%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1045826869270970 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4341096853886242} - component: {fileID: 33157263620872234} - component: {fileID: 23696587280551782} m_Layer: 0 m_Name: Mesh (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4341096853886242 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045826869270970} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000000029802322, y: 0.181, z: -0.00000017881393} m_LocalScale: {x: 0.49141023, y: 0.03695, z: 0.8233905} m_Children: [] m_Father: {fileID: 4627296080489102} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33157263620872234 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045826869270970} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23696587280551782 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045826869270970} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8210754f4c353254fa302e0aa6c59625, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1154470573030052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4500281587359190} - component: {fileID: 33085167892485992} - component: {fileID: 23356806648842202} m_Layer: 0 m_Name: Mesh (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4500281587359190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154470573030052} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000000029802322, y: -0.177, z: -0.00000017881393} m_LocalScale: {x: 0.49140894, y: 0.036953304, z: 0.8233864} m_Children: [] m_Father: {fileID: 4627296080489102} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33085167892485992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154470573030052} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23356806648842202 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154470573030052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8210754f4c353254fa302e0aa6c59625, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1265772378342668 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4846122147019306} - component: {fileID: 33272237504442840} - component: {fileID: 23704826340220912} m_Layer: 0 m_Name: Mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4846122147019306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265772378342668} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.44816417, y: 0.44816375, z: 0.7509164} m_Children: [] m_Father: {fileID: 4627296080489102} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33272237504442840 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265772378342668} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23704826340220912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265772378342668} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8210754f4c353254fa302e0aa6c59625, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1282553477396014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4835751012089750} m_Layer: 0 m_Name: Reference Position FBA m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4835751012089750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282553477396014} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: -0.235, z: 0.004} m_LocalScale: {x: 1.0000002, y: 1.0000006, z: 1.0000004} m_Children: [] m_Father: {fileID: 4108511432654966} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1284921920732146 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4850565021901912} m_Layer: 0 m_Name: Reference Position Third Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4850565021901912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284921920732146} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.016998291, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4108511432654966} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &1376681976854594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4905401366506214} - component: {fileID: 212259494323697732} m_Layer: 0 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4905401366506214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376681976854594} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000007450581, y: 0, z: 0.39200005} m_LocalScale: {x: 0.26238388, y: 0.26238313, z: 0.43964162} m_Children: [] m_Father: {fileID: 4206656371567074} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212259494323697732 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376681976854594} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: bc8be2b032e4ad941a21af384ff99e69, type: 3} m_Color: {r: 0.15246539, g: 0.15246539, b: 0.3455882, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.88, y: 4.62} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1382675851042316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4627296080489102} m_Layer: 0 m_Name: Meshes m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4627296080489102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382675851042316} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4846122147019306} - {fileID: 4500281587359190} - {fileID: 4341096853886242} - {fileID: 4446248042049168} m_Father: {fileID: 4808990521250756} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1392676416766944 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4108511432654966} m_Layer: 0 m_Name: Grab Physically Elements m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4108511432654966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392676416766944} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4119014613834732} - {fileID: 4879234410624794} - {fileID: 4704381798617362} - {fileID: 4784845933685354} - {fileID: 4327052369409976} - {fileID: 4850565021901912} - {fileID: 4835751012089750} m_Father: {fileID: 4808990521250756} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1432835859313840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4446248042049168} - component: {fileID: 33956869162652184} - component: {fileID: 23722650364035084} m_Layer: 0 m_Name: Mesh (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4446248042049168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432835859313840} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000000029802322, y: 0.00000059604645, z: -0.00000017881393} m_LocalScale: {x: 0.46360835, y: 0.4636081, z: 0.07533848} m_Children: [] m_Father: {fileID: 4627296080489102} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33956869162652184 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432835859313840} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23722650364035084 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432835859313840} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8210754f4c353254fa302e0aa6c59625, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1491871936982912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4206656371567074} m_Layer: 0 m_Name: Sprites m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4206656371567074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491871936982912} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4751996133608708} - {fileID: 4853369598992942} - {fileID: 4905401366506214} m_Father: {fileID: 4808990521250756} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1560830237388356 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4808990521250756} - component: {fileID: 54614202217186302} - component: {fileID: 114749728194331074} - component: {fileID: 65347024506241270} - component: {fileID: 114701011065546764} - component: {fileID: 114480596094408024} - component: {fileID: 114448496486476090} m_Layer: 0 m_Name: Object To Place (Battery wasted to grab physically) m_TagString: box m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4808990521250756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560830237388356} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4206656371567074} - {fileID: 4627296080489102} - {fileID: 4108511432654966} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &54614202217186302 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560830237388356} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114749728194331074 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560830237388356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9cbcceda1ae430e4f9db35bba8eab389, type: 3} m_Name: m_EditorClassIdentifier: objectToPlacedEnabled: 1 objectCanCallPlacedEvent: 0 objectCanCallRemovedEvent: 0 objectName: Battery currentPutObjectSystem: {fileID: 0} objectInGrabbedState: 0 objectPlaced: 0 --- !u!65 &65347024506241270 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560830237388356} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.51, y: 0.48, z: 0.85} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &114701011065546764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560830237388356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3} m_Name: m_EditorClassIdentifier: useOutlineEnabled: 1 shaderOutlineWidthName: _Outline shaderOutlineColorName: _OutlineColor useCustomOutlineValues: 0 customOutlineWidth: 0.05 customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} useCustomShader: 0 customShader: {fileID: 0} customActiveDuration: 2 useTransparencyActive: 1 transparencyActive: 0 useCustomTransparencyValues: 0 customAlphaTransparency: 0 meshParent: {fileID: 0} ignoreParticles: 0 ignoreLineRenderer: 0 useMeshesToIgnore: 1 meshesToIgnore: - {fileID: 4751996133608708} - {fileID: 4853369598992942} - {fileID: 4905401366506214} useCustomMeshList: 0 customMeshList: [] showDebugPrint: 0 renderElementsStored: 0 outlineActive: 0 outlineTemporaryActive: 0 rendererParts: [] --- !u!114 &114480596094408024 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560830237388356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 91f1353fcdf749e4097ef6bcbb87fcc8, type: 3} m_Name: m_EditorClassIdentifier: grabObjectPhysically: 1 objectName: Battery layerForUsers: serializedVersion: 2 m_Bits: 4096 colliderScale: {x: 0.56, y: 0.59, z: 0.92} colliderOffset: {x: 0, y: 0, z: 0} setRigidbodyMassValue: 0 rigidbodyMassValue: 1 tagForObjectWhenActive: tagForObjectWhenInactive: carryObjectOutOfPlayerBody: 0 disableObjectColliderWhileGrabbed: 0 changeAnimationSpeed: 0 animationSpeed: 1 setNewMovementTreeID: 0 newMovementTreeID: 0 applyAnimatorVelocityWithoutMoving: 0 disableJumpOnGrabbedObject: 0 disableRunOnGrabbedObject: 0 disableCrouchOnGrabbedObjet: 0 checkViewToGrabObject: 0 canBeGrabbedOnFirstPerson: 1 canBeGrabbedOnThirdPerson: 1 referencePosition: {fileID: 4784845933685354} useReferencePositionForEveryView: 1 referencePositionThirdPerson: {fileID: 4850565021901912} referencePositionFirstPerson: {fileID: 4327052369409976} referencePositionFBA: {fileID: 4835751012089750} referencePositionToKeepObject: {fileID: 0} useBoneToKeepObject: 0 boneToKeepObject: 0 useMountPointToKeepObject: 0 mountPointTokeepObjectName: canBeGrabbedOnGenericMode: 1 mountPointNameToCarryOnGenericMode: Head setCustomObjectScaleOnGenericMode: 0 customObjectScaleOnGenericMode: {x: 0, y: 0, z: 0} IKSystemEnabled: 1 useRightHand: 1 useLeftHand: 1 rightHandPosition: {fileID: 4704381798617362} lefHandPosition: {fileID: 4879234410624794} useRightElbow: 0 useLeftElbow: 0 rightElbowPosition: {fileID: 0} lefElbowPosition: {fileID: 0} useAnimationGrabbingHand: 0 rightGrabbingHandID: 0 leftGrabbingHandID: 0 useRightHandForObjectParent: 1 setExtraListKinematic: 0 extraListKinematic: [] useMeleeAttackSystem: 0 mainGrabPhysicalObjectMeleeAttackSystem: {fileID: 0} enableTransparencyOnFBA: 1 useThrowAnimationOnCharacterEnabled: 1 throwAnimationOneHand: Throw Physical Object One Hand throwAnimationTwoHands: Throw Physical Object Two Hands useDelayToThrowObjectDuringAnimation: 1 delayToThrowObjectDuringAnimation: 0.3 objectGrabed: 0 objectIsCharacter: 0 character: {fileID: 0} characterBody: {fileID: 0} keepGrabbedObjectState: 0 grabObjectsList: [] currentObjectParent: {fileID: 0} useEventsOnGrabDrop: 0 eventOnGrab: m_PersistentCalls: m_Calls: [] eventOnDrop: m_PersistentCalls: m_Calls: [] useRemoteEventOnObjectsFound: 0 remoteEventNameListOnStart: [] remoteEventNameListOnEnd: [] objectMeshInsideMainParent: 0 objectMeshMainParent: {fileID: 0} useMeshCollider: 0 useBoxCollider: 0 showGizmo: 0 gizmoColor: {r: 1, g: 0, b: 0, a: 1} objectToGrabParent: {fileID: 0} grabObjectTrigger: {fileID: 135573541988124518} mainCollider: {fileID: 65347024506241270} mainRigidbody: {fileID: 0} --- !u!114 &114448496486476090 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560830237388356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3439ef56462ca91469ca7959ad11fc4c, type: 3} m_Name: m_EditorClassIdentifier: attractObjectEnabled: 1 attractPlayerEnabled: 0 enableGravityOnDeactivateAttract: 1 useReducedVelocityOnDisableAttract: 0 maxReducedSpeed: 0 reducedSpeedDuration: 0 newSpeedAfterReducedDurationMultiplier: 1 ignoreApplySpeedOnHookStopOnPlayer: 0 resetPlayerSpeedOnHookStop: 0 autoGrabObjectOnCloseDistance: 1 minDistanceToAutoGrab: 6 activateInteractionActionWithObject: 0 minDistanceToActivateInteractionActionWithObject: 0 objectToActivate: {fileID: 0} useHookTargetPostionOffset: 0 hookTargetPositionOffset: {x: 0, y: 0, z: 0} mainRigidbody: {fileID: 54614202217186302} useRigidbodyList: 0 rigidbodyList: [] useCustomForceAttractionValues: 0 customMinDistanceToStopAttractObject: 5 customAddUpForceForAttraction: 0 customUpForceForAttraction: 0 customAddUpForceForAttractionDuration: 0 attractingObjectActive: 0 useEventsOnAttractState: 0 eventOnActivateAttract: m_PersistentCalls: m_Calls: [] eventOnDeactivateAttract: m_PersistentCalls: m_Calls: [] useEventAfterReduceSpeed: 0 eventAfterReduceSpeed: m_PersistentCalls: m_Calls: [] useRemoteEventsOnStateChange: 0 remoteEventNameListOnStart: [] remoteEventNameListOnEnd: [] mainTransform: {fileID: 0} showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!1 &1596244465900398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4784845933685354} m_Layer: 0 m_Name: Reference Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4784845933685354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596244465900398} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.016998291, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4108511432654966} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &1608786493888400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4853369598992942} - component: {fileID: 212945645356449000} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4853369598992942 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608786493888400} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.392} m_LocalScale: {x: 0.04132588, y: 0.041325767, z: 0.06924332} m_Children: [] m_Father: {fileID: 4206656371567074} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212945645356449000 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1608786493888400} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: d5f06205a74152e4889817de3c8bdcbc, type: 3} m_Color: {r: 0.18039216, g: 0.18039216, b: 0.34117648, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.88, y: 4.62} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1646033868436024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4704381798617362} m_Layer: 0 m_Name: Right Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4704381798617362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646033868436024} m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0.31, y: 0.08300018, z: -0.09900075} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4108511432654966} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0} --- !u!1 &1709020733262562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4327052369409976} m_Layer: 0 m_Name: Reference Position First Person m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4327052369409976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1709020733262562} m_LocalRotation: {x: -0.8096508, y: -0.070509054, z: 0.09943627, w: 0.5741138} m_LocalPosition: {x: 0, y: -0.041000366, z: -0.06900022} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4108511432654966} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -113.702995, y: 37.008987, z: -34.614014} --- !u!1 &1743197143291698 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4879234410624794} m_Layer: 0 m_Name: Left Hand Position m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4879234410624794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743197143291698} m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: -0.3100015, y: 0.08300018, z: -0.09899929} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4108511432654966} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: -90, z: 0} --- !u!1 &1781046118525028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4751996133608708} - component: {fileID: 212769185205404066} m_Layer: 0 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4751996133608708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781046118525028} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000007450581, y: 0, z: 0.38491902} m_LocalScale: {x: 0.058086026, y: 0.05808589, z: 0.09732802} m_Children: [] m_Father: {fileID: 4206656371567074} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212769185205404066 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781046118525028} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 058b1f747c8d2a5478655d83f517081d, type: 3} m_Color: {r: 1, g: 0, b: 0, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.88, y: 4.62} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1832040151795026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4119014613834732} - component: {fileID: 135573541988124518} m_Layer: 2 m_Name: Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4119014613834732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832040151795026} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4108511432654966} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &135573541988124518 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1832040151795026} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.93 m_Center: {x: 0, y: 0, z: 0}