%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &103282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482268} m_Layer: 0 m_Name: Player WayPoint System m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &482268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 103282} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 482060} - {fileID: 447114} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &118908 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404940} - component: {fileID: 3354278} - component: {fileID: 2356750} m_Layer: 0 m_Name: Sphere m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &404940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118908} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.47, z: 0} m_LocalScale: {x: 0.4241552, y: 0.42415524, z: 0.42415524} m_Children: [] m_Father: {fileID: 404876} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3354278 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118908} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2356750 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118908} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d77017c31d303e4408e6dbaeeb87fe16, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &122796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447566} - component: {fileID: 11491896} m_Layer: 2 m_Name: 6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &447566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122796} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -35.76, y: 0, z: 41.2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 447114} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11491896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122796} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: description: mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 5 triggerColor: {r: 0, g: 0, b: 1, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 13 typeName: Path Element typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station floorIndex: 0 currentFloor: floorList: - Visible in all floors - floor-001 - floor-002 - floor-003 - floor-004 - floor-005 extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 offset: {x: 0, y: 0, z: 0} mapManager: {fileID: 0} useCustomObjectiveColor: 0 objectiveColor: {r: 0, g: 0, b: 0, a: 0} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 0 buildingIndex: 0 buildingName: buildingList: [] currentBuilding: belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 0} useCustomValues: 0 ID: 0 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 0 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0 --- !u!1 &131562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 446124} - component: {fileID: 11429064} m_Layer: 2 m_Name: 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &446124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131562} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -29.14, y: 0, z: 15.16} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 447114} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11429064 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131562} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: description: mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 5 triggerColor: {r: 0, g: 0, b: 1, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 13 typeName: Path Element typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station floorIndex: 0 currentFloor: floorList: - Visible in all floors - floor-001 - floor-002 - floor-003 - floor-004 - floor-005 extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 offset: {x: 0, y: 0, z: 0} mapManager: {fileID: 0} useCustomObjectiveColor: 0 objectiveColor: {r: 0, g: 0, b: 0, a: 0} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 0 buildingIndex: 0 buildingName: buildingList: [] currentBuilding: belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 0} useCustomValues: 0 ID: 0 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 0 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0 --- !u!1 &132732 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482060} m_Layer: 0 m_Name: Waypoint Path Activator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &482060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132732} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -29.700003, y: -11.19, z: -44.89} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 404876} - {fileID: 425790} - {fileID: 403020} m_Father: {fileID: 482268} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &143728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425790} m_Layer: 0 m_Name: mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &425790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143728} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 481796} - {fileID: 436784} - {fileID: 22495312} m_Father: {fileID: 482060} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &148878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436784} - component: {fileID: 3321546} - component: {fileID: 6589968} - component: {fileID: 2361608} m_Layer: 0 m_Name: Cube (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148878} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.43, z: 0.64} m_LocalScale: {x: 2.117931, y: 2.7988415, z: 0.25961706} m_Children: [] m_Father: {fileID: 425790} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3321546 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148878} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &6589968 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148878} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &2361608 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 148878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dad46909b586a684097990fd28bdfb92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &153684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 22495312} - component: {fileID: 10221780} - component: {fileID: 22209642} - component: {fileID: 2399612} m_Layer: 2 m_Name: text (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &22495312 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153684} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.497} m_LocalScale: {x: 0.013619708, y: 0.013619708, z: 0.013619708} m_Children: [] m_Father: {fileID: 425790} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 1.24} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!102 &10221780 TextMesh: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153684} m_Text: "Press to activate \nwaypoints path" m_OffsetZ: 0 m_CharacterSize: 1 m_LineSpacing: 1 m_Anchor: 4 m_Alignment: 1 m_TabSize: 4 m_FontSize: 148 m_FontStyle: 0 m_RichText: 1 m_Font: {fileID: 12800000, guid: b7d912ac39466d848a6d53a015f418a0, type: 3} m_Color: serializedVersion: 2 rgba: 4294967295 --- !u!222 &22209642 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153684} m_CullTransparentMesh: 0 --- !u!23 &2399612 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f40f0a5e03b32614d97f4e59975349dc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &154820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453114} - component: {fileID: 11401612} m_Layer: 0 m_Name: 7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &453114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154820} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -28.4, y: 0, z: 52.9} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 447114} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11401612 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 154820} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: description: mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 5 triggerColor: {r: 0, g: 0, b: 1, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 13 typeName: Path Element typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station floorIndex: 0 currentFloor: floorList: - Visible in all floors - floor-001 - floor-002 - floor-003 - floor-004 - floor-005 extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 offset: {x: 0, y: 0, z: 0} mapManager: {fileID: 0} useCustomObjectiveColor: 0 objectiveColor: {r: 0, g: 0, b: 0, a: 0} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 0 buildingIndex: 0 buildingName: buildingList: [] currentBuilding: belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 0} useCustomValues: 0 ID: 0 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 0 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0 --- !u!1 &157870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 475346} - component: {fileID: 3363866} - component: {fileID: 13667680} - component: {fileID: 2326302} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &475346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157870} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.4875347, y: 0.4875347, z: 0.4875347} m_Children: [] m_Father: {fileID: 404876} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3363866 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157870} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &13667680 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157870} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 2.89 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &2326302 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157870} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &161288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 484592} - component: {fileID: 11445830} m_Layer: 2 m_Name: 5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &484592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161288} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -35.72, y: 0, z: 28.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 447114} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11445830 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 161288} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: description: mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 5 triggerColor: {r: 0, g: 0, b: 1, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 13 typeName: Path Element typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station floorIndex: 0 currentFloor: floorList: - Visible in all floors - floor-001 - floor-002 - floor-003 - floor-004 - floor-005 extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 offset: {x: 0, y: 0, z: 0} mapManager: {fileID: 0} useCustomObjectiveColor: 0 objectiveColor: {r: 0, g: 0, b: 0, a: 0} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 0 buildingIndex: 0 buildingName: buildingList: [] currentBuilding: belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 0} useCustomValues: 0 ID: 0 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 0 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0 --- !u!1 &165854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 404876} - component: {fileID: 13507654} - component: {fileID: 11111814} - component: {fileID: 11405148} - component: {fileID: 11492224} - component: {fileID: 8212444} m_Layer: 2 m_Name: Simple Switch m_TagString: device m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &404876 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165854} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 404940} - {fileID: 475346} m_Father: {fileID: 482060} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &13507654 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165854} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 1.66 m_Center: {x: 0, y: 0, z: 0} --- !u!111 &11111814 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165854} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 0} m_Animations: - {fileID: 7400000, guid: 0f4d3d72dc9d8d4418dc31c52c20d247, type: 2} m_WrapMode: 0 m_PlayAutomatically: 1 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!114 &11405148 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165854} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c22e01c2beea51d44b1fbdf441f37fda, type: 3} m_Name: m_EditorClassIdentifier: buttonEnabled: 1 pressSound: {fileID: 8300000, guid: 587d49213bf8b6545b4ebd13fbe05a82, type: 3} pressAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 sendCurrentUser: 1 notUsableWhileAnimationIsPlaying: 1 useSingleSwitch: 1 buttonUsesAnimation: 1 switchAnimationName: simpleSwitch animationSpeed: 1 useUnityEvents: 1 objectToCallFunctions: m_PersistentCalls: m_Calls: - m_Target: {fileID: 11484054} m_MethodName: resetPath m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 turnOnEvent: m_PersistentCalls: m_Calls: [] turnOffEvent: m_PersistentCalls: m_Calls: [] objectToActive: {fileID: 182498} activeFunctionName: sendThisButton: 0 switchTurnedOn: 0 audioSource: {fileID: 0} buttonAnimation: {fileID: 0} deviceStringActionManager: {fileID: 0} --- !u!114 &11492224 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165854} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3} m_Name: m_EditorClassIdentifier: deviceName: Waypoin Path Button deviceAction: Reset Path useMultipleInteraction: 0 multipleInteractionNameList: [] secondaryDeviceAction: reloadDeviceActionOnPress: 0 hideIconOnPress: 0 disableIconOnPress: 0 showIcon: 1 showTouchIconButton: 1 hideIconOnUseDevice: 0 showIconOnStopUseDevice: 0 useTransformForStringAction: 0 transformForStringAction: {fileID: 0} useSeparatedTransformForEveryView: 0 transformForThirdPerson: {fileID: 0} transformForFirstPerson: {fileID: 0} useLocalOffset: 1 actionOffset: 1 setUsingDeviceState: 0 setTextFontSizeActive: 0 textFontSize: 17 iconEnabled: 1 useRaycastToDetectDeviceParts: 0 usingDevice: 0 useCustomMinDistanceToUseDevice: 0 customMinDistanceToUseDevice: 0 ignoreDistanceToDevice: 0 useCustomMinAngleToUse: 0 customMinAngleToUseDevice: 0 useRelativeDirectionBetweenPlayerAndObject: 0 useCustomIconButtonInfo: 0 customIconButtonInfoName: ignoreUseOnlyDeviceIfVisibleOnCamera: 1 useCustomDeviceTransformPosition: 0 customDeviceTransformPosition: {fileID: 0} useFixedDeviceIconPosition: 0 checkIfObstacleBetweenDeviceAndPlayer: 0 showIconTexture: 0 iconTexture: {fileID: 0} useObjectDescription: 0 objectDescription: descriptionFontSize: 14 showObjectAmount: 0 objectAmount: 0 useHoldInteractionButton: 0 holdInteractionButtonDuration: 0 showGizmo: 0 gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1} gizmoColor: {r: 1, g: 1, b: 1, a: 1} gizmoRadius: 0.3 --- !u!82 &8212444 AudioSource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 165854} m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &168486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407114} - component: {fileID: 11477026} m_Layer: 2 m_Name: 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &407114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168486} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -14.34, z: -8.45} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 447114} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11477026 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168486} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: description: mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 5 triggerColor: {r: 0, g: 0, b: 1, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 13 typeName: Path Element typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station floorIndex: 0 currentFloor: floorList: - Visible in all floors - floor-001 - floor-002 - floor-003 - floor-004 - floor-005 extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 offset: {x: 0, y: 0, z: 0} mapManager: {fileID: 0} useCustomObjectiveColor: 0 objectiveColor: {r: 0, g: 0, b: 0, a: 0} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 0 buildingIndex: 0 buildingName: buildingList: [] currentBuilding: belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 0} useCustomValues: 0 ID: 0 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 0 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0 --- !u!1 &174006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403020} m_Layer: 0 m_Name: spawnPosition m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &403020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174006} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.67, y: 2.59, z: -5.2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 482060} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &175946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481796} - component: {fileID: 3338556} - component: {fileID: 6522140} - component: {fileID: 2391664} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &481796 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175946} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.675, z: 0.11} m_LocalScale: {x: 2.1179316, y: 0.5894413, z: 0.7998524} m_Children: [] m_Father: {fileID: 425790} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3338556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175946} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &6522140 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175946} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &2391664 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175946} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94e880814f9457348a74466eeca90232, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &182498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 447114} - component: {fileID: 11484054} m_Layer: 0 m_Name: Waypoint Player Path m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &447114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182498} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 5.58, z: -35.17} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 407114} - {fileID: 402686} - {fileID: 431332} - {fileID: 446124} - {fileID: 484592} - {fileID: 447566} - {fileID: 453114} m_Father: {fileID: 482268} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11484054 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 138ed111d17d2b24ba3734b8526660e7, type: 3} m_Name: m_EditorClassIdentifier: wayPoints: - Name: 1 point: {fileID: 407114} reached: 0 triggerRadius: 6 - Name: 2 point: {fileID: 402686} reached: 0 triggerRadius: 6 - Name: 3 point: {fileID: 431332} reached: 0 triggerRadius: 6 - Name: 4 point: {fileID: 446124} reached: 0 triggerRadius: 6 - Name: 5 point: {fileID: 484592} reached: 0 triggerRadius: 6 - Name: 6 point: {fileID: 447566} reached: 0 triggerRadius: 6 - Name: 7 point: {fileID: 453114} reached: 0 triggerRadius: 5 inOrder: 1 showOneByOne: 0 useTimer: 1 timerSpeed: 1 minutesToComplete: 0 secondsToComplete: 30 extraTimePerPoint: 10 pointsReached: 0 pathCompleteAudioSound: {fileID: 8300000, guid: ffc6a69a803afdf45942d9210d35926a, type: 3} pathCompleteAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 pathUncompleteAudioSound: {fileID: 8300000, guid: 0b517517a9539eb4d908b27d01faa815, type: 3} pathUncompleteAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 secondTimerSound: {fileID: 8300000, guid: 7d5ea7bff106b7f4ba0c5abb68b5e3c7, type: 3} secondTimerAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 secondSoundTimerLowerThan: 10 pointReachedSound: {fileID: 8300000, guid: 1b6fa99e1b0f102459a6042c18951401, type: 3} pointReachedAudioElement: audioPlayMethod: 1 audioEventName: clip: {fileID: 0} audioSourceName: audioSource: {fileID: 0} audioSourceAssigned: 0 useLineRenderer: 1 lineRendererColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} lineRendererWidth: 1 mainManagerName: Screen Objectives Manager pathActive: 0 eventOnPathComplete: m_PersistentCalls: m_Calls: [] eventOnPathIncomplete: m_PersistentCalls: m_Calls: [] showGizmo: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} useRegularGizmoRadius: 1 gizmoRadius: 0.58 triggerRadius: 5 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showInfoLabel: 1 useHandleForVertex: 1 handleRadius: 1.56 handleGizmoColor: {r: 1, g: 0, b: 0, a: 1} showDoPositionHandles: 0 --- !u!1 &191858 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 402686} - component: {fileID: 11423164} m_Layer: 2 m_Name: 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &402686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191858} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -3.9, z: 0.68} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 447114} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11423164 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191858} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: description: mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 5 triggerColor: {r: 0, g: 0, b: 1, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 13 typeName: Path Element typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station floorIndex: 0 currentFloor: floorList: - Visible in all floors - floor-001 - floor-002 - floor-003 - floor-004 - floor-005 extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 offset: {x: 0, y: 0, z: 0} mapManager: {fileID: 0} useCustomObjectiveColor: 0 objectiveColor: {r: 0, g: 0, b: 0, a: 0} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 0 buildingIndex: 0 buildingName: buildingList: [] currentBuilding: belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 0} useCustomValues: 0 ID: 0 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 0 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0 --- !u!1 &198722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 431332} - component: {fileID: 11403306} m_Layer: 2 m_Name: 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &431332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198722} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -20.03, y: 0, z: 5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 447114} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11403306 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198722} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 69d4c2c8aae3ca649a0b7c20bf5d8aed, type: 3} m_Name: m_EditorClassIdentifier: mapObjectName: description: mapObject: {fileID: 0} offsetRadius: 0 showOffScreenIcon: 1 showMapWindowIcon: 1 showDistance: 1 showDistanceOffScreen: 0 isActivate: 1 visibleInAllBuildings: 0 visibleInAllFloors: 0 calculateFloorAtStart: 0 useCloseDistance: 1 triggerRadius: 5 triggerColor: {r: 0, g: 0, b: 1, a: 1} gizmoLabelOffset: 0 gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1} typeIndex: 13 typeName: Path Element typeNameList: - Enemy - Friend - Objective - Locked Door - Mark - Recharge Station - Unlocked Door - Security Camera - Chest - Vehicle - Elevator - Elevator Button - Beacon - Path Element - Save Station floorIndex: 0 currentFloor: floorList: - Visible in all floors - floor-001 - floor-002 - floor-003 - floor-004 - floor-005 extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 offset: {x: 0, y: 0, z: 0} mapManager: {fileID: 0} useCustomObjectiveColor: 0 objectiveColor: {r: 0, g: 0, b: 0, a: 0} removeCustomObjectiveColor: 0 objectiveOffset: 0 removeComponentWhenObjectiveReached: 1 disableWhenPlayerHasReached: 0 buildingIndex: 0 buildingName: buildingList: [] currentBuilding: belongToMapPart: 0 mapPartName: mapPartList: [] mapPartIndex: 0 mapCreatorManager: {fileID: 0} useCustomValues: 0 ID: 0 callEventWhenPointReached: 0 pointReachedEvent: m_PersistentCalls: m_Calls: [] useEventsOnChangeFloor: 0 useEventOnEnabledFloor: 0 evenOnEnabledFloor: m_PersistentCalls: m_Calls: [] useEventOnDisabledFloor: 0 evenOnDisabledFloor: m_PersistentCalls: m_Calls: [] canChangeBuildingAndFloor: 0 activateAtStart: 1 offsetGizmoColor: {r: 0, g: 0, b: 0, a: 0} offsetShowGizmo: 0 showGizmo: 0 currentMapObjectInfo: name: typeName: mapObject: {fileID: 0} mapIcon: {fileID: 0} buildingIndex: 0 floorIndex: 0 floorNumber: 0 mapPartIndex: 0 offset: {x: 0, y: 0, z: 0} isActivated: 0 textName: {fileID: 0} ID: 0 mapPartOwnerFound: 0 canBeShowTemporaly: 0 visibleAllFloors: 0 hasFloorAssigned: 0 visibleAllBuildings: 0 hasMapObjectInformation: 0 useEventsOnChangeFloor: 0 mapObjectInformationManager: {fileID: 0} extraIconSizeOnMap: 0 followCameraRotation: 0 followObjectRotation: 0 compassIcon: Name: iconGameObject: {fileID: 0} iconTransform: {fileID: 0} iconRectTransform: {fileID: 0} iconTargetTransform: {fileID: 0} verticalOffset: 0 lastIconAngle: 0 useCompassClamp: 0 currentCompassTargetRotation: 0 firstValueAssigned: 0 setCustomCompassSettings: 0 useCompassIcon: 0 compassIconPrefab: {fileID: 0} verticalOffset: 0 mapObjectAssigned: 0 mainScreenObjectivesManagerName: Screen Objectives Manager mainMapCreatorManagerName: Map Creator checkIfIncludedOnScreenObjectiveOnRemoveMapObject: 0