plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent ed7b223c04
commit fd87a6ffd5
14441 changed files with 13711084 additions and 20 deletions

View File

@@ -0,0 +1,65 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class resetScrollRectOnEnable : MonoBehaviour
{
[Header ("Main Settings")]
[Space]
public bool resetEnabled = true;
public bool useVerticalPosition;
public float positionValue;
[Space]
[Header ("Debug")]
[Space]
public bool showDebugPrint;
[Space]
[Header ("Components")]
[Space]
public RectTransform mainRectTransform;
public ScrollRect mainScrollRect;
void OnEnable ()
{
if (resetEnabled) {
if (gameObject.activeInHierarchy) {
resetRectTransform ();
}
}
}
public void resetRectTransform ()
{
StartCoroutine (resetRectTransformCoroutine ());
}
IEnumerator resetRectTransformCoroutine ()
{
if (showDebugPrint) {
print ("reseting rect transform");
}
if (mainRectTransform != null) {
LayoutRebuilder.ForceRebuildLayoutImmediate (mainRectTransform);
}
yield return new WaitForEndOfFrame ();
yield return new WaitForEndOfFrame ();
if (mainScrollRect != null) {
if (useVerticalPosition) {
mainScrollRect.verticalNormalizedPosition = positionValue;
} else {
mainScrollRect.horizontalNormalizedPosition = positionValue;
}
}
}
}