Commit Graph

3 Commits

Author SHA1 Message Date
Robii Aragon
b28b00d952 Add Cinemachine and update scene LFS blobs
Add com.unity.cinemachine@2.10.6 to Packages/manifest.json to enable Cinemachine camera tools. Two Unity scene files were re-saved (LFS pointers updated with new oids/sizes). packages-lock.json was updated accordingly to reflect the added package.
2026-03-19 23:13:08 -07:00
Robii Aragon
53ab1c0aa1 Add CasaExample FBX, update materials & packages
Add a new House asset (Assets/Game/House/CasaExample.fbx) with corresponding meta and folder metadata. Adjust World Canvas material (removed _SPECULAR_COLOR, disabled SHADOWCASTER pass, enabled XR motion vectors flag) and update Save Camera RenderTexture serialized settings. Update SampleScene LFS entry and bump Unity package versions in Packages/manifest.json (several dependency version updates). Also update ProjectSettings (project asset/hash and ProjectVersion to 6000.3.8f1).
2026-02-15 23:06:50 -08:00
Robii Aragon
195b696771 Add initial Unity project files and settings
Add a full Unity project scaffold: Input System actions (.inputactions + meta), SampleScene and scene meta, URP render pipeline and profile assets, TutorialInfo (scripts/icons), a Readme LFS pointer, ProjectSettings (audio, graphics, input, quality, XR, etc.), and Packages/manifest.json. Sets up default player and UI input mappings, rendering settings, and editor/project configuration for the project.
2026-02-05 04:41:56 -08:00