add ckg
plantilla base para movimiento básico
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class objectTransformInfo
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{
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public Vector3 objectPosition;
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public Quaternion objectRotation;
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}
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[System.Serializable]
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public class objectsTransformInfo
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{
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public string Name;
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public List<objectTransformInfo> objectTransformInfoList = new List<objectTransformInfo> ();
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}
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