plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent 195b696771
commit 779f2c8b20
14443 changed files with 23840465 additions and 452 deletions

View File

@@ -0,0 +1,737 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1020597432987498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4205985874133506}
- component: {fileID: 65441235839240842}
- component: {fileID: 114499904645831304}
- component: {fileID: 82607870695256656}
- component: {fileID: 114091463120789522}
m_Layer: 2
m_Name: Elevator Door Ground Floor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4205985874133506
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020597432987498}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4414597921458402}
- {fileID: 4053643383455794}
- {fileID: 4095638588727320}
- {fileID: 4788379789106408}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65441235839240842
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020597432987498}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 6, y: 5, z: 3.49}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114499904645831304
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020597432987498}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5630ff8dfbef46343b625e10c6f5d5ca, type: 3}
m_Name:
m_EditorClassIdentifier:
doorsInfo:
- doorMesh: {fileID: 1501693397449652}
openedPosition: {fileID: 1898264009452126}
openedPositionFound: 0
rotatedPosition: {fileID: 0}
rotatedPositionFound: 0
originalPosition: {x: 0, y: 0, z: 0}
originalRotation: {x: 0, y: 0, z: 0, w: 0}
currentTargetPosition: {x: 0, y: 0, z: 0}
currentTargetRotation: {x: 0, y: 0, z: 0, w: 0}
- doorMesh: {fileID: 1577148498112480}
openedPosition: {fileID: 1747452765094436}
openedPositionFound: 0
rotatedPosition: {fileID: 0}
rotatedPositionFound: 0
originalPosition: {x: 0, y: 0, z: 0}
originalRotation: {x: 0, y: 0, z: 0, w: 0}
currentTargetPosition: {x: 0, y: 0, z: 0}
currentTargetRotation: {x: 0, y: 0, z: 0, w: 0}
tagListToOpen:
- Player
movementType: 0
openSound: {fileID: 8300000, guid: b37b839c5aa62d64784c8bfdfe7ecf53, type: 3}
openSoundAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
closeSound: {fileID: 8300000, guid: 1263f4d0a875dfc48ad6b236d88d8ad0, type: 3}
closeSoundAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
doorTypeInfo: 1
doorState: 0
locked: 0
openDoorWhenUnlocked: 1
useSoundOnUnlock: 0
unlockSound: {fileID: 0}
unlockSoundAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
unlockAudioSource: {fileID: 0}
openSpeed: 7
hologram: {fileID: 0}
closeAfterTime: 0
timeToClose: 0
showGizmo: 1
gizmoArrowLength: 1
gizmoArrowLineLength: 2.5
gizmoArrowAngle: 20
gizmoArrowColor: {r: 1, g: 1, b: 1, a: 1}
rotateInBothDirections: 0
animationName:
animationSpeed: 1
closeDoorOnTriggerExit: 1
currentPlayerTransform: {fileID: 0}
useEventOnOpenAndClose: 0
openEvent:
m_PersistentCalls:
m_Calls: []
closeEvent:
m_PersistentCalls:
m_Calls: []
useEventOnUnlockDoor: 0
evenOnUnlockDoor:
m_PersistentCalls:
m_Calls: []
useEventOnLockDoor: 0
eventOnLockDoor:
m_PersistentCalls:
m_Calls: []
useEventOnDoorFound: 0
eventOnLockedDoorFound:
m_PersistentCalls:
m_Calls: []
eventOnUnlockedDoorFound:
m_PersistentCalls:
m_Calls: []
soundSource: {fileID: 0}
mapObjectInformationManager: {fileID: 0}
mainAnimation: {fileID: 0}
hologramDoorManager: {fileID: 0}
deviceStringActionManager: {fileID: 0}
setMapIconsOnDoor: 1
moving: 0
--- !u!82 &82607870695256656
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020597432987498}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 5.108284
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!114 &114091463120789522
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020597432987498}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3}
m_Name:
m_EditorClassIdentifier:
mapObjectName:
description:
mapObject: {fileID: 0}
offsetRadius: 0
showOffScreenIcon: 1
showMapWindowIcon: 1
showDistance: 1
showDistanceOffScreen: 0
isActivate: 1
visibleInAllBuildings: 0
visibleInAllFloors: 0
calculateFloorAtStart: 0
useCloseDistance: 1
triggerRadius: 5
triggerColor: {r: 0, g: 0, b: 1, a: 1}
gizmoLabelOffset: 0
gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1}
typeIndex: 3
typeName: Locked Door
typeNameList:
- Enemy
- Friend
- Objective
- Locked Door
- Mark
- Recharge Station
- Unlocked Door
- Security Camera
- Chest
- Vehicle
- Elevator
- Elevator Button
- Beacon
- Path Element
- Save Station
- Locked Chest
- Grenade
floorIndex: 1
currentFloor: Friend
floorList:
- Visible in all floors
- floor-000
- floor-001
extraIconSizeOnMap: 0
followCameraRotation: 0
followObjectRotation: 0
offset: {x: 0, y: 0, z: 0}
mapManager: {fileID: 0}
useCustomObjectiveColor: 0
objectiveColor: {r: 0, g: 0, b: 0, a: 0}
removeCustomObjectiveColor: 0
objectiveOffset: 0
removeComponentWhenObjectiveReached: 1
disableWhenPlayerHasReached: 0
buildingIndex: 0
buildingName:
buildingList: []
currentBuilding:
belongToMapPart: 1
mapPartName: 005 (Elevator Room)
mapPartList:
- 001 (Main Hall)
- 002 (Main Hall Stairs)
- 003 (Dinning Room)
- 004 (Tea Room)
- 005 (Elevator Room)
- 006 (North West Corridor)
- 007
- 008 (Safe Room)
- 009
- 010 (Vulture Head Corridor)
- 011 (Piano Room)
- 012
- 013 (Stairs)
- 014 (Plant Room)
- 015
- 016 (Small Gallery)
- 017 (Ware House)
- 018 (L-Shapped Hallway)
- 019 (Grave Room)
- 020
- 021 (Costume Room)
- 022
- 023 (North East Corridor)
- 024 (Shotgun Room)
- 025 (Bathroom)
- 026 (Gallery-Crow Room)
- 027 (Safe Room)
- 028
- 029 (Study)
- 030 (Stairs To 2nd Floor)
- 031 (Boiler)
- 032 (Outside Corridor)
- 033 (Shed)
- 034 (Cieling Room)
- 035 (Stairs)
mapPartIndex: 4
mapCreatorManager: {fileID: 0}
useCustomValues: 0
ID: 0
callEventWhenPointReached: 0
pointReachedEvent:
m_PersistentCalls:
m_Calls: []
useEventsOnChangeFloor: 0
useEventOnEnabledFloor: 0
evenOnEnabledFloor:
m_PersistentCalls:
m_Calls: []
useEventOnDisabledFloor: 0
evenOnDisabledFloor:
m_PersistentCalls:
m_Calls: []
canChangeBuildingAndFloor: 0
activateAtStart: 1
offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0}
offsetShowGizmo: 0
showGizmo: 0
currentMapObjectInfo:
name:
typeName:
mapObject: {fileID: 0}
mapIcon: {fileID: 0}
buildingIndex: 0
floorIndex: 0
floorNumber: 0
mapPartIndex: 0
offset: {x: 0, y: 0, z: 0}
isActivated: 0
textName: {fileID: 0}
ID: 0
mapPartOwnerFound: 0
canBeShowTemporaly: 0
visibleAllFloors: 0
hasFloorAssigned: 0
visibleAllBuildings: 0
hasMapObjectInformation: 0
useEventsOnChangeFloor: 0
mapObjectInformationManager: {fileID: 0}
extraIconSizeOnMap: 0
followCameraRotation: 0
followObjectRotation: 0
compassIcon:
Name:
iconGameObject: {fileID: 0}
iconTransform: {fileID: 0}
iconRectTransform: {fileID: 0}
iconTargetTransform: {fileID: 0}
verticalOffset: 0
lastIconAngle: 0
useCompassClamp: 0
currentCompassTargetRotation: 0
firstValueAssigned: 0
setCustomCompassSettings: 0
useCompassIcon: 0
compassIconPrefab: {fileID: 0}
verticalOffset: 0
mapObjectAssigned: 0
mainScreenObjectivesManagerName: Screen Objectives Manager
mainMapCreatorManagerName: Map Creator
checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0
--- !u!1 &1270569690190544
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4966791084461766}
- component: {fileID: 33673475254466710}
- component: {fileID: 65323340039043104}
- component: {fileID: 23307097085174788}
m_Layer: 0
m_Name: leftDoorMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4966791084461766
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270569690190544}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.75, y: 0, z: -0}
m_LocalScale: {x: 1.5, y: 3, z: 0.5}
m_Children: []
m_Father: {fileID: 4414597921458402}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33673475254466710
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270569690190544}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &65323340039043104
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270569690190544}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &23307097085174788
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1270569690190544}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ecfeb83b15f5b96418c15402f088dd99, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1337879147736906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4496955132646166}
- component: {fileID: 33858496494037550}
- component: {fileID: 65989979980989572}
- component: {fileID: 23672590527507350}
m_Layer: 0
m_Name: rightDoorMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4496955132646166
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1337879147736906}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.75, y: 0, z: -0}
m_LocalScale: {x: 1.5, y: 3, z: 0.5}
m_Children: []
m_Father: {fileID: 4053643383455794}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33858496494037550
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1337879147736906}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &65989979980989572
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1337879147736906}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &23672590527507350
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1337879147736906}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ecfeb83b15f5b96418c15402f088dd99, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1501693397449652
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4414597921458402}
m_Layer: 0
m_Name: leftDoor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4414597921458402
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1501693397449652}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.5, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4966791084461766}
m_Father: {fileID: 4205985874133506}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1577148498112480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4053643383455794}
m_Layer: 0
m_Name: rightDoor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4053643383455794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577148498112480}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.5, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4496955132646166}
m_Father: {fileID: 4205985874133506}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1747452765094436
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4788379789106408}
m_Layer: 0
m_Name: rightDoorFinalPosition
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4788379789106408
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1747452765094436}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.5, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4205985874133506}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1898264009452126
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4095638588727320}
m_Layer: 0
m_Name: leftDoorFinalPosition
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4095638588727320
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1898264009452126}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.5, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4205985874133506}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 6f3da931f64f6434e9cddfaf2a8e202d
timeCreated: 1521247772
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Elevators/Old Elevator
Prefabs/Elevator Door Ground Floor.prefab
uploadId: 814740

View File

@@ -0,0 +1,854 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1397419147571524
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4162756559910554}
- component: {fileID: 33630681027442644}
- component: {fileID: 23856648896982242}
m_Layer: 0
m_Name: Sphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4162756559910554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1397419147571524}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.47, z: 0}
m_LocalScale: {x: 0.4241552, y: 0.42415524, z: 0.42415524}
m_Children: []
m_Father: {fileID: 4555844954444802}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33630681027442644
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1397419147571524}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23856648896982242
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1397419147571524}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d77017c31d303e4408e6dbaeeb87fe16, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1655729695019276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4555168068653430}
- component: {fileID: 135043590263457480}
- component: {fileID: 114654877659133468}
- component: {fileID: 114098005578957076}
m_Layer: 2
m_Name: Use Inventory Object
m_TagString: device
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4555168068653430
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655729695019276}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4555844954444802}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &135043590263457480
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655729695019276}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114654877659133468
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655729695019276}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8c02942f508bf804694555d18b898d73, type: 3}
m_Name:
m_EditorClassIdentifier:
canBeReUsed: 0
useInventoryType: 0
useObjectsOneByOneUsingButton: 1
inventoryObjectAction: Use Elevator Key
objectUsedMessage:
useCustomObjectNotFoundMessage: 0
objectNotFoundMessage:
enableObjectWhenActivate: 0
objectToEnable: {fileID: 0}
useAnimation: 0
objectWithAnimation: {fileID: 0}
animationName:
inventoryObjectNeededList:
- Name: Key
objectNeeded: {fileID: 124612, guid: 73863e7e39f7788498f4ad2b0768c8b8, type: 3}
useObjectNeededName: 0
objectNeededName:
useObjectAction: 0
objectAction:
amountNeeded: 1
objectUsed: 0
amountOfObjectsUsed: 0
objectUsedMessage: The elevator has been unlocked
useEventOnObjectsPlaced: 0
eventOnObjectsPlaced:
m_PersistentCalls:
m_Calls: []
useObjectSound: 0
usedObjectSound: {fileID: 0}
usedObjectAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
inventoryObjectNeededList: []
unlockFunctionCall:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_MethodName: unlockDoor
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 135423632689661188}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 135043590263457480}
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_MethodName: unlockDoor
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useUnlockEventFromLoadingGame: 0
unlockEventFromLoadingGame:
m_PersistentCalls:
m_Calls: []
disableObjectActionAfterUse: 1
objectUsed: 0
numberOfObjectsUsed: 0
numberOfObjectsNeeded: 0
currentNumberOfObjectsNeeded: 0
checkPlayerInventoryWhileDriving: 0
tagToConfigure: device
playerTag: Player
vehicleTag: vehicle
canUseAndUseInventoryPickupsOnTriggerEnabled: 1
removeInventoryPickupObjectOnTrigger: 1
openPlayerInventoryMenu: 0
setNewInventoryPanel: 0
defaultInventoryPanelName: Default
newInventoryPanelName: Inventory On Side
playerInventoryMenuOpened: 0
useEventOnUnlockWithDelay: 0
eventOnUnlockWithDelay:
m_PersistentCalls:
m_Calls: []
delayToActivateEvent: 0
deviceStringActionManager: {fileID: 0}
mainAudioSource: {fileID: 0}
mainCollider: {fileID: 0}
showDebugInfo: 0
counter: 0
--- !u!114 &114098005578957076
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655729695019276}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3}
m_Name:
m_EditorClassIdentifier:
deviceName: Elevator Button
deviceAction: Use Key
useMultipleInteraction: 0
multipleInteractionNameList: []
secondaryDeviceAction:
reloadDeviceActionOnPress: 0
hideIconOnPress: 0
disableIconOnPress: 0
showIcon: 1
showTouchIconButton: 1
hideIconOnUseDevice: 0
showIconOnStopUseDevice: 0
useTransformForStringAction: 0
transformForStringAction: {fileID: 0}
useSeparatedTransformForEveryView: 0
transformForThirdPerson: {fileID: 0}
transformForFirstPerson: {fileID: 0}
useLocalOffset: 1
actionOffset: 1
setUsingDeviceState: 0
setTextFontSizeActive: 0
textFontSize: 17
iconEnabled: 1
useRaycastToDetectDeviceParts: 0
usingDevice: 0
useCustomMinDistanceToUseDevice: 0
customMinDistanceToUseDevice: 0
ignoreDistanceToDevice: 0
useCustomMinAngleToUse: 0
customMinAngleToUseDevice: 0
useRelativeDirectionBetweenPlayerAndObject: 0
useCustomIconButtonInfo: 0
customIconButtonInfoName:
ignoreUseOnlyDeviceIfVisibleOnCamera: 1
useCustomDeviceTransformPosition: 0
customDeviceTransformPosition: {fileID: 0}
useFixedDeviceIconPosition: 0
checkIfObstacleBetweenDeviceAndPlayer: 0
showIconTexture: 0
iconTexture: {fileID: 0}
useObjectDescription: 0
objectDescription:
descriptionFontSize: 14
showObjectAmount: 0
objectAmount: 0
useHoldInteractionButton: 0
holdInteractionButtonDuration: 0
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1880542812970256
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4075635446850608}
- component: {fileID: 33353064880561678}
- component: {fileID: 136959469467425828}
- component: {fileID: 23344915715692148}
m_Layer: 0
m_Name: Cylinder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4075635446850608
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880542812970256}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4875347, y: 0.4875347, z: 0.4875347}
m_Children: []
m_Father: {fileID: 4555844954444802}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33353064880561678
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880542812970256}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!136 &136959469467425828
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880542812970256}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2.89
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &23344915715692148
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1880542812970256}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1883162223756178
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4555844954444802}
- component: {fileID: 135423632689661188}
- component: {fileID: 111832868708328672}
- component: {fileID: 114930665049500062}
- component: {fileID: 114335156471789464}
- component: {fileID: 82372334018008078}
- component: {fileID: 114661002665384610}
m_Layer: 2
m_Name: Elevator Switch Ground Floor
m_TagString: device
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4555844954444802
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883162223756178}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4162756559910554}
- {fileID: 4075635446850608}
- {fileID: 4555168068653430}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &135423632689661188
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883162223756178}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 1.61
m_Center: {x: 0, y: 0, z: 0}
--- !u!111 &111832868708328672
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883162223756178}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 0}
m_Animations:
- {fileID: 7400000, guid: 0f4d3d72dc9d8d4418dc31c52c20d247, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!114 &114930665049500062
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883162223756178}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c22e01c2beea51d44b1fbdf441f37fda, type: 3}
m_Name:
m_EditorClassIdentifier:
buttonEnabled: 1
pressSound: {fileID: 8300000, guid: 587d49213bf8b6545b4ebd13fbe05a82, type: 3}
pressAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
sendCurrentUser: 0
notUsableWhileAnimationIsPlaying: 1
useSingleSwitch: 1
buttonUsesAnimation: 1
switchAnimationName: simpleSwitch
animationSpeed: 1
useUnityEvents: 0
objectToCallFunctions:
m_PersistentCalls:
m_Calls: []
turnOnEvent:
m_PersistentCalls:
m_Calls: []
turnOffEvent:
m_PersistentCalls:
m_Calls: []
objectToActive: {fileID: 0}
activeFunctionName:
sendThisButton: 1
switchTurnedOn: 0
audioSource: {fileID: 0}
buttonAnimation: {fileID: 0}
deviceStringActionManager: {fileID: 0}
--- !u!114 &114335156471789464
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883162223756178}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3}
m_Name:
m_EditorClassIdentifier:
deviceName: Elevator Button
deviceAction: Call Elevator
useMultipleInteraction: 0
multipleInteractionNameList: []
secondaryDeviceAction:
reloadDeviceActionOnPress: 0
hideIconOnPress: 0
disableIconOnPress: 0
showIcon: 1
showTouchIconButton: 1
hideIconOnUseDevice: 0
showIconOnStopUseDevice: 0
useTransformForStringAction: 0
transformForStringAction: {fileID: 0}
useSeparatedTransformForEveryView: 0
transformForThirdPerson: {fileID: 0}
transformForFirstPerson: {fileID: 0}
useLocalOffset: 1
actionOffset: 1
setUsingDeviceState: 0
setTextFontSizeActive: 0
textFontSize: 17
iconEnabled: 1
useRaycastToDetectDeviceParts: 0
usingDevice: 0
useCustomMinDistanceToUseDevice: 0
customMinDistanceToUseDevice: 0
ignoreDistanceToDevice: 0
useCustomMinAngleToUse: 0
customMinAngleToUseDevice: 0
useRelativeDirectionBetweenPlayerAndObject: 0
useCustomIconButtonInfo: 0
customIconButtonInfoName:
ignoreUseOnlyDeviceIfVisibleOnCamera: 1
useCustomDeviceTransformPosition: 0
customDeviceTransformPosition: {fileID: 0}
useFixedDeviceIconPosition: 0
checkIfObstacleBetweenDeviceAndPlayer: 0
showIconTexture: 0
iconTexture: {fileID: 0}
useObjectDescription: 0
objectDescription:
descriptionFontSize: 14
showObjectAmount: 0
objectAmount: 0
useHoldInteractionButton: 0
holdInteractionButtonDuration: 0
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!82 &82372334018008078
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883162223756178}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!114 &114661002665384610
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883162223756178}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3}
m_Name:
m_EditorClassIdentifier:
mapObjectName:
description: Use this button to call the elevator to the floor where you are.
mapObject: {fileID: 0}
offsetRadius: 0
showOffScreenIcon: 0
showMapWindowIcon: 1
showDistance: 1
showDistanceOffScreen: 0
isActivate: 1
visibleInAllBuildings: 0
visibleInAllFloors: 0
calculateFloorAtStart: 0
useCloseDistance: 1
triggerRadius: 5
triggerColor: {r: 0, g: 0, b: 1, a: 1}
gizmoLabelOffset: 0
gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1}
typeIndex: 11
typeName: Elevator Button
typeNameList:
- Enemy
- Friend
- Objective
- Locked Door
- Mark
- Recharge Station
- Unlocked Door
- Security Camera
- Chest
- Vehicle
- Elevator
- Elevator Button
- Beacon
- Path Element
- Save Station
- Locked Chest
- Grenade
floorIndex: 1
currentFloor: Friend
floorList:
- Visible in all floors
- floor-000
- floor-001
extraIconSizeOnMap: 0
followCameraRotation: 0
followObjectRotation: 0
offset: {x: 0, y: 0, z: 0}
mapManager: {fileID: 0}
useCustomObjectiveColor: 0
objectiveColor: {r: 0, g: 0, b: 0, a: 0}
removeCustomObjectiveColor: 0
objectiveOffset: 0
removeComponentWhenObjectiveReached: 1
disableWhenPlayerHasReached: 0
buildingIndex: 0
buildingName:
buildingList: []
currentBuilding:
belongToMapPart: 1
mapPartName: 005 (Elevator Room)
mapPartList:
- 001 (Main Hall)
- 002 (Main Hall Stairs)
- 003 (Dinning Room)
- 004 (Tea Room)
- 005 (Elevator Room)
- 006 (North West Corridor)
- 007
- 008 (Safe Room)
- 009
- 010 (Vulture Head Corridor)
- 011 (Piano Room)
- 012
- 013 (Stairs)
- 014 (Plant Room)
- 015
- 016 (Small Gallery)
- 017 (Ware House)
- 018 (L-Shapped Hallway)
- 019 (Grave Room)
- 020
- 021 (Costume Room)
- 022
- 023 (North East Corridor)
- 024 (Shotgun Room)
- 025 (Bathroom)
- 026 (Gallery-Crow Room)
- 027 (Safe Room)
- 028
- 029 (Study)
- 030 (Stairs To 2nd Floor)
- 031 (Boiler)
- 032 (Outside Corridor)
- 033 (Shed)
- 034 (Cieling Room)
- 035 (Stairs)
mapPartIndex: 4
mapCreatorManager: {fileID: 0}
useCustomValues: 0
ID: 3
callEventWhenPointReached: 0
pointReachedEvent:
m_PersistentCalls:
m_Calls: []
useEventsOnChangeFloor: 0
useEventOnEnabledFloor: 0
evenOnEnabledFloor:
m_PersistentCalls:
m_Calls: []
useEventOnDisabledFloor: 0
evenOnDisabledFloor:
m_PersistentCalls:
m_Calls: []
canChangeBuildingAndFloor: 0
activateAtStart: 1
offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0}
offsetShowGizmo: 0
showGizmo: 0
currentMapObjectInfo:
name:
typeName:
mapObject: {fileID: 0}
mapIcon: {fileID: 0}
buildingIndex: 0
floorIndex: 0
floorNumber: 0
mapPartIndex: 0
offset: {x: 0, y: 0, z: 0}
isActivated: 0
textName: {fileID: 0}
ID: 0
mapPartOwnerFound: 0
canBeShowTemporaly: 0
visibleAllFloors: 0
hasFloorAssigned: 0
visibleAllBuildings: 0
hasMapObjectInformation: 0
useEventsOnChangeFloor: 0
mapObjectInformationManager: {fileID: 0}
extraIconSizeOnMap: 0
followCameraRotation: 0
followObjectRotation: 0
compassIcon:
Name:
iconGameObject: {fileID: 0}
iconTransform: {fileID: 0}
iconRectTransform: {fileID: 0}
iconTargetTransform: {fileID: 0}
verticalOffset: 0
lastIconAngle: 0
useCompassClamp: 0
currentCompassTargetRotation: 0
firstValueAssigned: 0
setCustomCompassSettings: 0
useCompassIcon: 0
compassIconPrefab: {fileID: 0}
verticalOffset: 0
mapObjectAssigned: 0
mainScreenObjectivesManagerName: Screen Objectives Manager
mainMapCreatorManagerName: Map Creator
checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: ff2acfd76a4bf3749bf82e3f8230274b
timeCreated: 1521247775
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Elevators/Old Elevator
Prefabs/Elevator Switch Ground Floor.prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: b9bcb4a29a25c724bbf4ab09121c857f
timeCreated: 1522262137
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Elevators/Old Elevator
Prefabs/Elevator System 1.prefab
uploadId: 814740

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: d600baf0fa78e9d458e0cafc246b64c4
timeCreated: 1522262132
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Elevators/Old Elevator
Prefabs/Elevator System 4 (With Doors).prefab
uploadId: 814740

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: 69683410d8417714585380a733758f19
timeCreated: 1488386887
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Elevators/Old Elevator
Prefabs/elevatorSystem1.prefab
uploadId: 814740

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: 493ae7263d1cf5e48b375b2e31218a09
timeCreated: 1488386919
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Elevators/Old Elevator
Prefabs/elevatorSystem4WithDoors.prefab
uploadId: 814740