add ckg
plantilla base para movimiento básico
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu (fileName = "Object Transform Data", menuName = "GKC/Create Object Transform Data", order = 51)]
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public class objectTransformData : ScriptableObject
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{
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public List<objectTransformInfo> objectTransformInfoList = new List<objectTransformInfo> ();
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}
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@@ -0,0 +1,19 @@
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fileFormatVersion: 2
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guid: 27819fcd07cb63f45b19f46d1abbe163
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timeCreated: 1571533154
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licenseType: Store
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Scriptable Objects/objectTransformData.cs
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uploadId: 814740
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@@ -0,0 +1,17 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class objectTransformInfo
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{
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public Vector3 objectPosition;
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public Quaternion objectRotation;
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}
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[System.Serializable]
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public class objectsTransformInfo
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{
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public string Name;
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public List<objectTransformInfo> objectTransformInfoList = new List<objectTransformInfo> ();
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}
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@@ -0,0 +1,19 @@
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fileFormatVersion: 2
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guid: cd4e4fb2d3b0f19418c50f45c8515f84
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timeCreated: 1571532990
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licenseType: Store
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 40995
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packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
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packageVersion: 3.77g
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assetPath: Assets/Game Kit Controller/Scripts/Weapons/Scriptable Objects/objectTransformInfo.cs
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uploadId: 814740
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