Add a large set of .wwebjs_auth/session files (browser/Crashpad/CertificateRevocation data and many Default profile caches/databases) and apply updates to Unity project assets. Changes include modified shaders, materials, animations under Assets/* and updates to ProjectSettings/ProjectSettings.asset and ProjectSettings/QualitySettings.asset. NOTE: this commit contains numerous binary session/profile files that may include sensitive local data — consider removing them and adding .wwebjs_auth/ to .gitignore.
Bulk modifications across the Game Kit Controller package: updated materials and shader, adjusted particle prefabs, and numerous prefab updates for Character Customization, Inventory, Map System, Locked Camera System, Probuilder export objects, Gravity, Health, Mission System and other scene elements. These changes appear to be a large asset rework/reimport or parameter/reference updates to keep prefabs and materials in sync.