plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent ed7b223c04
commit fd87a6ffd5
14441 changed files with 13711084 additions and 20 deletions

View File

@@ -0,0 +1,39 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class simpleRaycastPlacementDetector : MonoBehaviour
{
[Header ("Main Settings")]
[Space]
public LayerMask raycastLayermask;
public bool placementEnabled = true;
public float raycastDistance = 2;
[Space]
[Header ("Components")]
[Space]
public Transform raycastDirection;
public Transform mainTransform;
RaycastHit hit;
public void activePlacement ()
{
if (!placementEnabled) {
return;
}
if (Physics.Raycast (raycastDirection.position, raycastDirection.forward, out hit, raycastDistance, raycastLayermask)) {
mainTransform.rotation = Quaternion.LookRotation (hit.normal);
mainTransform.position = hit.point + hit.normal * 0.1f;
}
}
}