add ckg
plantilla base para movimiento básico
This commit is contained in:
@@ -0,0 +1,58 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
[System.Serializable]
|
||||
public class externalShakeInfo
|
||||
{
|
||||
|
||||
public Vector3 shakePosition;
|
||||
public Vector3 shakePositionSpeed;
|
||||
public float shakePositionSmooth;
|
||||
public Vector3 shakeRotation;
|
||||
public Vector3 shakeRotationSpeed;
|
||||
public float shakeRotationSmooth;
|
||||
public float shakeDuration;
|
||||
|
||||
public bool decreaseShakeInTime;
|
||||
public float decreaseShakeSpeed;
|
||||
|
||||
public bool useDelayBeforeStartDecrease;
|
||||
public float delayBeforeStartDecrease;
|
||||
|
||||
public bool repeatShake;
|
||||
public int numberOfRepeats;
|
||||
public float delayBetweenRepeats;
|
||||
|
||||
public float externalShakeDelay;
|
||||
|
||||
public bool useUnscaledTime;
|
||||
|
||||
public externalShakeInfo (externalShakeInfo newShake)
|
||||
{
|
||||
shakePosition = newShake.shakePosition;
|
||||
shakePositionSpeed = newShake.shakePositionSpeed;
|
||||
shakePositionSmooth = newShake.shakePositionSmooth;
|
||||
shakeRotation = newShake.shakeRotation;
|
||||
shakeRotationSpeed = newShake.shakeRotationSpeed;
|
||||
shakeRotationSmooth = newShake.shakeRotationSmooth;
|
||||
shakeDuration = newShake.shakeDuration;
|
||||
decreaseShakeInTime = newShake.decreaseShakeInTime;
|
||||
decreaseShakeSpeed = newShake.decreaseShakeSpeed;
|
||||
|
||||
useDelayBeforeStartDecrease = newShake.useDelayBeforeStartDecrease;
|
||||
delayBeforeStartDecrease = newShake.delayBeforeStartDecrease;
|
||||
|
||||
repeatShake = newShake.repeatShake;
|
||||
numberOfRepeats = newShake.numberOfRepeats;
|
||||
delayBetweenRepeats = newShake.delayBetweenRepeats;
|
||||
|
||||
externalShakeDelay = newShake.externalShakeDelay;
|
||||
|
||||
useUnscaledTime = newShake.useUnscaledTime;
|
||||
}
|
||||
|
||||
public externalShakeInfo ()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user