Commit Graph

5 Commits

Author SHA1 Message Date
Robii Aragon
c2c5aa94a3 Revert "oa"
This reverts commit eb954b7a6e.
2026-03-24 07:10:24 -07:00
Robii Aragon
3ffe40b323 Remove Game Kit Controller assets
Bulk delete of Game Kit Controller content: removes many demo models, animations, textures, materials, prefabs, particle/terrain assets and a large set of inventory capture images. This is a cleanup to remove third-party/demo art and large binary assets from the repository (no code changes).
2026-03-24 06:49:04 -07:00
Robii Aragon
e600aab717 Add Pause Menu UI, terrains, and X Bot model
Add a new Pause Menu UI (UXML, USS, TSS, asset/meta) and related UI folder metadata. Add new terrain assets and TerrainData files, plus lighting settings for the 2.5d demo scene. Import a new character model (X Bot.fbx) with its importer meta and new characters folder. Update SampleScene and LFS pointers, and refresh render pipeline settings (Mobile RP & URP global settings) and project/package settings. Tweak multiple material files: align _Color with BaseColor, add SHADOWCASTER to disabled shader passes for Ellen materials, and assign a missing main texture for Vincent_Hero_High_diffuse.
2026-02-12 02:40:53 -08:00
Robii Aragon
779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00
Robii Aragon
195b696771 Add initial Unity project files and settings
Add a full Unity project scaffold: Input System actions (.inputactions + meta), SampleScene and scene meta, URP render pipeline and profile assets, TutorialInfo (scripts/icons), a Readme LFS pointer, ProjectSettings (audio, graphics, input, quality, XR, etc.), and Packages/manifest.json. Sets up default player and UI input mappings, rendering settings, and editor/project configuration for the project.
2026-02-05 04:41:56 -08:00