Add UI audio packs, fonts and update menus
Import two UI audio packs (Casual Game Sounds U6 and Free UI Click Sound Effects Pack) including dozens of .wav files, metadata, license/artwork and documentation. Add TextMesh Pro resources and new fonts (KOMIKAX and LiberationSans) and associated materials. Update MainMenu UI (MainMenu.uxml), its controller (MainMenuController.cs), panel settings asset and refresh MainMenu and SampleScene unity scenes to use the new assets.
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Assets/TextMesh Pro/Resources/Fonts & Materials.meta
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Assets/TextMesh Pro/Resources/Fonts & Materials.meta
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Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
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)]}〕〉》」』】〙〗〟’”⦆»ヽヾーァィゥェォッャュョヮヵヶぁぃぅぇぉっゃゅょゎゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇺㇻㇼㇽㇾㇿ々〻‐゠–〜?!‼⁇⁈⁉・、%,.:;。!?]):;=}¢°"†‡℃〆%,.
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([{〔〈《「『【〘〖〝‘“⦅«$—…‥〳〴〵\[({£¥"々〇$¥₩ #
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9
Assets/TextMesh Pro/Resources/Sprite Assets.meta
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Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset
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Assets/TextMesh Pro/Resources/Style Sheets.meta
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Assets/TextMesh Pro/Resources/Style Sheets.meta
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Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset
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Assets/TextMesh Pro/Resources/TMP Settings.asset
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Assets/TextMesh Pro/Resources/TMP Settings.asset.meta
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