plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent 195b696771
commit 779f2c8b20
14443 changed files with 23840465 additions and 452 deletions

View File

@@ -0,0 +1,328 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1118851940658996
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4405849691797618}
- component: {fileID: 102144016636171384}
- component: {fileID: 23621243661165446}
m_Layer: 0
m_Name: 3d Text (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4405849691797618
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1118851940658996}
m_LocalRotation: {x: -0, y: -0.6763619, z: -0, w: 0.73656946}
m_LocalPosition: {x: 0, y: 2.065443, z: 0}
m_LocalScale: {x: 0.027886169, y: 0.027886176, z: 0.02788618}
m_Children: []
m_Father: {fileID: 4359783035100516}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -85.12, z: 0}
--- !u!102 &102144016636171384
TextMesh:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1118851940658996}
m_Text: Info Trigger
m_OffsetZ: 0
m_CharacterSize: 1
m_LineSpacing: 1
m_Anchor: 4
m_Alignment: 1
m_TabSize: 4
m_FontSize: 499
m_FontStyle: 1
m_RichText: 1
m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3}
m_Color:
serializedVersion: 2
rgba: 4294967295
--- !u!23 &23621243661165446
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1118851940658996}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f301ee2609a385c448e9553fe9971512, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1379079851685408
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4616004120074908}
m_Layer: 2
m_Name: Position In Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4616004120074908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1379079851685408}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.464, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4359783035100516}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1539430585523414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4512672374893680}
m_Layer: 2
m_Name: Position In First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4512672374893680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1539430585523414}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.07800013, z: 0.0000009536743}
m_LocalScale: {x: 0.99999946, y: 0.9999985, z: 1}
m_Children: []
m_Father: {fileID: 4359783035100516}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1677558602916334
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4868381663085014}
- component: {fileID: 33837197089864312}
- component: {fileID: 23854212861284944}
m_Layer: 2
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4868381663085014
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1677558602916334}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2.19962, y: 2.19962, z: 2.19962}
m_Children: []
m_Father: {fileID: 4359783035100516}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33837197089864312
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1677558602916334}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23854212861284944
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1677558602916334}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5096410ba5533544bd058033fa06804, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1796309227376308
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4359783035100516}
- component: {fileID: 65250833511014396}
- component: {fileID: 114213229047503986}
m_Layer: 2
m_Name: Player Info Panel System (Big Size With Mesh)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4359783035100516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796309227376308}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4616004120074908}
- {fileID: 4512672374893680}
- {fileID: 4405849691797618}
- {fileID: 4868381663085014}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65250833511014396
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796309227376308}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 2.22, y: 2.22, z: 2.22}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114213229047503986
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796309227376308}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7ddf5f2dc715384883e89753937ffb4, type: 3}
m_Name:
m_EditorClassIdentifier:
infoPanelEnabled: 1
showPanelInfoOnlyFirstTime: 0
tagsToCheck:
- Player
layermaskToCheck:
serializedVersion: 2
m_Bits: 4096
objectToFollow: {fileID: 4359783035100516}
usePanelNameText: 0
panelNameText:
setImageOnPanel: 0
imageOnPanel: {fileID: 0}
panelName: Big
panelNameExplanation: "There are 4 types so far, but you can add any amount of
panel info types: \nLittle, Default, Big, Large and Extra Large"
panelOnScreenText: 'Press B and change between different abilities, including the
push objects or push objects foward, which can push enemies and turn them into
ragdolls during x amount of time, similar to a jedi force power.
Once an
ability is selected, press Q to use it.'
includedActionNameOnText:
explanation: Write -ACTION NAME- in the field Panel On Screen Text where you want
to place thekey used for an action. For example, by default, Jump will show 'Space
panelOffset: {x: 0, y: 0, z: 0}
useFixedPanelPosition: 0
useSeparatedTransformForEveryView: 1
transformForThirdPerson: {fileID: 4616004120074908}
transformForFirstPerson: {fileID: 4512672374893680}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: f517862577b90dc46a9467d0b8b79cdc
timeCreated: 1624957132
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Player Info Panel
On Screen System/Player Info Panel System (Big Size With Mesh).prefab
uploadId: 814740

View File

@@ -0,0 +1,150 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1131479290747494
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4479354868946028}
m_Layer: 2
m_Name: Position In First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4479354868946028
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1131479290747494}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.478, z: 0.0000009536743}
m_LocalScale: {x: 0.99999946, y: 0.9999985, z: 1}
m_Children: []
m_Father: {fileID: 4684364130804896}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1279230862898162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4094722896593738}
m_Layer: 2
m_Name: Position In Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4094722896593738
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1279230862898162}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.02, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4684364130804896}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1322396136153644
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4684364130804896}
- component: {fileID: 65864472192910004}
- component: {fileID: 114375620885644344}
m_Layer: 2
m_Name: Player Info Panel System (Big Size)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4684364130804896
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1322396136153644}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4094722896593738}
- {fileID: 4479354868946028}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65864472192910004
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1322396136153644}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4.31, y: 2.9272017, z: 6.52}
m_Center: {x: 0, y: -0.07986951, z: 0.5699291}
--- !u!114 &114375620885644344
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1322396136153644}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7ddf5f2dc715384883e89753937ffb4, type: 3}
m_Name:
m_EditorClassIdentifier:
infoPanelEnabled: 1
showPanelInfoOnlyFirstTime: 0
tagsToCheck:
- Player
layermaskToCheck:
serializedVersion: 2
m_Bits: 4096
objectToFollow: {fileID: 4684364130804896}
usePanelNameText: 0
panelNameText:
setImageOnPanel: 0
imageOnPanel: {fileID: 0}
panelName: Big
panelNameExplanation: "There are 4 types so far, but you can add any amount of
panel info types: \nLittle, Default, Big, Large and Extra Large"
panelOnScreenText: This is a much bigger message and has a lot of room to tell
anything useful to the player which needs more space than a one or two lines.
includedActionNameOnText:
explanation: Write -ACTION NAME- in the field Panel On Screen Text where you want
to place thekey used for an action. For example, by default, Jump will show 'Space
panelOffset: {x: 0, y: 0, z: 0}
useFixedPanelPosition: 0
useSeparatedTransformForEveryView: 1
transformForThirdPerson: {fileID: 4094722896593738}
transformForFirstPerson: {fileID: 4479354868946028}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 9893f92d4e3fedb43bf5b9c9e5e8aaec
timeCreated: 1572806297
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Player Info Panel
On Screen System/Player Info Panel System (Big Size).prefab
uploadId: 814740

View File

@@ -0,0 +1,150 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1224384719210868
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4389367355787722}
m_Layer: 2
m_Name: Position In Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4389367355787722
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1224384719210868}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.02, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4473594004983132}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1456191975249114
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4071346471998404}
m_Layer: 2
m_Name: Position In First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4071346471998404
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1456191975249114}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.478, z: 0.0000009536743}
m_LocalScale: {x: 0.99999946, y: 0.9999985, z: 1}
m_Children: []
m_Father: {fileID: 4473594004983132}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1609675066164142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4473594004983132}
- component: {fileID: 65877912963808048}
- component: {fileID: 114010239670630992}
m_Layer: 2
m_Name: Player Info Panel System (Default Size And Fixed Position)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4473594004983132
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609675066164142}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4389367355787722}
- {fileID: 4071346471998404}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65877912963808048
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609675066164142}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4.31, y: 2.9272017, z: 6.52}
m_Center: {x: 0, y: -0.07986951, z: 0.5699291}
--- !u!114 &114010239670630992
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609675066164142}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7ddf5f2dc715384883e89753937ffb4, type: 3}
m_Name:
m_EditorClassIdentifier:
infoPanelEnabled: 1
showPanelInfoOnlyFirstTime: 0
tagsToCheck:
- Player
layermaskToCheck:
serializedVersion: 2
m_Bits: 4096
objectToFollow: {fileID: 4473594004983132}
usePanelNameText: 0
panelNameText:
setImageOnPanel: 0
imageOnPanel: {fileID: 0}
panelName: Default
panelNameExplanation: "There are 4 types so far, but you can add any amount of
panel info types: \nLittle, Default, Big, Large and Extra Large"
panelOnScreenText: This info panel is in a fixed position in the screen instead
of follow an object's position.
includedActionNameOnText:
explanation: Write -ACTION NAME- in the field Panel On Screen Text where you want
to place thekey used for an action. For example, by default, Jump will show 'Space
panelOffset: {x: 0, y: 0, z: 0}
useFixedPanelPosition: 1
useSeparatedTransformForEveryView: 1
transformForThirdPerson: {fileID: 4389367355787722}
transformForFirstPerson: {fileID: 4071346471998404}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: fbb09d336ec533742880fcd9298822e5
timeCreated: 1572806282
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Player Info Panel
On Screen System/Player Info Panel System (Default Size And Fixed Position).prefab
uploadId: 814740

View File

@@ -0,0 +1,149 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1473567335160414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4859457338548714}
- component: {fileID: 65542542135244066}
- component: {fileID: 114666072724718826}
m_Layer: 2
m_Name: Player Info Panel System (Default Size)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4859457338548714
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1473567335160414}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4602905898956898}
- {fileID: 4227783865361986}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65542542135244066
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1473567335160414}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 2.9, y: 2.9272017, z: 2.1398582}
m_Center: {x: 0, y: -0.07986951, z: 0.5699291}
--- !u!114 &114666072724718826
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1473567335160414}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7ddf5f2dc715384883e89753937ffb4, type: 3}
m_Name:
m_EditorClassIdentifier:
infoPanelEnabled: 1
showPanelInfoOnlyFirstTime: 0
tagsToCheck:
- Player
layermaskToCheck:
serializedVersion: 2
m_Bits: 4096
objectToFollow: {fileID: 4859457338548714}
usePanelNameText: 0
panelNameText:
setImageOnPanel: 0
imageOnPanel: {fileID: 0}
panelName: Default
panelNameExplanation: "There are 4 types so far, but you can add any amount of
panel info types: \nLittle, Default, Big, Large and Extra Large"
panelOnScreenText: This door needs some cogs to work
includedActionNameOnText:
explanation: Write -ACTION NAME- in the field Panel On Screen Text where you want
to place thekey used for an action. For example, by default, Jump will show 'Space
panelOffset: {x: 0, y: 0, z: 0}
useFixedPanelPosition: 0
useSeparatedTransformForEveryView: 1
transformForThirdPerson: {fileID: 4602905898956898}
transformForFirstPerson: {fileID: 4227783865361986}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1507891647096754
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4227783865361986}
m_Layer: 2
m_Name: Position In First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4227783865361986
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1507891647096754}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.478, z: 0.0000009536743}
m_LocalScale: {x: 0.99999946, y: 0.9999985, z: 1}
m_Children: []
m_Father: {fileID: 4859457338548714}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1787804565847448
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4602905898956898}
m_Layer: 2
m_Name: Position In Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4602905898956898
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1787804565847448}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.02, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4859457338548714}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 3bf70f99f1690fa459cfc5dafda8c8b5
timeCreated: 1571936527
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Player Info Panel
On Screen System/Player Info Panel System (Default Size).prefab
uploadId: 814740

View File

@@ -0,0 +1,149 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1135731548912738
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4257876023792864}
m_Layer: 2
m_Name: Position In First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4257876023792864
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1135731548912738}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.478, z: 0.0000009536743}
m_LocalScale: {x: 0.99999946, y: 0.9999985, z: 1}
m_Children: []
m_Father: {fileID: 4368760590603106}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1249063084289312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4439373482146142}
m_Layer: 2
m_Name: Position In Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4439373482146142
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1249063084289312}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.02, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4368760590603106}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1766358420255348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4368760590603106}
- component: {fileID: 65828600454219082}
- component: {fileID: 114226572496764118}
m_Layer: 2
m_Name: Player Info Panel System (Little Size And Action Name)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4368760590603106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766358420255348}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4439373482146142}
- {fileID: 4257876023792864}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65828600454219082
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766358420255348}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4.31, y: 2.9272017, z: 6.52}
m_Center: {x: 0, y: -0.07986951, z: 0.5699291}
--- !u!114 &114226572496764118
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1766358420255348}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7ddf5f2dc715384883e89753937ffb4, type: 3}
m_Name:
m_EditorClassIdentifier:
infoPanelEnabled: 1
showPanelInfoOnlyFirstTime: 0
tagsToCheck:
- Player
layermaskToCheck:
serializedVersion: 2
m_Bits: 4096
objectToFollow: {fileID: 4368760590603106}
usePanelNameText: 0
panelNameText:
setImageOnPanel: 0
imageOnPanel: {fileID: 0}
panelName: Little
panelNameExplanation: "There are 4 types so far, but you can add any amount of
panel info types: \nLittle, Default, Big, Large and Extra Large"
panelOnScreenText: Press -ACTION NAME- to change camera view.
includedActionNameOnText: Change Camera
explanation: Write -ACTION NAME- in the field Panel On Screen Text where you want
to place thekey used for an action. For example, by default, Jump will show 'Space
panelOffset: {x: 0, y: 0, z: 0}
useFixedPanelPosition: 0
useSeparatedTransformForEveryView: 1
transformForThirdPerson: {fileID: 4439373482146142}
transformForFirstPerson: {fileID: 4257876023792864}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 401e8ffa9e78e4d4389d6cf22bdc081d
timeCreated: 1572806262
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Player Info Panel
On Screen System/Player Info Panel System (Little Size And Action Name).prefab
uploadId: 814740

View File

@@ -0,0 +1,150 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1086393371577228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4656029932656816}
- component: {fileID: 65586331815529094}
- component: {fileID: 114153912494213388}
m_Layer: 2
m_Name: Player Info Panel System (Text Name and Icon)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4656029932656816
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1086393371577228}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4931500075164644}
- {fileID: 4273588603348170}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65586331815529094
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1086393371577228}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4.31, y: 2.9272017, z: 6.52}
m_Center: {x: 0, y: -0.07986951, z: 0.5699291}
--- !u!114 &114153912494213388
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1086393371577228}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c7ddf5f2dc715384883e89753937ffb4, type: 3}
m_Name:
m_EditorClassIdentifier:
infoPanelEnabled: 1
showPanelInfoOnlyFirstTime: 0
tagsToCheck:
- Player
layermaskToCheck:
serializedVersion: 2
m_Bits: 4096
objectToFollow: {fileID: 4656029932656816}
usePanelNameText: 1
panelNameText: Alternative explanation for icon example
setImageOnPanel: 1
imageOnPanel: {fileID: 2800000, guid: 4a61a28458b104949b63735e302c936d, type: 3}
panelName: Extra Large With Image
panelNameExplanation: "There are 4 types so far, but you can add any amount of
panel info types: \nLittle, Default, Big, Large and Extra Large"
panelOnScreenText: Another test with another text, icon and name to show for the
video example :P
includedActionNameOnText:
explanation: Write -ACTION NAME- in the field Panel On Screen Text where you want
to place thekey used for an action. For example, by default, Jump will show 'Space
panelOffset: {x: 0, y: 0, z: 0}
useFixedPanelPosition: 1
useSeparatedTransformForEveryView: 1
transformForThirdPerson: {fileID: 4931500075164644}
transformForFirstPerson: {fileID: 4273588603348170}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!1 &1202823283389598
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4273588603348170}
m_Layer: 2
m_Name: Position In First Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4273588603348170
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1202823283389598}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.478, z: 0.0000009536743}
m_LocalScale: {x: 0.99999946, y: 0.9999985, z: 1}
m_Children: []
m_Father: {fileID: 4656029932656816}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1780559234560378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4931500075164644}
m_Layer: 2
m_Name: Position In Third Person
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4931500075164644
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780559234560378}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.02, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4656029932656816}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 082e57cb2f8a1b741b91d8c63a2fccc9
timeCreated: 1664578775
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
assetPath: Assets/Game Kit Controller/Prefabs/Scene Interaction/Player Info Panel
On Screen System/Player Info Panel System (Text Name and Icon).prefab
uploadId: 814740