Add Main Menu UI, alien models & editor configs
Add VS Code workspace/launch/settings for Unity development and a new MainMenu scene/UI (uxml, uss, tss) with MainMenuController and related assets. Import two alien character FBX models (with generated .meta settings) and add folder metadata. Update Git LFS pointers for a Game Kit scene and add modifications to Game Kit Controller assets (World Canvas material and Save Camera render texture) and ProjectSettings/QualitySettings. These changes bring initial UI/menu assets and character models into the project and add editor tooling/config for easier development.
This commit is contained in:
3
Assets/Game/Aliens/SM_Alien_Fuerte.fbx
Normal file
3
Assets/Game/Aliens/SM_Alien_Fuerte.fbx
Normal file
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:b1b46a23fa9222fffb5da956ae526c8a30fca77c2b9f6e23f25ac83a8852d08b
|
||||
size 1653596
|
||||
Reference in New Issue
Block a user