add ckg
plantilla base para movimiento básico
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@@ -0,0 +1,197 @@
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using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor (typeof(checkpointSystem))]
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public class checkpointSystemEditor : Editor
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{
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SerializedProperty checkpointSystemEnabled;
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SerializedProperty checkpointSceneID;
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SerializedProperty checkPointPrefab;
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SerializedProperty layerToPlaceNewCheckpoints;
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SerializedProperty checkpointsPositionOffset;
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SerializedProperty triggerScale;
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SerializedProperty deathLoackCheckpointType;
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SerializedProperty layerToRespawn;
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SerializedProperty currentCheckpointElement;
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SerializedProperty showGizmo;
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SerializedProperty gizmoLabelColor;
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SerializedProperty gizmoRadius;
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SerializedProperty useHandleForVertex;
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SerializedProperty handleRadius;
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SerializedProperty handleGizmoColor;
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SerializedProperty checkPointList;
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checkpointSystem manager;
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GUIStyle style = new GUIStyle ();
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GUIStyle buttonStyle = new GUIStyle ();
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void OnEnable ()
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{
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checkpointSystemEnabled = serializedObject.FindProperty ("checkpointSystemEnabled");
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checkpointSceneID = serializedObject.FindProperty ("checkpointSceneID");
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checkPointPrefab = serializedObject.FindProperty ("checkPointPrefab");
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layerToPlaceNewCheckpoints = serializedObject.FindProperty ("layerToPlaceNewCheckpoints");
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checkpointsPositionOffset = serializedObject.FindProperty ("checkpointsPositionOffset");
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triggerScale = serializedObject.FindProperty ("triggerScale");
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deathLoackCheckpointType = serializedObject.FindProperty ("deathLoackCheckpointType");
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layerToRespawn = serializedObject.FindProperty ("layerToRespawn");
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currentCheckpointElement = serializedObject.FindProperty ("currentCheckpointElement");
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showGizmo = serializedObject.FindProperty ("showGizmo");
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gizmoLabelColor = serializedObject.FindProperty ("gizmoLabelColor");
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gizmoRadius = serializedObject.FindProperty ("gizmoRadius");
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useHandleForVertex = serializedObject.FindProperty ("useHandleForVertex");
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handleRadius = serializedObject.FindProperty ("handleRadius");
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handleGizmoColor = serializedObject.FindProperty ("handleGizmoColor");
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checkPointList = serializedObject.FindProperty ("checkPointList");
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manager = (checkpointSystem)target;
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}
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void OnSceneGUI ()
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{
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if (manager.showGizmo) {
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style.normal.textColor = manager.gizmoLabelColor;
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style.alignment = TextAnchor.MiddleCenter;
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for (int i = 0; i < manager.checkPointList.Count; i++) {
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if (manager.checkPointList [i] != null) {
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Handles.Label (manager.checkPointList [i].position, (i + 1).ToString (), style);
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if (manager.useHandleForVertex) {
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Handles.color = manager.handleGizmoColor;
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EditorGUI.BeginChangeCheck ();
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Vector3 oldPoint = manager.checkPointList [i].position;
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var fmh_71_60_638979118401552807 = Quaternion.identity; Vector3 newPoint = Handles.FreeMoveHandle (oldPoint, manager.handleRadius, new Vector3 (.25f, .25f, .25f), Handles.CircleHandleCap);
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if (EditorGUI.EndChangeCheck ()) {
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Undo.RecordObject (manager.checkPointList [i], "move Checkpoint Handle " + i);
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manager.checkPointList [i].position = newPoint;
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}
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}
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}
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}
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}
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}
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public override void OnInspectorGUI ()
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{
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GUILayout.BeginVertical (GUILayout.Height (30));
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EditorGUILayout.Space ();
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buttonStyle = new GUIStyle (GUI.skin.button);
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buttonStyle.fontStyle = FontStyle.Bold;
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buttonStyle.fontSize = 12;
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (checkpointSystemEnabled);
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EditorGUILayout.PropertyField (checkpointSceneID);
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EditorGUILayout.PropertyField (checkPointPrefab);
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EditorGUILayout.PropertyField (layerToPlaceNewCheckpoints);
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EditorGUILayout.PropertyField (checkpointsPositionOffset);
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EditorGUILayout.PropertyField (triggerScale);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Respawn Settings", "window");
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EditorGUILayout.PropertyField (deathLoackCheckpointType);
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EditorGUILayout.PropertyField (layerToRespawn);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Debug", "window");
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EditorGUILayout.PropertyField (currentCheckpointElement);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Gizmo Options", "window");
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EditorGUILayout.PropertyField (showGizmo);
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if (showGizmo.boolValue) {
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EditorGUILayout.PropertyField (gizmoLabelColor);
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EditorGUILayout.PropertyField (gizmoRadius);
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (useHandleForVertex);
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if (useHandleForVertex.boolValue) {
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EditorGUILayout.PropertyField (handleRadius);
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EditorGUILayout.PropertyField (handleGizmoColor);
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}
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Checkpoints List", "window");
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showCheckpointsList (checkPointList);
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GUILayout.EndVertical ();
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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if (GUI.changed) {
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serializedObject.ApplyModifiedProperties ();
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}
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}
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void showCheckpointsList (SerializedProperty list)
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{
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Checkpoint")) {
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manager.addNewCheckpoint ();
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}
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if (GUILayout.Button ("Clear")) {
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manager.removeAllCheckpoints ();
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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GUILayout.BeginHorizontal ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent ("", null, ""), false);
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}
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("x")) {
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manager.removeCheckpoint (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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GUILayout.EndHorizontal ();
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GUILayout.EndHorizontal ();
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}
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}
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}
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}
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#endif
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