add ckg
plantilla base para movimiento básico
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9935570a89afb6c448e04a7adc4ff2ec
|
||||
timeCreated: 1514589912
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 40995
|
||||
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
|
||||
packageVersion: 3.77g
|
||||
assetPath: Assets/Game Kit Controller/Prefabs/Vehicles/Weapons/Projectiles/Grenade
|
||||
Launcher Projectile.prefab
|
||||
uploadId: 814740
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7eef2b5faa259544bb76a580346d7698
|
||||
timeCreated: 1514589915
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 40995
|
||||
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
|
||||
packageVersion: 3.77g
|
||||
assetPath: Assets/Game Kit Controller/Prefabs/Vehicles/Weapons/Projectiles/Regular
|
||||
Weapon Projectile.prefab
|
||||
uploadId: 814740
|
||||
@@ -0,0 +1,805 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &116864
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 420760}
|
||||
m_Layer: 0
|
||||
m_Name: missileMesh
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &420760
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 116864}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 481848}
|
||||
- {fileID: 453664}
|
||||
- {fileID: 437622}
|
||||
m_Father: {fileID: 467168}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &118144
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 467168}
|
||||
- component: {fileID: 13520694}
|
||||
- component: {fileID: 5472516}
|
||||
- component: {fileID: 11478968}
|
||||
- component: {fileID: 9665522}
|
||||
- component: {fileID: 8212578}
|
||||
m_Layer: 2
|
||||
m_Name: Vehicle Weapon Projectile
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &467168
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118144}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 437878}
|
||||
- {fileID: 420760}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!135 &13520694
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118144}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 1
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.1
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &5472516
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118144}
|
||||
serializedVersion: 2
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 2
|
||||
--- !u!114 &11478968
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118144}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e76cc7e3fc942aa4a9eb5a14bf1b3e4f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
setContinuousSpeculativeIngame: 0
|
||||
abilityFunctionNameAtStart:
|
||||
abilityFunctionName:
|
||||
useCustomValues: 0
|
||||
currentProjectileInfo:
|
||||
isHommingProjectile: 0
|
||||
isSeeker: 0
|
||||
targetOnScreenForSeeker: 1
|
||||
waitTimeToSearchTarget: 0
|
||||
useRaycastCheckingOnRigidbody: 0
|
||||
customRaycastCheckingRate: 0
|
||||
customRaycastCheckingDistance: 0.1
|
||||
useRayCastShoot: 0
|
||||
useRaycastShootDelay: 0
|
||||
raycastShootDelay: 0
|
||||
getDelayWithDistance: 0
|
||||
delayWithDistanceSpeed: 0
|
||||
maxDelayWithDistance: 0
|
||||
useFakeProjectileTrails: 0
|
||||
projectileDamage: 0
|
||||
projectileSpeed: 0
|
||||
impactForceApplied: 0
|
||||
forceMode: 0
|
||||
applyImpactForceToVehicles: 0
|
||||
impactForceToVehiclesMultiplier: 0
|
||||
forceMassMultiplier: 1
|
||||
projectileWithAbility: 0
|
||||
impactSoundEffect: {fileID: 0}
|
||||
impactAudioElement:
|
||||
audioPlayMethod: 1
|
||||
audioEventName:
|
||||
clip: {fileID: 0}
|
||||
audioSourceName:
|
||||
audioSource: {fileID: 0}
|
||||
audioSourceAssigned: 0
|
||||
scorch: {fileID: 0}
|
||||
owner: {fileID: 0}
|
||||
projectileParticles: {fileID: 0}
|
||||
impactParticles: {fileID: 0}
|
||||
isExplosive: 0
|
||||
isImplosive: 0
|
||||
explosionForce: 0
|
||||
explosionRadius: 0
|
||||
useExplosionDelay: 0
|
||||
explosionDelay: 0
|
||||
explosionDamage: 0
|
||||
pushCharacters: 0
|
||||
canDamageProjectileOwner: 0
|
||||
applyExplosionForceToVehicles: 0
|
||||
explosionForceToVehiclesMultiplier: 0
|
||||
searchClosestWeakSpot: 0
|
||||
killInOneShot: 0
|
||||
useDisableTimer: 0
|
||||
noImpactDisableTimer: 0
|
||||
impactDisableTimer: 0
|
||||
useCustomIgnoreTags: 0
|
||||
customTagsToIgnoreList: []
|
||||
targetToDamageLayer:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
targetForScorchLayer:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
scorchRayCastDistance: 0
|
||||
impactDecalIndex: 0
|
||||
launchProjectile: 0
|
||||
adhereToSurface: 0
|
||||
adhereToLimbs: 0
|
||||
ignoreSetProjectilePositionOnImpact: 0
|
||||
useGravityOnLaunch: 0
|
||||
useGraivtyOnImpact: 0
|
||||
breakThroughObjects: 0
|
||||
canBreakThroughArmorSurface: 0
|
||||
breakThroughArmorSurfacePriorityValue: -1
|
||||
infiniteNumberOfImpacts: 0
|
||||
numberOfImpacts: 0
|
||||
canDamageSameObjectMultipleTimes: 0
|
||||
forwardDirection: {x: 0, y: 0, z: 0}
|
||||
ignoreNewRotationOnProjectileImpact: 0
|
||||
stopBreakThroughObjectsOnLayer: 0
|
||||
layerToStopBreahtThroughObjects:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
damageTargetOverTime: 0
|
||||
damageOverTimeDelay: 0
|
||||
damageOverTimeDuration: 0
|
||||
damageOverTimeAmount: 0
|
||||
damageOverTimeRate: 0
|
||||
damageOverTimeToDeath: 0
|
||||
removeDamageOverTimeState: 0
|
||||
sedateCharacters: 0
|
||||
sedateDelay: 0
|
||||
useWeakSpotToReduceDelay: 0
|
||||
sedateUntilReceiveDamage: 0
|
||||
sedateDuration: 0
|
||||
pushCharacter: 0
|
||||
pushCharacterForce: 0
|
||||
pushCharacterRagdollForce: 0
|
||||
setProjectileMeshRotationToFireRotation: 0
|
||||
useRemoteEventOnObjectsFound: 0
|
||||
remoteEventNameList: []
|
||||
useRemoteEventOnObjectsFoundOnExplosion: 0
|
||||
remoteEventNameOnExplosion:
|
||||
ignoreShield: 0
|
||||
canActivateReactionSystemTemporally: 0
|
||||
damageReactionID: -1
|
||||
damageTypeID: -1
|
||||
damageCanBeBlocked: 1
|
||||
projectilesPoolEnabled: 0
|
||||
maxAmountOfPoolElementsOnWeapon: 0
|
||||
allowDamageForProjectileOwner: 0
|
||||
projectileCanBeDeflected: 1
|
||||
sliceObjectsDetected: 0
|
||||
layerToSlice:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
useBodyPartsSliceList: 0
|
||||
bodyPartsSliceList: []
|
||||
maxDistanceToBodyPart: 0
|
||||
randomSliceDirection: 0
|
||||
showSliceGizmo: 0
|
||||
activateRigidbodiesOnNewObjects: 1
|
||||
useGeneralProbabilitySliceObjects: 0
|
||||
generalProbabilitySliceObjects: 0
|
||||
armorSurfaceLayer: Armor Surface
|
||||
disableProjectileMeshOnImpact: 1
|
||||
objectToDamage: {fileID: 0}
|
||||
projectileUsed: 0
|
||||
projectilePaused: 0
|
||||
projectileLocalRotation: {x: 0, y: 0, z: 0}
|
||||
useLayerMaskImpact: 0
|
||||
layerMaskImpact:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
useEventOnImpact: 0
|
||||
eventOnImpact:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
sendObjectDetectedOnImpactEvent: 0
|
||||
objectDetectedOnImpactEvent:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
useLayerMaskCollision: 0
|
||||
layerMaskCollision:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
useEventOnCollision: 0
|
||||
eventOnCollision:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
useEventOnExplosion: 0
|
||||
evenOnExplosion:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mainTrailRenderer: {fileID: 9665522}
|
||||
mainCollider: {fileID: 13520694}
|
||||
secondaryBulletMeshCollider: {fileID: 0}
|
||||
mainMapObjectInformation: {fileID: 0}
|
||||
audioClipBipManager: {fileID: 0}
|
||||
mainRigidbody: {fileID: 5472516}
|
||||
bulletMesh: {fileID: 154700}
|
||||
secondaryBulletMesh: {fileID: 116864}
|
||||
mainProjectileImpactSystem: {fileID: 114752289594170170, guid: cc73b1ee04a634142b367d07d32d7af5,
|
||||
type: 3}
|
||||
fakeProjectileTrail: {fileID: 0}
|
||||
projectileInitialized: 0
|
||||
useEventOnAdhereToSurface: 0
|
||||
eventOnAdhereToSurface:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
useEventOnProjectileFiredExternally: 0
|
||||
eventOnProjectileFiredExternally:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!96 &9665522
|
||||
TrailRenderer:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118144}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b8709997674ff3c409094876126b5e49, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Time: 0.5
|
||||
m_Parameters:
|
||||
serializedVersion: 3
|
||||
widthMultiplier: 1
|
||||
widthCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0.1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0.1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
colorGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 0.6784314, g: 0.91764706, b: 0, a: 1}
|
||||
key1: {r: 0.4509804, g: 1, b: 0.007843138, a: 1}
|
||||
key2: {r: 0.24705882, g: 0.29411766, b: 0.26666668, a: 1}
|
||||
key3: {r: 0.25882354, g: 0.28627452, b: 0.24313726, a: 1}
|
||||
key4: {r: 0.15686275, g: 0.52156866, b: 0.039215688, a: 1}
|
||||
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||
ctime0: 0
|
||||
ctime1: 16384
|
||||
ctime2: 32768
|
||||
ctime3: 49151
|
||||
ctime4: 65535
|
||||
ctime5: 0
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 16384
|
||||
atime2: 32768
|
||||
atime3: 49151
|
||||
atime4: 65535
|
||||
atime5: 0
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_NumColorKeys: 5
|
||||
m_NumAlphaKeys: 5
|
||||
numCornerVertices: 0
|
||||
numCapVertices: 0
|
||||
alignment: 0
|
||||
textureMode: 0
|
||||
shadowBias: 0
|
||||
generateLightingData: 0
|
||||
m_MinVertexDistance: 0.1
|
||||
m_Autodestruct: 0
|
||||
m_Emitting: 1
|
||||
--- !u!82 &8212578
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 118144}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 0}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
Loop: 0
|
||||
Mute: 0
|
||||
Spatialize: 0
|
||||
SpatializePostEffects: 0
|
||||
Priority: 128
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
BypassEffects: 0
|
||||
BypassListenerEffects: 0
|
||||
BypassReverbZones: 0
|
||||
rolloffCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
panLevelCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 0
|
||||
spreadCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 0
|
||||
reverbZoneMixCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 0
|
||||
--- !u!1 &130546
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 453664}
|
||||
- component: {fileID: 3374764}
|
||||
- component: {fileID: 2366400}
|
||||
m_Layer: 0
|
||||
m_Name: GameObject
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &453664
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 130546}
|
||||
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.2, y: 0.20000002, z: 0.20000002}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 420760}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3374764
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 130546}
|
||||
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &2366400
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 130546}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: d3af865e78e9c5446a733f3ff00793bb, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!1 &137100
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 437622}
|
||||
- component: {fileID: 3375434}
|
||||
- component: {fileID: 2316708}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &437622
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 137100}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -0.15599823}
|
||||
m_LocalScale: {x: 0.04, y: 0.2, z: 0.19999999}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 420760}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3375434
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 137100}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &2316708
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 137100}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!1 &154700
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 437878}
|
||||
- component: {fileID: 3370716}
|
||||
- component: {fileID: 2341936}
|
||||
m_Layer: 0
|
||||
m_Name: bulletMesh
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &437878
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 154700}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.09248607, y: 0.09248605, z: 0.2321098}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 467168}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3370716
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 154700}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &2341936
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 154700}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b8709997674ff3c409094876126b5e49, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!1 &185426
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 481848}
|
||||
- component: {fileID: 3317646}
|
||||
- component: {fileID: 2374026}
|
||||
m_Layer: 0
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &481848
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 185426}
|
||||
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -0.14599991}
|
||||
m_LocalScale: {x: 0.04, y: 0.20000002, z: 0.20000002}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 420760}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3317646
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 185426}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &2374026
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 185426}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,16 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 21a6b5181f738cc499113501d62903d3
|
||||
timeCreated: 1461434225
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 40995
|
||||
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
|
||||
packageVersion: 3.77g
|
||||
assetPath: Assets/Game Kit Controller/Prefabs/Vehicles/Weapons/Projectiles/Vehicle
|
||||
Weapon Projectile.prefab
|
||||
uploadId: 814740
|
||||
Reference in New Issue
Block a user