Bits: 1
raycastDistance: 0.2
useAngularVelocity: 0
angularVelocityRotationSpeed: 100
angularVelocityRotationLerpSpeed: 5
applyForceOnAngularVelocity: 0
forceMultiplierOnAngularVelocity: 0
canRun: 0
runSpeed: 0
canImpulse: 1
impulseForce: 1000
impulseCoolDown: 0.5
damageObjectsEnabled: 1
damageObjectsMultiplier: 1.8
ignoreShield: 0
collisionForceLimit: 5
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
controllerEnabled: 0
onGround: 0
currentSpeed: 0
runActive: 0
overrideInput: {fileID: 114019562155376214}
overrideCameraTransform: {fileID: 4034151248567804}
overrideCameraParentTransform: {fileID: 4102021914819366}
controllerMeshParent: {fileID: 4813683231997726}
controllerMesh: {fileID: 0}
raycastPosition: {fileID: 4850178860508478}
mainRigidbody: {fileID: 0}
--- !u!1 &1876691274156276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4102021914819366}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4102021914819366
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1876691274156276}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4484842977140524}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: ea8c843dabeed5b4eb41de820593ee97
timeCreated: 1532340516
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Override System/Override Controller
(Empty).prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: b6578a6acda8cce4ca32869aa69c65f1
timeCreated: 1543708209
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Override System/Security Camera (with
Override System).prefab
uploadId: 814740