add ckg
plantilla base para movimiento básico
This commit is contained in:
@@ -0,0 +1,269 @@
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using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor (typeof (playerOptionsEditorSystem))]
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public class playerOptionsEditorSystemEditor : Editor
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{
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SerializedProperty playerOptionsEditorEnabled;
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SerializedProperty initializeOptionsOnlyWhenLoadingGame;
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SerializedProperty saveCurrentPlayerOptionsToSaveFile;
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SerializedProperty valuesInitialized;
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SerializedProperty optionInfoList;
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bool optionEnabled;
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string isEnabled;
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GUIStyle buttonStyle = new GUIStyle ();
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void OnEnable ()
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{
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playerOptionsEditorEnabled = serializedObject.FindProperty ("playerOptionsEditorEnabled");
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initializeOptionsOnlyWhenLoadingGame = serializedObject.FindProperty ("initializeOptionsOnlyWhenLoadingGame");
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saveCurrentPlayerOptionsToSaveFile = serializedObject.FindProperty ("saveCurrentPlayerOptionsToSaveFile");
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valuesInitialized = serializedObject.FindProperty ("valuesInitialized");
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optionInfoList = serializedObject.FindProperty ("optionInfoList");
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}
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public override void OnInspectorGUI ()
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{
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GUILayout.BeginVertical (GUILayout.Height (30));
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EditorGUILayout.Space ();
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buttonStyle = new GUIStyle (GUI.skin.button);
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buttonStyle.fontStyle = FontStyle.Bold;
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buttonStyle.fontSize = 12;
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (playerOptionsEditorEnabled);
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EditorGUILayout.PropertyField (initializeOptionsOnlyWhenLoadingGame);
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EditorGUILayout.PropertyField (saveCurrentPlayerOptionsToSaveFile);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Debug State", "window");
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EditorGUILayout.PropertyField (valuesInitialized);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Option Info List", "window");
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showOptionInfoList (optionInfoList);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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if (GUI.changed) {
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serializedObject.ApplyModifiedProperties ();
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}
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}
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void showOptionInfoList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number of Options: " + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Option")) {
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list.arraySize++;
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}
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if (GUILayout.Button ("Clear")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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bool expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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optionEnabled = list.GetArrayElementAtIndex (i).FindPropertyRelative ("optionEnabled").boolValue;
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isEnabled = " +";
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if (!optionEnabled) {
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isEnabled = " -";
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}
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent (list.GetArrayElementAtIndex (i).displayName + isEnabled), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
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showOptionInfoListElement (list.GetArrayElementAtIndex (i));
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expanded = true;
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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EditorGUILayout.Space ();
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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}
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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if (expanded) {
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GUILayout.EndVertical ();
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} else {
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showOptionInfoListElement (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("optionEnabled"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("initializeAlwaysValueOnStart"));
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GUILayout.EndVertical ();
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if (list.FindPropertyRelative ("optionEnabled").boolValue) {
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("ScrollBar Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useScrollBar"));
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if (list.FindPropertyRelative ("useScrollBar").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("scrollBar"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentScrollBarValue"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("defaultScrollerbarValue"), new GUIContent ("Default Scroll Bar Value"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useOppositeBoolValue"));
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("optionEvent"), new GUIContent ("Bool Option Event"));
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Slider Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useSlider"));
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if (list.FindPropertyRelative ("useSlider").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("slider"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentSliderValue"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("defaultSliderValue"));
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("showSliderText"));
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if (list.FindPropertyRelative ("showSliderText").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("sliderText"));
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}
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("floatOptionEvent"));
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Toggle Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useToggle"));
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if (list.FindPropertyRelative ("useToggle").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("toggle"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentToggleValue"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("defaultToggleValue"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useOppositeBoolValue"));
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("optionEvent"), new GUIContent ("Bool Option Event"));
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Drop Down Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useDropDown"));
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if (list.FindPropertyRelative ("useDropDown").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("dropDown"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentDropDownValue"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("defaultDropDownValue"));
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("stringOptionEvent"));
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useDropDownIntegerValueEvent"));
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if (list.FindPropertyRelative ("useDropDownIntegerValueEvent").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("dropDownIntegerValueEvent"));
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}
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}
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GUILayout.EndVertical ();
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}
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GUILayout.EndVertical ();
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}
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}
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#endif
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