3 Commits

Author SHA1 Message Date
Robii Aragon
0777676dbd Update Game Kit Controller assets
Bulk modifications across the Game Kit Controller package: updated materials and shader, adjusted particle prefabs, and numerous prefab updates for Character Customization, Inventory, Map System, Locked Camera System, Probuilder export objects, Gravity, Health, Mission System and other scene elements. These changes appear to be a large asset rework/reimport or parameter/reference updates to keep prefabs and materials in sync.
2026-03-27 23:57:08 -07:00
Robii Aragon
bb7c0173e6 Add character height scaler and assets
Add a new characterHeightScaler runtime component and characterHeightScalerEditor for Unity to auto-detect and apply a model scale to match the GKC standard height (capture/apply/reset, foot alignment, debug UI). Update DudeAvatar materials to assign main textures, clear legacy shader keywords and enable XR motion vectors. Modify launchObject material to use transparent surface settings, correct render queue/blend/ZWrite and disabled shadow/depth passes for proper particle rendering. Update ParticlesLight prefab to include UniversalAdditionalLightData and URP-related light fields (cookie size, shadow & rendering layers, etc.). Add new Flaco alien folder with prefabs/meshes and new house materials; remove some legacy alien FBX files. Also include Scene and ProjectSettings updates to accommodate the changes.
2026-03-06 05:37:37 -08:00
Robii Aragon
fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00