plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent ed7b223c04
commit fd87a6ffd5
14441 changed files with 13711084 additions and 20 deletions

View File

@@ -0,0 +1,358 @@
using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(consoleMode))]
public class consoleModeEditor : Editor
{
SerializedProperty consoleModeEnabled;
SerializedProperty incorrectCommandMessage;
SerializedProperty lineSpacingAmount;
SerializedProperty consoleOpened;
SerializedProperty maxRadiusToInstantiate;
SerializedProperty deletingTextRate;
SerializedProperty startDeletingTimeAmount;
SerializedProperty consoleWindow;
SerializedProperty commandTextParent;
SerializedProperty commandTextParentRectTransform;
SerializedProperty currentConsoleCommandText;
SerializedProperty input;
SerializedProperty playerInput;
SerializedProperty pauseManager;
SerializedProperty playerControllerManager;
SerializedProperty mainGameManager;
SerializedProperty spawnPosition;
SerializedProperty commandListScrollRect;
SerializedProperty allowedKeysList;
SerializedProperty commandInfoList;
SerializedProperty showDebugPrint;
SerializedProperty tabKeyName;
SerializedProperty deleteKeyName;
SerializedProperty spaceKeyName;
SerializedProperty backSpaceKeyName;
SerializedProperty returnKeyName;
SerializedProperty enterKeyName;
SerializedProperty leftShiftKeyName;
SerializedProperty downArrowKeyName;
SerializedProperty upArrowKeyName;
SerializedProperty alphaKeyName;
SerializedProperty capslockKeyName;
consoleMode manager;
bool expanded;
GUIStyle buttonStyle = new GUIStyle ();
void OnEnable ()
{
consoleModeEnabled = serializedObject.FindProperty ("consoleModeEnabled");
incorrectCommandMessage = serializedObject.FindProperty ("incorrectCommandMessage");
lineSpacingAmount = serializedObject.FindProperty ("lineSpacingAmount");
consoleOpened = serializedObject.FindProperty ("consoleOpened");
maxRadiusToInstantiate = serializedObject.FindProperty ("maxRadiusToInstantiate");
deletingTextRate = serializedObject.FindProperty ("deletingTextRate");
startDeletingTimeAmount = serializedObject.FindProperty ("startDeletingTimeAmount");
consoleWindow = serializedObject.FindProperty ("consoleWindow");
commandTextParent = serializedObject.FindProperty ("commandTextParent");
commandTextParentRectTransform = serializedObject.FindProperty ("commandTextParentRectTransform");
currentConsoleCommandText = serializedObject.FindProperty ("currentConsoleCommandText");
input = serializedObject.FindProperty ("input");
playerInput = serializedObject.FindProperty ("playerInput");
pauseManager = serializedObject.FindProperty ("pauseManager");
playerControllerManager = serializedObject.FindProperty ("playerControllerManager");
mainGameManager = serializedObject.FindProperty ("mainGameManager");
spawnPosition = serializedObject.FindProperty ("spawnPosition");
commandListScrollRect = serializedObject.FindProperty ("commandListScrollRect");
allowedKeysList = serializedObject.FindProperty ("allowedKeysList");
commandInfoList = serializedObject.FindProperty ("commandInfoList");
showDebugPrint = serializedObject.FindProperty ("showDebugPrint");
tabKeyName = serializedObject.FindProperty ("tabKeyName");
deleteKeyName = serializedObject.FindProperty ("deleteKeyName");
spaceKeyName = serializedObject.FindProperty ("spaceKeyName");
backSpaceKeyName = serializedObject.FindProperty ("backSpaceKeyName");
returnKeyName = serializedObject.FindProperty ("returnKeyName");
enterKeyName = serializedObject.FindProperty ("enterKeyName");
leftShiftKeyName = serializedObject.FindProperty ("leftShiftKeyName");
downArrowKeyName = serializedObject.FindProperty ("downArrowKeyName");
upArrowKeyName = serializedObject.FindProperty ("upArrowKeyName");
alphaKeyName = serializedObject.FindProperty ("alphaKeyName");
capslockKeyName = serializedObject.FindProperty ("capslockKeyName");
manager = (consoleMode)target;
}
public override void OnInspectorGUI ()
{
GUILayout.BeginVertical (GUILayout.Height (30));
EditorGUILayout.Space ();
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (consoleModeEnabled);
EditorGUILayout.PropertyField (incorrectCommandMessage);
EditorGUILayout.PropertyField (lineSpacingAmount);
EditorGUILayout.PropertyField (consoleOpened);
EditorGUILayout.PropertyField (maxRadiusToInstantiate);
EditorGUILayout.PropertyField (deletingTextRate);
EditorGUILayout.PropertyField (startDeletingTimeAmount);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Element Settings", "window");
EditorGUILayout.PropertyField (consoleWindow);
EditorGUILayout.PropertyField (commandTextParent);
EditorGUILayout.PropertyField (commandTextParentRectTransform);
EditorGUILayout.PropertyField (currentConsoleCommandText);
EditorGUILayout.PropertyField (input);
EditorGUILayout.PropertyField (playerInput);
EditorGUILayout.PropertyField (pauseManager);
EditorGUILayout.PropertyField (playerControllerManager);
EditorGUILayout.PropertyField (mainGameManager);
EditorGUILayout.PropertyField (spawnPosition);
EditorGUILayout.PropertyField (commandListScrollRect);
GUILayout.EndVertical ();
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Key Names Settings", "window");
EditorGUILayout.PropertyField (tabKeyName);
EditorGUILayout.PropertyField (deleteKeyName);
EditorGUILayout.PropertyField (spaceKeyName);
EditorGUILayout.PropertyField (backSpaceKeyName);
EditorGUILayout.PropertyField (returnKeyName);
EditorGUILayout.PropertyField (enterKeyName);
EditorGUILayout.PropertyField (leftShiftKeyName);
EditorGUILayout.PropertyField (downArrowKeyName);
EditorGUILayout.PropertyField (upArrowKeyName);
EditorGUILayout.PropertyField (alphaKeyName);
EditorGUILayout.PropertyField (capslockKeyName);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Allowed Key List", "window");
showAllowedKeyList (allowedKeysList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Command List", "window");
showCommandInfoList (commandInfoList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Debug", "window");
EditorGUILayout.PropertyField (showDebugPrint);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
if (GUI.changed) {
serializedObject.ApplyModifiedProperties ();
}
EditorGUILayout.Space ();
}
void showPrefabTypeListElement (SerializedProperty list)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("description"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("commandExecutedText"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("incorrectParametersText"));
EditorGUILayout.Space ();
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventSendValues"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("containsAmount"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("containsBool"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("containsName"));
EditorGUILayout.Space ();
EditorGUILayout.Space ();
if (!list.FindPropertyRelative ("eventSendValues").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToCall"));
} else {
if (list.FindPropertyRelative ("containsAmount").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToCallAmount"));
}
if (list.FindPropertyRelative ("containsBool").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToCallBool"));
}
if (list.FindPropertyRelative ("containsName").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToCallName"));
}
}
GUILayout.EndVertical ();
}
void showCommandInfoList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space ();
GUILayout.Label ("Number of Commands: " + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Command")) {
manager.addCommand ();
}
if (GUILayout.Button ("Clear")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
expanded = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showPrefabTypeListElement (list.GetArrayElementAtIndex (i));
expanded = true;
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expanded) {
GUILayout.BeginVertical ();
} else {
GUILayout.BeginHorizontal ();
}
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
if (expanded) {
GUILayout.EndVertical ();
} else {
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
void showAllowedKeyList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space ();
GUILayout.Label ("Number of Keys: " + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Key")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
if (i < list.arraySize && i >= 0) {
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
}
GUILayout.EndHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
}
#endif