add ckg
plantilla base para movimiento básico
This commit is contained in:
@@ -0,0 +1,230 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1249367234182952
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4127929123934980}
|
||||
m_Layer: 2
|
||||
m_Name: Push Direction
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4127929123934980
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1249367234182952}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4149298914126878}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1382310215366370
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4149298914126878}
|
||||
- component: {fileID: 114059945232637398}
|
||||
- component: {fileID: 114787598205149474}
|
||||
- component: {fileID: 65787538886121936}
|
||||
m_Layer: 2
|
||||
m_Name: Push Objects Trigger
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4149298914126878
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1382310215366370}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 4127929123934980}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &114059945232637398
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1382310215366370}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 797e073af74c0514a987de643a72a856, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
affectToPlayerOnlyOnAIr: 0
|
||||
affectOnlyOnParagliderActive: 0
|
||||
forceAmountOnParaglider: 0
|
||||
forceAmountCharacters: 15
|
||||
forceAmountRegularObjects: 12
|
||||
forceAmountVehicles: 0
|
||||
forceModeCharacters: 1
|
||||
forceModeRegularObjects: 0
|
||||
forceModeVehicles: 0
|
||||
addForceInUpdate: 1
|
||||
checkPlayerEnabled: 1
|
||||
playerTag: Player
|
||||
checkVehiclesEnabled: 0
|
||||
useLayerToCheck: 0
|
||||
layerToCheck:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
checkWindObjectStateEnabled: 0
|
||||
ignoreForcesOnVehicleIfWindActive: 0
|
||||
windDirectionTransform: {fileID: 0}
|
||||
windForce: 0
|
||||
updateWindDirectionOnUpdate: 0
|
||||
rigidbodyInfoList: []
|
||||
objectsDetected: 0
|
||||
pauseUpdateForces: 0
|
||||
forceDirection: {fileID: 4127929123934980}
|
||||
--- !u!114 &114787598205149474
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1382310215366370}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
eventList: []
|
||||
enterEventList:
|
||||
- name:
|
||||
objectToCall: {fileID: 0}
|
||||
functionNameList: []
|
||||
secondsDelay: 0
|
||||
useRandomDelay: 0
|
||||
randomDelayRange: {x: 0, y: 0}
|
||||
sendGameObject: 0
|
||||
objectToSend: {fileID: 0}
|
||||
sendObjectDetected: 1
|
||||
sendObjectDetectedFunction:
|
||||
sendObjectDetectedByEvent: 1
|
||||
eventToSendObjectDetected:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114059945232637398}
|
||||
m_MethodName: addNewObject
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
useEventFunction: 1
|
||||
eventFunction:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
useBroadcastMessage: 0
|
||||
broadcastMessageStringList: []
|
||||
useRemoteEvent: 0
|
||||
remoteEventNameList: []
|
||||
exitEventList:
|
||||
- name:
|
||||
objectToCall: {fileID: 0}
|
||||
functionNameList: []
|
||||
secondsDelay: 0
|
||||
useRandomDelay: 0
|
||||
randomDelayRange: {x: 0, y: 0}
|
||||
sendGameObject: 0
|
||||
objectToSend: {fileID: 0}
|
||||
sendObjectDetected: 1
|
||||
sendObjectDetectedFunction:
|
||||
sendObjectDetectedByEvent: 1
|
||||
eventToSendObjectDetected:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114059945232637398}
|
||||
m_MethodName: removeObject
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
useEventFunction: 1
|
||||
eventFunction:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
useBroadcastMessage: 0
|
||||
broadcastMessageStringList: []
|
||||
useRemoteEvent: 0
|
||||
remoteEventNameList: []
|
||||
useSameFunctionInList: 0
|
||||
sameFunctionList: []
|
||||
useSameObjectToCall: 0
|
||||
callThisObject: 0
|
||||
sameObjectToCall: {fileID: 0}
|
||||
triggeredByButton: 0
|
||||
useObjectToTrigger: 0
|
||||
objectNeededToTrigger: {fileID: 0}
|
||||
useTagToTrigger: 0
|
||||
tagNeededToTrigger:
|
||||
useTagList: 0
|
||||
tagList: []
|
||||
loopEventAtTheEndEnabled: 0
|
||||
justCallOnTrigger: 1
|
||||
callFunctionEveryTimeTriggered: 1
|
||||
eventTriggered: 0
|
||||
dontUseDelay: 1
|
||||
useSameDelay: 0
|
||||
generalDelay: 0
|
||||
useRandomDelay: 0
|
||||
randomDelayRange: {x: 0, y: 0}
|
||||
triggerEventType: 2
|
||||
useLayerMask: 0
|
||||
layerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
coroutineActive: 0
|
||||
setParentToNull: 0
|
||||
objectDetected: {fileID: 0}
|
||||
triggerEventAtStart: 0
|
||||
isEnter: 0
|
||||
isExit: 0
|
||||
--- !u!65 &65787538886121936
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1382310215366370}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 1
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
Reference in New Issue
Block a user