add ckg
plantilla base para movimiento básico
This commit is contained in:
@@ -0,0 +1,337 @@
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using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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[CanEditMultipleObjects]
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[CustomEditor (typeof (elevatorSystem))]
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public class elevatorSystemEditor : Editor
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{
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SerializedProperty elevatorSystemEnabled;
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SerializedProperty currentFloor;
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SerializedProperty elevatorSpeed;
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SerializedProperty floorHeight;
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SerializedProperty hasInsideElevatorDoor;
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SerializedProperty insideElevatorDoor;
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SerializedProperty elevatorSwitchPrefab;
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SerializedProperty elevatorDoorPrefab;
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SerializedProperty addSwitchInNewFloors;
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SerializedProperty addDoorInNewFloors;
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SerializedProperty doorsClosed;
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SerializedProperty changeIconFloorWhenMoving;
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SerializedProperty moving;
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SerializedProperty useEventsOnMoveStartAndEnd;
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SerializedProperty eventOnMoveStart;
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SerializedProperty eventOnMoveEnd;
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SerializedProperty showGizmo;
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SerializedProperty gizmoLabelColor;
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SerializedProperty floors;
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SerializedProperty tagToCheckToMove;
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SerializedProperty canUseElevatorButtonsWithoutPlayerInside;
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elevatorSystem elevator;
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GUIStyle style = new GUIStyle ();
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bool expanded;
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GUIStyle buttonStyle = new GUIStyle ();
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void OnEnable ()
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{
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elevatorSystemEnabled = serializedObject.FindProperty ("elevatorSystemEnabled");
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currentFloor = serializedObject.FindProperty ("currentFloor");
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elevatorSpeed = serializedObject.FindProperty ("elevatorSpeed");
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floorHeight = serializedObject.FindProperty ("floorHeight");
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hasInsideElevatorDoor = serializedObject.FindProperty ("hasInsideElevatorDoor");
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insideElevatorDoor = serializedObject.FindProperty ("insideElevatorDoor");
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elevatorSwitchPrefab = serializedObject.FindProperty ("elevatorSwitchPrefab");
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elevatorDoorPrefab = serializedObject.FindProperty ("elevatorDoorPrefab");
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addSwitchInNewFloors = serializedObject.FindProperty ("addSwitchInNewFloors");
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addDoorInNewFloors = serializedObject.FindProperty ("addDoorInNewFloors");
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doorsClosed = serializedObject.FindProperty ("doorsClosed");
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changeIconFloorWhenMoving = serializedObject.FindProperty ("changeIconFloorWhenMoving");
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moving = serializedObject.FindProperty ("moving");
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useEventsOnMoveStartAndEnd = serializedObject.FindProperty ("useEventsOnMoveStartAndEnd");
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eventOnMoveStart = serializedObject.FindProperty ("eventOnMoveStart");
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eventOnMoveEnd = serializedObject.FindProperty ("eventOnMoveEnd");
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showGizmo = serializedObject.FindProperty ("showGizmo");
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gizmoLabelColor = serializedObject.FindProperty ("gizmoLabelColor");
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floors = serializedObject.FindProperty ("floors");
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tagToCheckToMove = serializedObject.FindProperty ("tagToCheckToMove");
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canUseElevatorButtonsWithoutPlayerInside = serializedObject.FindProperty ("canUseElevatorButtonsWithoutPlayerInside");
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elevator = (elevatorSystem)target;
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}
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void OnSceneGUI ()
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{
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if (!Application.isPlaying) {
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if (elevator.showGizmo) {
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style.normal.textColor = elevator.gizmoLabelColor;
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for (int i = 0; i < elevator.floors.Count; i++) {
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if (elevator.floors [i].floorPosition != null) {
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Handles.Label (elevator.floors [i].floorPosition.position, elevator.floors [i].name + " - " + elevator.floors [i].floorNumber, style);
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}
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}
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}
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}
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}
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public override void OnInspectorGUI ()
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{
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GUILayout.BeginVertical (GUILayout.Height (30));
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EditorGUILayout.Space ();
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buttonStyle = new GUIStyle (GUI.skin.button);
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buttonStyle.fontStyle = FontStyle.Bold;
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buttonStyle.fontSize = 12;
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (elevatorSystemEnabled);
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EditorGUILayout.PropertyField (canUseElevatorButtonsWithoutPlayerInside);
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (currentFloor);
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EditorGUILayout.PropertyField (elevatorSpeed);
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EditorGUILayout.PropertyField (floorHeight);
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EditorGUILayout.PropertyField (hasInsideElevatorDoor);
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if (hasInsideElevatorDoor.boolValue) {
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EditorGUILayout.PropertyField (insideElevatorDoor);
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}
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EditorGUILayout.PropertyField (elevatorSwitchPrefab);
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EditorGUILayout.PropertyField (elevatorDoorPrefab);
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EditorGUILayout.PropertyField (addSwitchInNewFloors);
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EditorGUILayout.PropertyField (addDoorInNewFloors);
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EditorGUILayout.PropertyField (doorsClosed);
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EditorGUILayout.PropertyField (changeIconFloorWhenMoving);
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EditorGUILayout.Space ();
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showSimpleList (tagToCheckToMove);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Elevator State", "window");
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GUILayout.Label ("Moving\t " + moving.boolValue);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Events Settings", "window");
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EditorGUILayout.PropertyField (useEventsOnMoveStartAndEnd);
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if (useEventsOnMoveStartAndEnd.boolValue) {
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (eventOnMoveStart);
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EditorGUILayout.PropertyField (eventOnMoveEnd);
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Gizmo Settings", "window");
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EditorGUILayout.PropertyField (showGizmo);
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if (showGizmo.boolValue) {
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EditorGUILayout.PropertyField (gizmoLabelColor);
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Floors List", "window");
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showUpperList (floors);
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GUILayout.EndVertical ();
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if (GUI.changed) {
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serializedObject.ApplyModifiedProperties ();
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}
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EditorGUILayout.Space ();
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}
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void showListElementInfo (SerializedProperty list)
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{
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GUILayout.BeginVertical ("box");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("name"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("floorNumber"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("floorPosition"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("hasFloorButton"));
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if (list.FindPropertyRelative ("hasFloorButton").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("floorButton"));
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}
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("hasOutSideElevatorDoor"));
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if (list.FindPropertyRelative ("hasOutSideElevatorDoor").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("outsideElevatorDoor"));
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}
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Events Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useEventsOnMoveStartAndEnd"));
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if (list.FindPropertyRelative ("useEventsOnMoveStartAndEnd").boolValue) {
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventOnMoveStart"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventOnMoveEnd"));
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}
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GUILayout.EndVertical ();
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GUILayout.EndVertical ();
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}
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void showUpperList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number Of Floors: \t" + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Floor")) {
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elevator.addNewFloor ();
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}
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if (GUILayout.Button ("Clear List")) {
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elevator.removeAllFloors ();
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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expanded = false;
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
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showListElementInfo (list.GetArrayElementAtIndex (i));
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expanded = true;
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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}
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if (GUILayout.Button ("x")) {
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elevator.removeFloor (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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if (expanded) {
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GUILayout.EndVertical ();
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} else {
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showSimpleList (SerializedProperty list)
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{
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add")) {
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list.arraySize++;
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}
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if (GUILayout.Button ("Clear")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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GUILayout.BeginHorizontal ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent ("", null, ""), false);
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}
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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return;
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}
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GUILayout.EndHorizontal ();
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GUILayout.EndHorizontal ();
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}
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}
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}
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}
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#endif
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