plantilla base para movimiento básico
This commit is contained in:
Robii Aragon
2026-02-05 05:07:55 -08:00
parent ed7b223c04
commit fd87a6ffd5
14441 changed files with 13711084 additions and 20 deletions

View File

@@ -0,0 +1,31 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class setCharacterAffectedState : MonoBehaviour
{
public bool affectStateEnabled = true;
public string characterStateAffectedName;
public float stateDuration;
public float stateAmount;
public void checkObjectDetected (GameObject objectToDamage)
{
if (!affectStateEnabled || objectToDamage == null) {
return;
}
playerComponentsManager mainPlayerComponentsManager = objectToDamage.GetComponent<playerComponentsManager> ();
if (mainPlayerComponentsManager != null) {
characterPropertiesSystem currentCharacterPropertiesSystem = mainPlayerComponentsManager.getCharacterPropertiesSystem ();
if (currentCharacterPropertiesSystem != null) {
currentCharacterPropertiesSystem.activateStateAffected (characterStateAffectedName, stateDuration, stateAmount);
}
}
}
}