plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent ed7b223c04
commit fd87a6ffd5
14441 changed files with 13711084 additions and 20 deletions

View File

@@ -0,0 +1,58 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using System;
#if UNITY_EDITOR
using UnityEditor;
#endif
public class openInitialPopUpWindow : MonoBehaviour
{
[Header ("Main Settings")]
[Space]
public bool showInitialPopWindowEnabled = true;
public bool checkForPresetsActive;
void Awake ()
{
checkOpenInitialPopUpWindow ();
}
void checkOpenInitialPopUpWindow ()
{
#if UNITY_EDITOR
if (showInitialPopWindowEnabled) {
string relativePath = "Assets/Game Kit Controller/Pop Up Window Folder";
if (!Directory.Exists (relativePath)) {
UnityEditor.EditorApplication.isPaused = true;
Directory.CreateDirectory (relativePath);
initialPopUpWindow mainWindow = (initialPopUpWindow)EditorWindow.GetWindow (typeof(initialPopUpWindow));
mainWindow.Init ();
UnityEditor.EditorApplication.isPlaying = false;
mainWindow.checkForPresetsActive = checkForPresetsActive;
}
}
#endif
}
public void setShowInitialPopWindowEnabledState (bool state)
{
showInitialPopWindowEnabled = state;
if (!showInitialPopWindowEnabled) {
checkForPresetsActive = false;
}
}
}