%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &2934877654668541425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2934877654668541426} m_Layer: 0 m_Name: Spawn Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2934877654668541426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2934877654668541425} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -4.88, y: 7.8192854, z: 16.109432} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2934877654895637161} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2934877654895637166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2934877654895637161} - component: {fileID: 2934877654895637160} - component: {fileID: 2934877654895637167} m_Layer: 0 m_Name: Simple AI Spawn Over Time m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2934877654895637161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2934877654895637166} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2934877654668541426} - {fileID: 2930631430785418501} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2934877654895637160 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2934877654895637166} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3} m_Name: m_EditorClassIdentifier: eventList: - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 1 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 0 sendObjectDetectedFunction: sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: [] useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] - name: objectToCall: {fileID: 0} functionNameList: [] secondsDelay: 2 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} sendGameObject: 0 objectToSend: {fileID: 0} sendObjectDetected: 0 sendObjectDetectedFunction: sendObjectDetectedByEvent: 0 eventToSendObjectDetected: m_PersistentCalls: m_Calls: [] useEventFunction: 1 eventFunction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 2934877654895637167} m_MethodName: activateSpawnObject m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 useBroadcastMessage: 0 broadcastMessageStringList: [] useRemoteEvent: 0 remoteEventNameList: [] enterEventList: [] exitEventList: [] useSameFunctionInList: 0 sameFunctionList: [] useSameObjectToCall: 0 callThisObject: 0 sameObjectToCall: {fileID: 0} triggeredByButton: 0 useObjectToTrigger: 0 objectNeededToTrigger: {fileID: 0} useTagToTrigger: 0 tagNeededToTrigger: useTagList: 0 tagList: [] loopEventAtTheEndEnabled: 1 justCallOnTrigger: 1 callFunctionEveryTimeTriggered: 1 eventTriggered: 0 dontUseDelay: 0 useSameDelay: 0 generalDelay: 0 useRandomDelay: 0 randomDelayRange: {x: 0, y: 0} triggerEventType: 0 useLayerMask: 0 layerMask: serializedVersion: 2 m_Bits: 0 coroutineActive: 0 setParentToNull: 0 objectDetected: {fileID: 0} triggerEventAtStart: 1 isEnter: 0 isExit: 0 --- !u!114 &2934877654895637167 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2934877654895637166} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5348dbf9d359d8f428c7b022390b8ddc, type: 3} m_Name: m_EditorClassIdentifier: spawnObjectEnabled: 1 objectToSpawn: {fileID: 0} spawnPosition: {fileID: 2934877654668541426} radiusToSpawn: 4 setObjectRotation: 1 setObjectScale: 0 newObjectScale: {x: 0, y: 0, z: 0} spawnAmountOfSameObject: 0 amountOfSameObjectToSpawn: 0 spawnObjectsOnStart: 0 spawnObjectFromPoolingSystem: 1 checkGKC_PoolingElementOnSpawnedObject: 1 useSpawnReferencePosition: 0 spawnReferencePosition: {fileID: 0} setSpawnedObjectParent: 0 spawnedObjectParent: {fileID: 0} useRaycastToSpawnObject: 1 layerToSpawnObject: serializedVersion: 2 m_Bits: 1 useInfiniteRaycastDistance: 1 raycastDistance: 0 raycastSpawnObjectOffset: {x: 0, y: 0, z: 0} launchRaycastToDownDirection: 1 adjustSpawnedObjectToSurfaceNormal: 0 ignoreRigidbodiesOnRaycast: 0 spawnObjectList: 0 objectListToSpawn: [] storeSpawnedObjects: 0 spawnedObjectList: [] useSpawnLimitAmount: 0 spawnLimitAmount: 0 checkIfObjectsSpawnedAreDead: 0 eventOnLimitReached: m_PersistentCalls: m_Calls: [] eventOnLimitNotReached: m_PersistentCalls: m_Calls: [] useRandomPossibilityToSpawn: 0 possibilityToSpawn: 0 sendSpawnedObjectOnEvent: 0 eventToSendSPawnedObject: m_PersistentCalls: m_Calls: [] sendSpawnedObjectOnRemoteEvent: 0 remoteEventToSendObject: useRemoveEventList: 0 removeEventNameList: [] showGizmo: 0 currentNumberOfSpawnObjects: 0 --- !u!1 &2936220592522063317 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2930631430785418501} - component: {fileID: 2966793353000774445} m_Layer: 0 m_Name: Preload Pooling System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2930631430785418501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2936220592522063317} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -14.248453, y: 0.06928539, z: -13.18057} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2934877654895637161} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2966793353000774445 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2936220592522063317} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 70cf8c8c6742f484cb201066b07f9bbb, type: 3} m_Name: m_EditorClassIdentifier: preloadObjectsEnabled: 1 poolObjectPreloadInfoList: - prefabObject: {fileID: 0} objectAmount: 6