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Name: No Root Run Movement Speed settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 1 floatValue: 6 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNoRootRunMovementSpeedValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: No Root Sprint Movement Speed settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 1 floatValue: 10 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNoRootSprintMovementSpeedValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: No Root Crouch Movement Speed settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 1 floatValue: 1.6 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNoRootCrouchMovementSpeedValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: No Root Walk Strafe Movement Speed settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 1 floatValue: 1.7 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNoRootWalkStrafeMovementSpeedValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: No Root Run Strafe Movement Speed settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 1 floatValue: 3.4 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNoRootRunStrafeMovementSpeedValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: Camera Settings settingsInfoList: - Name: Set New Camera States settingEnabled: 1 useBoolState: 1 boolState: 1 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setSetNewCameraStatesValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 0 floatValue: 0 eventToSetFloatValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: Camera View Third Person settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 0 floatValue: 1.6 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNoRootWalkMovementSpeedValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 1 stringValue: Character View Third Person eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNewCameraStateThirdPersonValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: Camera View First Person settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 0 floatValue: 1.6 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNoRootWalkMovementSpeedValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 1 stringValue: Character View First Person eventToSetStringValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNewCameraStateFirstPersonValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: Other Settings settingsInfoList: - Name: Custom Action Category ID settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 1 floatValue: 1 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setCustomActionCategoryIDValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: Character Radius settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 1 floatValue: 0.9 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setCharacterRadiusValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: Combat Type ID settingEnabled: 1 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 1 floatValue: 2 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setCombatTypeIDValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 0 stringValue: eventToSetStringValue: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithString, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useVector3Value: 0 vector3Value: {x: 0, y: 0, z: 0} eventToSetVector3Value: m_PersistentCalls: m_Calls: [] m_TypeName: eventParameters+eventToCallWithVector3, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useRegularValue: 0 regularValue: 0 eventToEnableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null eventToDisableActiveValue: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFieldExplanation: 0 fieldExplanation: - Name: Custom Ragdoll Info Name settingEnabled: 0 useBoolState: 0 boolState: 0 eventToSetBoolState: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setUseRootMotionValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithBool, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useFloatValue: 0 floatValue: 1.6 eventToSetFloatValue: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114997099954298486} m_MethodName: setNoRootCrouchMovementSpeedValue m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 m_TypeName: eventParameters+eventToCallWithAmount, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null useStringValue: 1 stringValue: Character Ragdoll eventToSetStringValue: m_PersistentCalls: m_Calls: - 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