Add Main Menu UI, alien models & editor configs
Add VS Code workspace/launch/settings for Unity development and a new MainMenu scene/UI (uxml, uss, tss) with MainMenuController and related assets. Import two alien character FBX models (with generated .meta settings) and add folder metadata. Update Git LFS pointers for a Game Kit scene and add modifications to Game Kit Controller assets (World Canvas material and Save Camera render texture) and ProjectSettings/QualitySettings. These changes bring initial UI/menu assets and character models into the project and add editor tooling/config for easier development.
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FueraDeEscala-DinaLabs.slnx
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FueraDeEscala-DinaLabs.slnx
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<Solution>
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<Project Path="Assembly-CSharp-Editor.csproj" />
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<Project Path="Assembly-CSharp.csproj" />
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</Solution>
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