add ckg
plantilla base para movimiento básico
This commit is contained in:
@@ -0,0 +1,53 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu (fileName = "Element On Scene Data", menuName = "GKC/Create Element On Scene Data", order = 51)]
|
||||
public class elementsOnSceneData : ScriptableObject
|
||||
{
|
||||
public List<elementsOnSceneInfo> elementsOnSceneInfoList = new List<elementsOnSceneInfo> ();
|
||||
|
||||
|
||||
public GameObject getElementScenePrefabById (int prefabID)
|
||||
{
|
||||
if (prefabID <= -1) {
|
||||
return null;
|
||||
}
|
||||
|
||||
int elementsOnSceneInfoListCount = elementsOnSceneInfoList.Count;
|
||||
|
||||
for (int i = 0; i < elementsOnSceneInfoListCount; i++) {
|
||||
|
||||
int elementOnSceneInfoListCount = elementsOnSceneInfoList [i].elementOnSceneInfoList.Count;
|
||||
|
||||
for (int j = 0; j < elementOnSceneInfoListCount; j++) {
|
||||
if (elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefabID == prefabID) {
|
||||
return elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefab;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public int getElementScenePrefabIDByName (string prefabName)
|
||||
{
|
||||
int elementsOnSceneInfoListCount = elementsOnSceneInfoList.Count;
|
||||
|
||||
for (int i = 0; i < elementsOnSceneInfoListCount; i++) {
|
||||
int elementOnSceneInfoListCount = elementsOnSceneInfoList [i].elementOnSceneInfoList.Count;
|
||||
|
||||
for (int j = 0; j < elementOnSceneInfoListCount; j++) {
|
||||
if (elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefab != null) {
|
||||
string currentName = elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefab.name;
|
||||
|
||||
if (currentName.Equals (prefabName) || prefabName.Contains (currentName)) {
|
||||
return elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefabID;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user