plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent 195b696771
commit 779f2c8b20
14443 changed files with 23840465 additions and 452 deletions

View File

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
public class UIMouseHoverEvent : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
[Header ("Main Settings")]
[Space]
public bool eventOnTriggerEnterEnabled = true;
public bool eventOnTriggerExitEnabled = true;
[Space]
[Header ("Event Settings")]
[Space]
public UnityEvent eventOnTriggerEnter;
[Space]
public UnityEvent eventOnTriggerExit;
//Detect if the Cursor starts to pass over the GameObject
public void OnPointerEnter (PointerEventData pointerEventData)
{
if (eventOnTriggerEnterEnabled) {
eventOnTriggerEnter.Invoke ();
}
}
//Detect when Cursor leaves the GameObject
public void OnPointerExit (PointerEventData pointerEventData)
{
if (eventOnTriggerExitEnabled) {
eventOnTriggerExit.Invoke ();
}
}
}