%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1114006976457908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4274944043068996} m_Layer: 2 m_Name: Meshes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4274944043068996 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114006976457908} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4369101449608536} - {fileID: 4772964307584232} - {fileID: 4978297343614874} - {fileID: 4309200868909794} - {fileID: 4816168481798146} - {fileID: 4253697189216796} m_Father: {fileID: 4992370502848324} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1188731899255752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4309200868909794} - component: {fileID: 33607983062904694} - component: {fileID: 65898037469477210} - component: {fileID: 23373563637631996} m_Layer: 2 m_Name: Cube (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4309200868909794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188731899255752} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.4599, z: 0.05} m_LocalScale: {x: 2.224261, y: 2.025257, z: 0.056815278} m_Children: [] m_Father: {fileID: 4274944043068996} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33607983062904694 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188731899255752} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65898037469477210 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188731899255752} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23373563637631996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188731899255752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1209746865213690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4978297343614874} - component: {fileID: 33138586638349812} - component: {fileID: 65105300820739184} - component: {fileID: 23003612348936580} m_Layer: 2 m_Name: Cube (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4978297343614874 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209746865213690} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1, y: 1.099, z: 0} m_LocalScale: {x: 0.1425, y: 2.7470598, z: 0.14999999} m_Children: [] m_Father: {fileID: 4274944043068996} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33138586638349812 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209746865213690} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65105300820739184 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209746865213690} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23003612348936580 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209746865213690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1223522358824894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4992370502848324} - component: {fileID: 65567984954828828} - component: {fileID: 114833544601821728} - component: {fileID: 114138982728646074} - component: {fileID: 114593899270636302} - component: {fileID: 82756718200446246} - component: {fileID: 114793607419151060} - component: {fileID: 114222103482248446} - component: {fileID: 114770249130658380} m_Layer: 2 m_Name: Mission Station System m_TagString: device m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4992370502848324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223522358824894} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4360422182767314} - {fileID: 4909343333573532} - {fileID: 4274944043068996} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65567984954828828 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223522358824894} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 2.0028107, z: 1.7624779} m_Center: {x: 0, y: 0.50140536, z: -0.7351794} --- !u!114 &114833544601821728 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223522358824894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: be8030885d591eb408518d093fad5d5b, type: 3} m_Name: m_EditorClassIdentifier: useOnlyForTrigger: 0 functionToSetPlayer: setCurrentPlayer activateDeviceOnTriggerEnter: 0 useFreeInteraction: 0 useFreeInteractionEvent: 0 freeInteractionEvent: m_PersistentCalls: m_Calls: [] useMoveCameraToDevice: 1 disableDeviceWhenStopUsing: 0 stopUsingDeviceWhenUnlock: 0 disableAndRemoveDeviceWhenUnlock: 0 functionToUseDevice: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114222103482248446} m_MethodName: activateObjectiveStation m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 usingDevice: 0 unlockFunctionCall: m_PersistentCalls: m_Calls: [] lockFunctionCall: m_PersistentCalls: m_Calls: [] currentPlayer: {fileID: 0} activateEventOnTriggerStay: 0 triggerStayEvent: m_PersistentCalls: m_Calls: [] eventOnTriggerStayRate: 0 activateEventOnTriggerEnter: 0 triggerEnterEvent: m_PersistentCalls: m_Calls: [] activateEventOnTriggerExit: 0 triggerExitEvent: m_PersistentCalls: m_Calls: [] sendPlayerOnTriggerEnter: 0 eventToSendPlayerOnTriggerEnter: m_PersistentCalls: m_Calls: [] sendPlayerOnTriggerExit: 0 eventToSendPlayerOnTriggerExit: m_PersistentCalls: m_Calls: [] activateEventIfUnableToUseDevice: 0 unableToUseDeviceEvent: m_PersistentCalls: m_Calls: [] sendCurrentPlayerOnEvent: 1 setCurrentPlayerEvent: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114222103482248446} m_MethodName: setCurrentPlayer m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useEventOnStartUsingDevice: 0 useEventOnStopUsingDevice: 0 eventOnStartUsingDevice: m_PersistentCalls: m_Calls: [] eventOnStopUsingDevice: m_PersistentCalls: m_Calls: [] deviceCanBeUsed: 1 playerInside: 0 cameraMovementManager: {fileID: 0} deviceMovementManager: {fileID: 0} disableDeviceInteractionAfterUsingOnce: 0 useConditionSystemToStartDevice: 0 mainGKCConditionInfoToStartDevice: {fileID: 0} useConditionSystemToStopDevice: 0 mainGKCConditionInfoToStopDevice: {fileID: 0} showDebugPrint: 0 --- !u!114 &114138982728646074 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223522358824894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3} m_Name: m_EditorClassIdentifier: deviceName: Objective Station deviceAction: Check Missions useMultipleInteraction: 0 multipleInteractionNameList: [] secondaryDeviceAction: reloadDeviceActionOnPress: 0 hideIconOnPress: 0 disableIconOnPress: 0 showIcon: 1 showTouchIconButton: 1 hideIconOnUseDevice: 0 showIconOnStopUseDevice: 0 useTransformForStringAction: 1 transformForStringAction: {fileID: 4360422182767314} useSeparatedTransformForEveryView: 0 transformForThirdPerson: {fileID: 0} transformForFirstPerson: {fileID: 0} useLocalOffset: 1 actionOffset: 1 setUsingDeviceState: 0 setTextFontSizeActive: 0 textFontSize: 17 iconEnabled: 1 useRaycastToDetectDeviceParts: 0 usingDevice: 0 useCustomMinDistanceToUseDevice: 0 customMinDistanceToUseDevice: 0 ignoreDistanceToDevice: 0 useCustomMinAngleToUse: 0 customMinAngleToUseDevice: 0 useRelativeDirectionBetweenPlayerAndObject: 0 useCustomIconButtonInfo: 0 customIconButtonInfoName: ignoreUseOnlyDeviceIfVisibleOnCamera: 0 useCustomDeviceTransformPosition: 0 customDeviceTransformPosition: {fileID: 0} useFixedDeviceIconPosition: 0 checkIfObstacleBetweenDeviceAndPlayer: 0 showIconTexture: 0 iconTexture: {fileID: 0} useObjectDescription: 0 objectDescription: descriptionFontSize: 14 showObjectAmount: 0 objectAmount: 0 useHoldInteractionButton: 0 holdInteractionButtonDuration: 0 showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!114 &114593899270636302 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223522358824894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: description: You can leave and pick any inventory object here. mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 5 triggerColor: {r: 0, g: 0, b: 1, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 17 typeName: Inventory Bank typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station - Locked Chest - Grenade - Inventory Bank - Player - Unchecked Door floorIndex: 2 currentFloor: Objective floorList: - Visible in all floors - floor-001 - floor-002 - floor-003 - floor-004 - floor-005 extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 offset: {x: 0, y: 0, z: 0} mapManager: {fileID: 0} useCustomObjectiveColor: 0 objectiveColor: {r: 0, g: 0, b: 0, a: 0} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 0 buildingIndex: 0 buildingName: buildingList: - Mansion Exterior - Mansion - Courtyard - Underground - Guardhouse - Labs currentBuilding: belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 0} useCustomValues: 0 ID: 0 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 0 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0 --- !u!82 &82756718200446246 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223522358824894} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 1.01 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 --- !u!114 &114793607419151060 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223522358824894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor useCustomOutlineValues: 0 customOutlineWidth: 0.05 customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} useCustomShader: 0 customShader: {fileID: 0} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 1 meshesToIgnore: - {fileID: 4909343333573532} useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] --- !u!114 &114222103482248446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223522358824894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1ed7e10a9f6392f4b80e8bab12d6fc57, type: 3} m_Name: m_EditorClassIdentifier: useCharacterObjectivePanel: 0 currentCharacterObjectiveIndex: 0 startMissionAfterPressingClosingStation: 0 useDelayToStartMission: 0 delayToStartMission: 0 objectiveInfoList: [] usingObjectiveStation: 0 firstTimeMissionsStateChecked: 0 eventOnMissionAvailables: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1854402393348070} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 eventOnAllMissionsComplete: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1854402393348070} m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 explanation: "This is a station system which can be used as a physical mission board or just an invisible to configure different missions which are maybe activate by dialog or trigger.\n\n Each station has a list of missions, which are the one which contain the missions to achieve, tasks, and rewards and events to activate." --- !u!114 &114770249130658380 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1223522358824894} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9a8b31f995e2034892d0ff2804df26f, type: 3} m_Name: m_EditorClassIdentifier: cameraMovementActive: 0 cameraPosition: {fileID: 0} smoothCameraMovement: 0 useFixedLerpMovement: 1 fixedLerpMovementSpeed: 2 cameraMovementSpeedThirdPerson: 1 cameraMovementSpeedFirstPerson: 0.2 secondMoveCameraToDevice: 0 unlockCursor: 0 ignoreHideCursorOnClick: 0 setNewMouseCursorControllerSpeed: 0 newMouseCursroControllerSpeed: 0 disablePlayerMeshGameObject: 0 enablePlayerMeshGameObjectIfFirstPersonActive: 0 ignoreFBAActiveIfDisablePlayerMesh: 0 ignoreCameraPositionAdjusmentOnFBA: 0 disableWeaponsCamera: 0 keepWeaponsIfCarrying: 0 drawWeaponsIfPreviouslyCarrying: 0 keepOnlyIfPlayerIsOnFirstPerson: 0 disableWeaponsDirectlyOnStart: 0 carryWeaponOnLowerPositionActive: 0 setPlayerCameraRotationOnExit: 0 playerPivotTransformThirdPerson: {fileID: 0} playerCameraTransformThirdPerson: {fileID: 0} playerPivotTransformFirstPerson: {fileID: 0} playerCameraTransformFirstPerson: {fileID: 0} alignPlayerWithCameraPositionOnStartUseDevice: 0 alignPlayerWithCameraPositionOnStopUseDevice: 0 alignPlayerWithCameraRotationOnStartUseDevice: 0 alignPlayerWithCameraRotationOnStopUseDevice: 0 customAlignPlayerTransform: {fileID: 0} resetPlayerCameraDirection: 0 disableSecondaryPlayerHUD: 0 disableAllPlayerHUD: 1 disableTouchControls: 1 disableAllDynamicUIElements: 1 disableInteractionTouchButtonOnUsingDevice: 0 showGizmo: 0 gizmoRadius: 0.1 gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1} gizmoArrowLength: 0.3 gizmoArrowLineLength: 0.5 gizmoArrowAngle: 20 gizmoArrowColor: {r: 1, g: 1, b: 1, a: 1} ignoreMoveCameraFunctionEnabled: 0 --- !u!1 &1239504285120900 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4772964307584232} - component: {fileID: 33314162933373488} - component: {fileID: 65358804559683396} - component: {fileID: 23960169401622712} m_Layer: 2 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4772964307584232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239504285120900} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1, y: 1.099, z: 0} m_LocalScale: {x: 0.1425, y: 2.7470598, z: 0.14999999} m_Children: [] m_Father: {fileID: 4274944043068996} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33314162933373488 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239504285120900} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65358804559683396 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239504285120900} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23960169401622712 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239504285120900} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1332899005606764 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4253697189216796} - component: {fileID: 33135204010100346} - component: {fileID: 65482841421193346} - component: {fileID: 23864943077340122} m_Layer: 2 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4253697189216796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332899005606764} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.152, z: -0.08} m_LocalScale: {x: 0.24225196, y: 0.23048073, z: 0.08830512} m_Children: [] m_Father: {fileID: 4274944043068996} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33135204010100346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332899005606764} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65482841421193346 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332899005606764} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23864943077340122 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332899005606764} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 11933bdc8d4175c449aec7a9574ff446, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1374953182925200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4369101449608536} - component: {fileID: 33305543216466032} - component: {fileID: 65432129770134896} - component: {fileID: 23759722623545432} m_Layer: 2 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4369101449608536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374953182925200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.099, z: 0} m_LocalScale: {x: 0.14250012, y: 2.7470632, z: 0.14999965} m_Children: [] m_Father: {fileID: 4274944043068996} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33305543216466032 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374953182925200} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65432129770134896 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374953182925200} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23759722623545432 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374953182925200} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1443055007406304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4360422182767314} m_Layer: 2 m_Name: Transform For String Action m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4360422182767314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443055007406304} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.161, z: -0.309} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4992370502848324} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854402393348070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4909343333573532} - component: {fileID: 212571118190173962} m_Layer: 2 m_Name: Missions Available Icon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4909343333573532 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854402393348070} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.594, z: -0.168} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4992370502848324} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212571118190173962 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854402393348070} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 5c011d7bf1fe0c24bbc4eaa5ec27d242, type: 3} m_Color: {r: 1, g: 1, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.52, y: 0.52} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1879618564645802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4816168481798146} - component: {fileID: 33783931154939056} - component: {fileID: 65199020446032114} - component: {fileID: 23660797606402096} m_Layer: 2 m_Name: Cube (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4816168481798146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879618564645802} m_LocalRotation: {x: -0.13635953, y: -0, z: -0, w: 0.9906594} m_LocalPosition: {x: 0, y: 2.377, z: -0.34} m_LocalScale: {x: 2.2242599, y: 0.04398357, z: 0.9378685} m_Children: [] m_Father: {fileID: 4274944043068996} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -15.674001, y: 0, z: 0} --- !u!33 &33783931154939056 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879618564645802} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65199020446032114 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879618564645802} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23660797606402096 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879618564645802} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 26bc8648a85c6b041a5d5b00ca61062b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0