add ckg
plantilla base para movimiento básico
This commit is contained in:
@@ -0,0 +1,56 @@
|
||||
using UnityEditor;
|
||||
using UnityEditorInternal;
|
||||
using UnityEngine;
|
||||
|
||||
[CustomEditor (typeof(CustomizableToolbarSettings))]
|
||||
public class CustomizableToolbarSettingsInspector : Editor
|
||||
{
|
||||
private SerializedProperty m_property;
|
||||
private ReorderableList m_reorderableList;
|
||||
|
||||
SerializedProperty numberOfColumns;
|
||||
|
||||
SerializedProperty windowsHeight;
|
||||
|
||||
void OnEnable ()
|
||||
{
|
||||
m_property = serializedObject.FindProperty ("m_list");
|
||||
m_reorderableList = new ReorderableList (serializedObject, m_property) {
|
||||
elementHeight = 120,
|
||||
drawElementCallback = OnDrawElement
|
||||
};
|
||||
|
||||
numberOfColumns = serializedObject.FindProperty ("numberOfColumns");
|
||||
|
||||
windowsHeight = serializedObject.FindProperty ("windowsHeight");
|
||||
}
|
||||
|
||||
private void OnDrawElement (Rect rect, int index, bool isActive, bool isFocused)
|
||||
{
|
||||
var element = m_property.GetArrayElementAtIndex (index);
|
||||
rect.height -= 4;
|
||||
rect.y += 2;
|
||||
EditorGUI.PropertyField (rect, element);
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI ()
|
||||
{
|
||||
serializedObject.Update ();
|
||||
|
||||
EditorGUILayout.PropertyField (numberOfColumns);
|
||||
|
||||
EditorGUILayout.PropertyField (windowsHeight);
|
||||
|
||||
EditorGUILayout.Space ();
|
||||
|
||||
if (GUILayout.Button (new GUIContent ("Update Values"))) {
|
||||
CustomizableToolbar.updateToolBarValues ();
|
||||
}
|
||||
|
||||
EditorGUILayout.Space ();
|
||||
EditorGUILayout.Space ();
|
||||
|
||||
m_reorderableList.DoLayoutList ();
|
||||
serializedObject.ApplyModifiedProperties ();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user