add ckg
plantilla base para movimiento básico
This commit is contained in:
358
Assets/Game Kit Controller/Scripts/Editor/consoleModeEditor.cs
Normal file
358
Assets/Game Kit Controller/Scripts/Editor/consoleModeEditor.cs
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using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor (typeof(consoleMode))]
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public class consoleModeEditor : Editor
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{
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SerializedProperty consoleModeEnabled;
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SerializedProperty incorrectCommandMessage;
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SerializedProperty lineSpacingAmount;
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SerializedProperty consoleOpened;
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SerializedProperty maxRadiusToInstantiate;
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SerializedProperty deletingTextRate;
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SerializedProperty startDeletingTimeAmount;
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SerializedProperty consoleWindow;
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SerializedProperty commandTextParent;
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SerializedProperty commandTextParentRectTransform;
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SerializedProperty currentConsoleCommandText;
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SerializedProperty input;
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SerializedProperty playerInput;
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SerializedProperty pauseManager;
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SerializedProperty playerControllerManager;
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SerializedProperty mainGameManager;
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SerializedProperty spawnPosition;
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SerializedProperty commandListScrollRect;
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SerializedProperty allowedKeysList;
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SerializedProperty commandInfoList;
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SerializedProperty showDebugPrint;
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SerializedProperty tabKeyName;
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SerializedProperty deleteKeyName;
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SerializedProperty spaceKeyName;
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SerializedProperty backSpaceKeyName;
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SerializedProperty returnKeyName;
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SerializedProperty enterKeyName;
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SerializedProperty leftShiftKeyName;
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SerializedProperty downArrowKeyName;
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SerializedProperty upArrowKeyName;
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SerializedProperty alphaKeyName;
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SerializedProperty capslockKeyName;
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consoleMode manager;
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bool expanded;
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GUIStyle buttonStyle = new GUIStyle ();
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void OnEnable ()
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{
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consoleModeEnabled = serializedObject.FindProperty ("consoleModeEnabled");
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incorrectCommandMessage = serializedObject.FindProperty ("incorrectCommandMessage");
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lineSpacingAmount = serializedObject.FindProperty ("lineSpacingAmount");
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consoleOpened = serializedObject.FindProperty ("consoleOpened");
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maxRadiusToInstantiate = serializedObject.FindProperty ("maxRadiusToInstantiate");
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deletingTextRate = serializedObject.FindProperty ("deletingTextRate");
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startDeletingTimeAmount = serializedObject.FindProperty ("startDeletingTimeAmount");
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consoleWindow = serializedObject.FindProperty ("consoleWindow");
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commandTextParent = serializedObject.FindProperty ("commandTextParent");
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commandTextParentRectTransform = serializedObject.FindProperty ("commandTextParentRectTransform");
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currentConsoleCommandText = serializedObject.FindProperty ("currentConsoleCommandText");
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input = serializedObject.FindProperty ("input");
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playerInput = serializedObject.FindProperty ("playerInput");
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pauseManager = serializedObject.FindProperty ("pauseManager");
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playerControllerManager = serializedObject.FindProperty ("playerControllerManager");
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mainGameManager = serializedObject.FindProperty ("mainGameManager");
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spawnPosition = serializedObject.FindProperty ("spawnPosition");
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commandListScrollRect = serializedObject.FindProperty ("commandListScrollRect");
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allowedKeysList = serializedObject.FindProperty ("allowedKeysList");
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commandInfoList = serializedObject.FindProperty ("commandInfoList");
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showDebugPrint = serializedObject.FindProperty ("showDebugPrint");
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tabKeyName = serializedObject.FindProperty ("tabKeyName");
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deleteKeyName = serializedObject.FindProperty ("deleteKeyName");
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spaceKeyName = serializedObject.FindProperty ("spaceKeyName");
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backSpaceKeyName = serializedObject.FindProperty ("backSpaceKeyName");
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returnKeyName = serializedObject.FindProperty ("returnKeyName");
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enterKeyName = serializedObject.FindProperty ("enterKeyName");
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leftShiftKeyName = serializedObject.FindProperty ("leftShiftKeyName");
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downArrowKeyName = serializedObject.FindProperty ("downArrowKeyName");
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upArrowKeyName = serializedObject.FindProperty ("upArrowKeyName");
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alphaKeyName = serializedObject.FindProperty ("alphaKeyName");
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capslockKeyName = serializedObject.FindProperty ("capslockKeyName");
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manager = (consoleMode)target;
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}
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public override void OnInspectorGUI ()
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{
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GUILayout.BeginVertical (GUILayout.Height (30));
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EditorGUILayout.Space ();
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buttonStyle = new GUIStyle (GUI.skin.button);
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buttonStyle.fontStyle = FontStyle.Bold;
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buttonStyle.fontSize = 12;
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (consoleModeEnabled);
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EditorGUILayout.PropertyField (incorrectCommandMessage);
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EditorGUILayout.PropertyField (lineSpacingAmount);
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EditorGUILayout.PropertyField (consoleOpened);
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EditorGUILayout.PropertyField (maxRadiusToInstantiate);
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EditorGUILayout.PropertyField (deletingTextRate);
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EditorGUILayout.PropertyField (startDeletingTimeAmount);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Element Settings", "window");
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EditorGUILayout.PropertyField (consoleWindow);
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EditorGUILayout.PropertyField (commandTextParent);
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EditorGUILayout.PropertyField (commandTextParentRectTransform);
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EditorGUILayout.PropertyField (currentConsoleCommandText);
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EditorGUILayout.PropertyField (input);
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EditorGUILayout.PropertyField (playerInput);
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EditorGUILayout.PropertyField (pauseManager);
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EditorGUILayout.PropertyField (playerControllerManager);
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EditorGUILayout.PropertyField (mainGameManager);
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EditorGUILayout.PropertyField (spawnPosition);
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EditorGUILayout.PropertyField (commandListScrollRect);
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GUILayout.EndVertical ();
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Key Names Settings", "window");
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EditorGUILayout.PropertyField (tabKeyName);
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EditorGUILayout.PropertyField (deleteKeyName);
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EditorGUILayout.PropertyField (spaceKeyName);
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EditorGUILayout.PropertyField (backSpaceKeyName);
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EditorGUILayout.PropertyField (returnKeyName);
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EditorGUILayout.PropertyField (enterKeyName);
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EditorGUILayout.PropertyField (leftShiftKeyName);
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EditorGUILayout.PropertyField (downArrowKeyName);
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EditorGUILayout.PropertyField (upArrowKeyName);
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EditorGUILayout.PropertyField (alphaKeyName);
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EditorGUILayout.PropertyField (capslockKeyName);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Allowed Key List", "window");
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showAllowedKeyList (allowedKeysList);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Command List", "window");
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showCommandInfoList (commandInfoList);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Debug", "window");
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EditorGUILayout.PropertyField (showDebugPrint);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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if (GUI.changed) {
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serializedObject.ApplyModifiedProperties ();
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}
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EditorGUILayout.Space ();
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}
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void showPrefabTypeListElement (SerializedProperty list)
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{
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GUILayout.BeginVertical ("box");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("description"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("commandExecutedText"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("incorrectParametersText"));
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EditorGUILayout.Space ();
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventSendValues"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("containsAmount"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("containsBool"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("containsName"));
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EditorGUILayout.Space ();
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EditorGUILayout.Space ();
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if (!list.FindPropertyRelative ("eventSendValues").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToCall"));
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} else {
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if (list.FindPropertyRelative ("containsAmount").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToCallAmount"));
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}
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if (list.FindPropertyRelative ("containsBool").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToCallBool"));
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}
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if (list.FindPropertyRelative ("containsName").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventToCallName"));
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}
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}
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GUILayout.EndVertical ();
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}
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void showCommandInfoList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number of Commands: " + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Command")) {
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manager.addCommand ();
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}
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if (GUILayout.Button ("Clear")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
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showPrefabTypeListElement (list.GetArrayElementAtIndex (i));
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expanded = true;
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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}
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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if (expanded) {
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GUILayout.EndVertical ();
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} else {
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showAllowedKeyList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number of Keys: " + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Key")) {
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list.arraySize++;
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}
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if (GUILayout.Button ("Clear")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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}
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GUILayout.EndHorizontal ();
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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}
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#endif
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Block a user