add ckg
plantilla base para movimiento básico
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@@ -0,0 +1,285 @@
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using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor (typeof(mapZoneUnlocker))]
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public class mapZoneUnlockerEditor : Editor
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{
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SerializedProperty buildingList;
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SerializedProperty mainMapCreatorManagerName;
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mapZoneUnlocker manager;
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GUIStyle style = new GUIStyle ();
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GUIStyle buttonStyle = new GUIStyle ();
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void OnEnable ()
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{
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buildingList = serializedObject.FindProperty ("buildingList");
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mainMapCreatorManagerName = serializedObject.FindProperty ("mainMapCreatorManagerName");
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manager = (mapZoneUnlocker)target;
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style.alignment = TextAnchor.MiddleLeft;
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}
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public override void OnInspectorGUI ()
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{
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GUILayout.BeginVertical (GUILayout.Height (30));
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EditorGUILayout.Space ();
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buttonStyle = new GUIStyle (GUI.skin.button);
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buttonStyle.fontStyle = FontStyle.Bold;
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buttonStyle.fontSize = 12;
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GUILayout.BeginVertical ("Building List", "window");
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showBuildingList (buildingList);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Other Settings", "window");
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EditorGUILayout.PropertyField (mainMapCreatorManagerName);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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if (GUI.changed) {
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serializedObject.ApplyModifiedProperties ();
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}
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EditorGUILayout.Space ();
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}
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void showBuildingList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number of Buildings: " + list.arraySize);
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Search Building List")) {
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manager.searchBuildingList ();
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}
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Clear Building List")) {
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manager.clearAllBuildingList ();
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}
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
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showBuildingListInfo (list.GetArrayElementAtIndex (i), i);
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showBuildingListInfo (SerializedProperty list, int buildingIndex)
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{
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GUILayout.BeginVertical ("box");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Building Floor List", "window");
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showFloorList (list.FindPropertyRelative ("buildingFloorsList"), buildingIndex);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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void showFloorListInfo (SerializedProperty list, int buildingIndex, int floorIndex)
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{
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GUILayout.BeginVertical ("box");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("floorEnabled"));
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if (list.FindPropertyRelative ("floorEnabled").boolValue) {
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Map Parts List", "window");
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showMapPartsList (list.FindPropertyRelative ("mapPartsList"), buildingIndex, floorIndex);
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GUILayout.EndVertical ();
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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void showFloorList (SerializedProperty list, int buildingIndex)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number of Floors: " + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
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showFloorListInfo (list.GetArrayElementAtIndex (i), buildingIndex, i);
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showMapPartsList (SerializedProperty list, int buildingIndex, int floorIndex)
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{
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number of Parts: " + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Disable All Floor Parts")) {
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manager.enableOrDisableAllFloorParts (false, buildingIndex, floorIndex);
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}
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if (GUILayout.Button ("Enable All Floor Parts")) {
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manager.enableOrDisableAllFloorParts (true, buildingIndex, floorIndex);
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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manager.initialIndex = EditorGUILayout.FloatField (Mathf.Round (manager.initialIndex), GUILayout.MaxWidth (50));
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EditorGUILayout.MinMaxSlider (ref manager.initialIndex, ref manager.finalIndex, 0, list.arraySize);
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manager.finalIndex = EditorGUILayout.FloatField (Mathf.Round (manager.finalIndex), GUILayout.MaxWidth (50));
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Enable Range")) {
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manager.enableOrDisableMapPartsRange (true, buildingIndex, floorIndex);
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}
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if (GUILayout.Button ("Disable Range")) {
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manager.enableOrDisableMapPartsRange (false, buildingIndex, floorIndex);
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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GUILayout.BeginHorizontal ("box");
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if (i < list.arraySize && i >= 0) {
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string name = (i + 1).ToString ("000") + " ";
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name += "(" + list.GetArrayElementAtIndex (i).FindPropertyRelative ("mapPartName").stringValue + ")";
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bool mapPartEnabled = list.GetArrayElementAtIndex (i).FindPropertyRelative ("mapPartEnabled").boolValue;
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list.GetArrayElementAtIndex (i).FindPropertyRelative ("mapPartEnabled").boolValue = EditorGUILayout.Toggle (name, mapPartEnabled);
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}
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GUILayout.EndHorizontal ();
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}
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}
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}
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}
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#endif
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