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Name: attackDamage: 16 attackType: Special minDelayBeforeNextAttack: 2.5 damageReactionID: -1 damageTypeID: -1 playerOnGroundToActivateAttack: 0 pauseSoundIfAttackOnAir: 1 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.13 activateDamageTrigger: 1 delayTriggered: 0 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 0 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 - delayToActiveTrigger: 0.24 activateDamageTrigger: 0 delayTriggered: 0 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 0 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 - 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