add ckg
plantilla base para movimiento básico
This commit is contained in:
@@ -0,0 +1,342 @@
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using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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[CanEditMultipleObjects]
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[CustomEditor (typeof(customCharacterControllerBaseBuilder))]
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public class customCharacterControllerBaseBuilderEditor : Editor
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{
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SerializedProperty mainCustomCharacterControllerBase;
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SerializedProperty settingsInfoCategoryList;
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customCharacterControllerBaseBuilder manager;
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bool expanded;
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void OnEnable ()
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{
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mainCustomCharacterControllerBase = serializedObject.FindProperty ("mainCustomCharacterControllerBase");
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settingsInfoCategoryList = serializedObject.FindProperty ("settingsInfoCategoryList");
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manager = (customCharacterControllerBaseBuilder)target;
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}
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public override void OnInspectorGUI ()
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{
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GUILayout.BeginVertical (GUILayout.Height (30));
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EditorGUILayout.Space ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (mainCustomCharacterControllerBase);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Settings List", "window");
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showSettingsInfoCategoryList (settingsInfoCategoryList);
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("\n APPLY CURRENT SETTINGS \n")) {
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manager.adjustSettingsFromEditor ();
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}
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GUILayout.EndVertical ();
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if (GUI.changed) {
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serializedObject.ApplyModifiedProperties ();
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}
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}
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void showSettingsInfoCategoryList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide Setting Info Category List")) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number Of Categories: \t" + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Category")) {
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list.arraySize++;
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}
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if (GUILayout.Button ("Clear List")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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SerializedProperty currentArrayElement = list.GetArrayElementAtIndex (i);
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EditorGUILayout.PropertyField (currentArrayElement, false);
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if (currentArrayElement.isExpanded) {
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showSettingsInfoCategoryListElement (currentArrayElement);
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expanded = true;
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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}
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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if (expanded) {
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GUILayout.EndVertical ();
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} else {
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showSettingsInfoCategoryListElement (SerializedProperty list)
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{
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GUILayout.BeginVertical ("box");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
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EditorGUILayout.Space ();
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showSettingsInfoList (list.FindPropertyRelative ("settingsInfoList"));
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GUILayout.EndVertical ();
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}
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void showSettingsInfoList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide Settings Info List")) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number Of Settings: \t" + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Settings")) {
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list.arraySize++;
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}
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if (GUILayout.Button ("Clear List")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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SerializedProperty currentArrayElement = list.GetArrayElementAtIndex (i);
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EditorGUILayout.PropertyField (currentArrayElement, false);
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if (currentArrayElement.isExpanded) {
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showSettingsInfoListElement (currentArrayElement);
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expanded = true;
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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}
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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if (expanded) {
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GUILayout.EndVertical ();
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} else {
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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EditorGUILayout.Space ();
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}
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GUILayout.EndVertical ();
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}
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void showSettingsInfoListElement (SerializedProperty list)
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{
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GUILayout.BeginVertical ("box");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("settingEnabled"));
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Bool Values Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useBoolState"));
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if (list.FindPropertyRelative ("useBoolState").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("boolState"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToSetBoolState"));
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Float Values Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useFloatValue"));
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if (list.FindPropertyRelative ("useFloatValue").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("floatValue"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToSetFloatValue"));
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("String Values Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useStringValue"));
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if (list.FindPropertyRelative ("useStringValue").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("stringValue"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToSetStringValue"));
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Vector3 Values Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useVector3Value"));
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if (list.FindPropertyRelative ("useVector3Value").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("vector3Value"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToSetVector3Value"));
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Regular Values Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useRegularValue"));
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if (list.FindPropertyRelative ("useRegularValue").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("regularValue"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToEnableActiveValue"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToDisableActiveValue"));
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Field Explanation Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useFieldExplanation"));
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if (list.FindPropertyRelative ("useFieldExplanation").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("fieldExplanation"));
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}
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GUILayout.EndVertical ();
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GUILayout.EndVertical ();
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}
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}
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#endif
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