plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent 195b696771
commit 779f2c8b20
14443 changed files with 23840465 additions and 452 deletions

View File

@@ -0,0 +1,82 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class remoteAnimatorEventTriggerSystem : MonoBehaviour
{
[Header ("Main Settings")]
[Space]
public bool remoteEventsEnabled = true;
[Space]
[Header ("Debug")]
[Space]
public bool showDebugPrint;
[Space]
[Header ("Event Settings")]
[Space]
public List<remoteEventSystem.eventInfo> eventInfoList = new List<remoteEventSystem.eventInfo> ();
remoteEventSystem.eventInfo currentEventInfo;
public void callRemoteEvent (string eventName)
{
if (!remoteEventsEnabled) {
return;
}
int eventInfoListCount = eventInfoList.Count;
for (int i = 0; i < eventInfoListCount; i++) {
currentEventInfo = eventInfoList [i];
if (currentEventInfo.eventEnabled) {
if (currentEventInfo.Name.Equals (eventName)) {
if (currentEventInfo.useRegularEvent) {
currentEventInfo.eventToActive.Invoke ();
}
if (currentEventInfo.disableEventAfterActivation) {
currentEventInfo.eventEnabled = false;
}
if (showDebugPrint) {
print (eventName);
}
return;
}
}
}
}
public void setEnabledEventState (string eventName)
{
setEnabledOrDisabledEventState (true, eventName);
}
public void setDisabledEventState (string eventName)
{
setEnabledOrDisabledEventState (false, eventName);
}
public void setEnabledOrDisabledEventState (bool state, string eventName)
{
int eventInfoListCount = eventInfoList.Count;
for (int i = 0; i < eventInfoListCount; i++) {
currentEventInfo = eventInfoList [i];
if (currentEventInfo.Name.Equals (eventName)) {
currentEventInfo.eventEnabled = state;
return;
}
}
}
}