add ckg
plantilla base para movimiento básico
This commit is contained in:
@@ -0,0 +1,552 @@
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using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor (typeof(inputActionManager))]
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public class inputActionManagerEditor : Editor
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{
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SerializedProperty showDebugActions;
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SerializedProperty inputActivated;
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SerializedProperty overrideInputValuesActive;
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SerializedProperty inputPaused;
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SerializedProperty inputCurrentlyActive;
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SerializedProperty manualControlActive;
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SerializedProperty manualHorizontalInput;
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SerializedProperty manualVerticalInput;
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SerializedProperty manualMouseHorizontalInput;
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SerializedProperty manualMouseVerticalInput;
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SerializedProperty setAutomaticValuesOnHorizontalInput;
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SerializedProperty setAutomaticValuesOnVerticalInput;
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SerializedProperty setAutomaticValuesOnMouseHorizontalInput;
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SerializedProperty setAutomaticValuesOnVerticalVerticalInput;
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SerializedProperty usingTouchMovementJoystick;
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SerializedProperty enableTouchJoysticks;
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SerializedProperty multiAxesList;
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SerializedProperty useAxisAsHorizontalMovementInput;
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SerializedProperty useAxisAsVerticalMovementInput;
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SerializedProperty horizontalMovementInputLerpSpeed;
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SerializedProperty verticalMovementInputLerpSpeed;
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SerializedProperty movementAxis;
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SerializedProperty mouseAxis;
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SerializedProperty rawMovementAxis;
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SerializedProperty overrideInputAxisValue;
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SerializedProperty useExternalVehicleTouchControlsEnabled;
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SerializedProperty disableTouchJoysticksOnExternalVehicleEnabled;
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SerializedProperty eventToActivateTouchControlsOnExternalVehicle;
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SerializedProperty eventToDeactivateTouchControlsOnExternalVehicle;
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inputActionManager manager;
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string[] currentStringList;
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bool expanded;
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int currentListIndex;
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GUIStyle style = new GUIStyle ();
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int multiAxesStringIndex;
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int axesStringIndex;
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inputActionManager.multiAxes currentMultiAxes;
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inputActionManager.Axes currentAxes;
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GUIStyle buttonStyle = new GUIStyle ();
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bool showAxisValues;
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void OnEnable ()
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{
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showDebugActions = serializedObject.FindProperty ("showDebugActions");
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inputActivated = serializedObject.FindProperty ("inputActivated");
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overrideInputValuesActive = serializedObject.FindProperty ("overrideInputValuesActive");
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inputPaused = serializedObject.FindProperty ("inputPaused");
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inputCurrentlyActive = serializedObject.FindProperty ("inputCurrentlyActive");
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manualControlActive = serializedObject.FindProperty ("manualControlActive");
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manualHorizontalInput = serializedObject.FindProperty ("manualHorizontalInput");
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manualVerticalInput = serializedObject.FindProperty ("manualVerticalInput");
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manualMouseHorizontalInput = serializedObject.FindProperty ("manualMouseHorizontalInput");
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manualMouseVerticalInput = serializedObject.FindProperty ("manualMouseVerticalInput");
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setAutomaticValuesOnHorizontalInput = serializedObject.FindProperty ("setAutomaticValuesOnHorizontalInput");
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setAutomaticValuesOnVerticalInput = serializedObject.FindProperty ("setAutomaticValuesOnVerticalInput");
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setAutomaticValuesOnMouseHorizontalInput = serializedObject.FindProperty ("setAutomaticValuesOnMouseHorizontalInput");
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setAutomaticValuesOnVerticalVerticalInput = serializedObject.FindProperty ("setAutomaticValuesOnVerticalVerticalInput");
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usingTouchMovementJoystick = serializedObject.FindProperty ("usingTouchMovementJoystick");
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enableTouchJoysticks = serializedObject.FindProperty ("enableTouchJoysticks");
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multiAxesList = serializedObject.FindProperty ("multiAxesList");
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useAxisAsHorizontalMovementInput = serializedObject.FindProperty ("useAxisAsHorizontalMovementInput");
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useAxisAsVerticalMovementInput = serializedObject.FindProperty ("useAxisAsVerticalMovementInput");
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horizontalMovementInputLerpSpeed = serializedObject.FindProperty ("horizontalMovementInputLerpSpeed");
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verticalMovementInputLerpSpeed = serializedObject.FindProperty ("verticalMovementInputLerpSpeed");
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movementAxis = serializedObject.FindProperty ("movementAxis");
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mouseAxis = serializedObject.FindProperty ("mouseAxis");
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rawMovementAxis = serializedObject.FindProperty ("rawMovementAxis");
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overrideInputAxisValue = serializedObject.FindProperty ("overrideInputAxisValue");
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useExternalVehicleTouchControlsEnabled = serializedObject.FindProperty ("useExternalVehicleTouchControlsEnabled");
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disableTouchJoysticksOnExternalVehicleEnabled = serializedObject.FindProperty ("disableTouchJoysticksOnExternalVehicleEnabled");
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eventToActivateTouchControlsOnExternalVehicle = serializedObject.FindProperty ("eventToActivateTouchControlsOnExternalVehicle");
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eventToDeactivateTouchControlsOnExternalVehicle = serializedObject.FindProperty ("eventToDeactivateTouchControlsOnExternalVehicle");
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manager = (inputActionManager)target;
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}
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public override void OnInspectorGUI ()
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{
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EditorGUILayout.Space ();
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buttonStyle = new GUIStyle (GUI.skin.button);
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buttonStyle.fontStyle = FontStyle.Bold;
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buttonStyle.fontSize = 12;
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (useAxisAsHorizontalMovementInput);
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EditorGUILayout.PropertyField (useAxisAsVerticalMovementInput);
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EditorGUILayout.PropertyField (horizontalMovementInputLerpSpeed);
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EditorGUILayout.PropertyField (verticalMovementInputLerpSpeed);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Input State Debug", "window");
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GUILayout.Label ("Input Activated\t\t" + inputActivated.boolValue);
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GUILayout.Label ("Override Input Active\t" + overrideInputValuesActive.boolValue);
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GUILayout.Label ("Input Paused\t\t" + inputPaused.boolValue);
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GUILayout.Label ("Currently Active\t\t" + inputCurrentlyActive.boolValue);
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EditorGUILayout.PropertyField (showDebugActions);
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide Axis Values", buttonStyle)) {
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showAxisValues = !showAxisValues;
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}
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EditorGUILayout.Space ();
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if (showAxisValues) {
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GUILayout.Label ("Movement Axis\t\t\t" + movementAxis.vector2Value);
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GUILayout.Label ("Mouse Axis\t\t\t" + mouseAxis.vector2Value);
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GUILayout.Label ("Raw Movement Axis\t\t" + rawMovementAxis.vector2Value);
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GUILayout.Label ("Override Movement Axis\t\t" + overrideInputAxisValue.vector2Value);
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Manual Control Settings", "window");
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EditorGUILayout.PropertyField (manualControlActive);
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if (manualControlActive.boolValue) {
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EditorGUILayout.PropertyField (manualHorizontalInput);
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EditorGUILayout.PropertyField (manualVerticalInput);
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EditorGUILayout.PropertyField (manualMouseHorizontalInput);
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EditorGUILayout.PropertyField (manualMouseVerticalInput);
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EditorGUILayout.PropertyField (setAutomaticValuesOnHorizontalInput);
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EditorGUILayout.PropertyField (setAutomaticValuesOnVerticalInput);
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EditorGUILayout.PropertyField (setAutomaticValuesOnMouseHorizontalInput);
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EditorGUILayout.PropertyField (setAutomaticValuesOnVerticalVerticalInput);
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Touch Controls Settings", "window");
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EditorGUILayout.PropertyField (usingTouchMovementJoystick);
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EditorGUILayout.PropertyField (enableTouchJoysticks);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("External Vehicle Touch Controls Settings", "window");
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EditorGUILayout.PropertyField (useExternalVehicleTouchControlsEnabled);
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if (useExternalVehicleTouchControlsEnabled.boolValue) {
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (disableTouchJoysticksOnExternalVehicleEnabled);
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EditorGUILayout.Space ();
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (eventToActivateTouchControlsOnExternalVehicle);
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EditorGUILayout.PropertyField (eventToDeactivateTouchControlsOnExternalVehicle);
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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EditorGUILayout.Space ();
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style = new GUIStyle (EditorStyles.centeredGreyMiniLabel);
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style.fontSize = 10;
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style.fontStyle = FontStyle.Bold;
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style.normal.textColor = Color.black;
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GUILayout.BeginVertical ("Multi Axes List", "window");
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showMultiAxesList (multiAxesList);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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if (GUI.changed) {
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serializedObject.ApplyModifiedProperties ();
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}
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EditorGUILayout.Space ();
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}
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void showMultiAxesList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide Multi Axes List", buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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GUILayout.Label ("Number Of Axes: \t" + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Axes")) {
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manager.addNewAxes ();
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}
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if (GUILayout.Button ("Clear List")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Enable All Axes")) {
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manager.setMultiAxesEnabledState (true);
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}
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if (GUILayout.Button ("Disable All Axes")) {
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manager.setMultiAxesEnabledState (false);
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Update Input List")) {
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manager.updateMultiAxesList ();
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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bool expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
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showMultiAxesListElementInfo (list.GetArrayElementAtIndex (i), i);
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expanded = true;
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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GUILayout.EndVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showMultiAxesListElementInfo (SerializedProperty list, int index)
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{
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GUILayout.BeginVertical ("box");
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currentMultiAxes = manager.multiAxesList [index];
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currentStringList = currentMultiAxes.multiAxesStringList;
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if (currentStringList.Length > 0) {
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multiAxesStringIndex = currentMultiAxes.multiAxesStringIndex;
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multiAxesStringIndex = EditorGUILayout.Popup ("Axes ", multiAxesStringIndex, currentStringList);
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currentMultiAxes.multiAxesStringIndex = multiAxesStringIndex;
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currentListIndex = multiAxesStringIndex;
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if (currentListIndex >= 0) {
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currentMultiAxes.axesName = currentStringList [currentListIndex];
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}
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}
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentlyActive"));
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Axes List", "window");
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showAxesList (list.FindPropertyRelative ("axes"), index);
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GUILayout.EndVertical ();
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GUILayout.EndVertical ();
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}
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void showAxesList (SerializedProperty list, int multiAxesIndex)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide Axes List", buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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GUILayout.Label ("Number Of Actions: \t" + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Action")) {
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manager.addNewAction (multiAxesIndex);
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}
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if (GUILayout.Button ("Clear List")) {
|
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
|
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|
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EditorGUILayout.Space ();
|
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|
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GUILayout.BeginHorizontal ();
|
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if (GUILayout.Button ("Expand All")) {
|
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for (int i = 0; i < list.arraySize; i++) {
|
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list.GetArrayElementAtIndex (i).isExpanded = true;
|
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}
|
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}
|
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if (GUILayout.Button ("Collapse All")) {
|
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for (int i = 0; i < list.arraySize; i++) {
|
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list.GetArrayElementAtIndex (i).isExpanded = false;
|
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}
|
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}
|
||||
GUILayout.EndHorizontal ();
|
||||
|
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EditorGUILayout.Space ();
|
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|
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GUILayout.BeginHorizontal ();
|
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if (GUILayout.Button ("Enable All Actions")) {
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manager.setAllActionsEnabledState (multiAxesIndex, true);
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}
|
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if (GUILayout.Button ("Disable All Actions")) {
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manager.setAllActionsEnabledState (multiAxesIndex, false);
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}
|
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GUILayout.EndHorizontal ();
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||||
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EditorGUILayout.Space ();
|
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GUILayout.BeginHorizontal ();
|
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if (GUILayout.Button ("Update Input List")) {
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manager.updateAxesList (multiAxesIndex);
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}
|
||||
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if (list.arraySize == 0) {
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if (GUILayout.Button ("Set All Actions")) {
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manager.setAllAxesList (multiAxesIndex);
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}
|
||||
}
|
||||
GUILayout.EndHorizontal ();
|
||||
|
||||
EditorGUILayout.Space ();
|
||||
|
||||
for (int i = 0; i < list.arraySize; i++) {
|
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bool expanded = false;
|
||||
GUILayout.BeginHorizontal ();
|
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GUILayout.BeginHorizontal ("box");
|
||||
|
||||
EditorGUILayout.Space ();
|
||||
|
||||
if (i < list.arraySize && i >= 0) {
|
||||
EditorGUILayout.BeginVertical ();
|
||||
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
|
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showAxesListElementInfo (list.GetArrayElementAtIndex (i), multiAxesIndex, i);
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expanded = true;
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}
|
||||
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||||
EditorGUILayout.Space ();
|
||||
|
||||
GUILayout.EndVertical ();
|
||||
}
|
||||
GUILayout.EndHorizontal ();
|
||||
if (expanded) {
|
||||
GUILayout.BeginVertical ();
|
||||
if (GUILayout.Button ("x")) {
|
||||
list.DeleteArrayElementAtIndex (i);
|
||||
}
|
||||
if (GUILayout.Button ("v")) {
|
||||
if (i >= 0) {
|
||||
list.MoveArrayElement (i, i + 1);
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button ("^")) {
|
||||
if (i < list.arraySize) {
|
||||
list.MoveArrayElement (i, i - 1);
|
||||
}
|
||||
}
|
||||
GUILayout.EndVertical ();
|
||||
} else {
|
||||
GUILayout.BeginHorizontal ();
|
||||
if (GUILayout.Button ("x")) {
|
||||
list.DeleteArrayElementAtIndex (i);
|
||||
}
|
||||
if (GUILayout.Button ("v")) {
|
||||
if (i >= 0) {
|
||||
list.MoveArrayElement (i, i + 1);
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button ("^")) {
|
||||
if (i < list.arraySize) {
|
||||
list.MoveArrayElement (i, i - 1);
|
||||
}
|
||||
}
|
||||
GUILayout.EndHorizontal ();
|
||||
}
|
||||
GUILayout.EndHorizontal ();
|
||||
}
|
||||
}
|
||||
GUILayout.EndVertical ();
|
||||
}
|
||||
|
||||
void showAxesListElementInfo (SerializedProperty list, int multiAxesIndex, int axesIndex)
|
||||
{
|
||||
GUILayout.BeginVertical ("box");
|
||||
EditorGUILayout.PropertyField (list.FindPropertyRelative ("actionName"));
|
||||
|
||||
currentAxes = manager.multiAxesList [multiAxesIndex].axes [axesIndex];
|
||||
|
||||
currentStringList = currentAxes.axesStringList;
|
||||
|
||||
if (currentStringList.Length > 0) {
|
||||
axesStringIndex = currentAxes.axesStringIndex;
|
||||
|
||||
axesStringIndex = EditorGUILayout.Popup ("Axes ", axesStringIndex, currentStringList);
|
||||
|
||||
currentAxes.axesStringIndex = axesStringIndex;
|
||||
|
||||
currentListIndex = axesStringIndex;
|
||||
|
||||
if (currentListIndex >= 0 && axesIndex < manager.multiAxesList [multiAxesIndex].axes.Count && currentListIndex < currentStringList.Length) {
|
||||
currentAxes.Name = currentStringList [currentListIndex];
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.PropertyField (list.FindPropertyRelative ("actionEnabled"));
|
||||
EditorGUILayout.PropertyField (list.FindPropertyRelative ("buttonPressType"));
|
||||
EditorGUILayout.PropertyField (list.FindPropertyRelative ("canBeUsedOnPausedGame"));
|
||||
EditorGUILayout.PropertyField (list.FindPropertyRelative ("showInControlsMenu"));
|
||||
|
||||
GUILayout.BeginHorizontal ("box");
|
||||
EditorGUILayout.LabelField ("Key Used in " + list.FindPropertyRelative ("actionName").stringValue + " ---> " +
|
||||
list.FindPropertyRelative ("keyButton").stringValue, style);
|
||||
GUILayout.EndVertical ();
|
||||
|
||||
EditorGUILayout.PropertyField (list.FindPropertyRelative ("buttonEvent"));
|
||||
|
||||
EditorGUILayout.Space ();
|
||||
|
||||
if (GUILayout.Button ("Set Axes Action Name")) {
|
||||
if (!Application.isPlaying) {
|
||||
manager.setAxesActionName (multiAxesIndex, axesIndex);
|
||||
}
|
||||
}
|
||||
GUILayout.EndVertical ();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user