%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ff400eece7fb7cb4e93d51d69e12b589, type: 3} m_Name: Knife m_EditorClassIdentifier: Name: Combat Knife ID: 0 mainMeleeWeaponInfo: setNewMovementValues: 1 setNewIdleID: 0 idleIDUsed: 0 useStrafeMode: 1 strafeIDUsed: 1 activateStrafeModeOnLockOnTargetActive: 0 toggleStrafeModeIfRunningActive: 1 setSprintEnabledStateWithWeapon: 0 sprintEnabledStateWithWeapon: 0 setNewCrouchID: 0 crouchIDUsed: 0 setNewMovementID: 0 movementIDUsed: 0 mainAttackInfoList: - Name: attackDamage: 12 attackType: Regular minDelayBeforeNextAttack: 0.6 damageReactionID: -1 damageTypeID: -1 playerOnGroundToActivateAttack: 1 pauseSoundIfAttackOnAir: 0 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.37 activateDamageTrigger: 1 delayTriggered: 1 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 0.592 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 - delayToActiveTrigger: 0.7 activateDamageTrigger: 0 delayTriggered: 1 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 1.12 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 useSingleSlashDamageInfo: 0 delayToActivateSingleSlashDamageTrigger: 0 delayToDeactivateSingleSlashDamageTrigger: 0 ignoreDetectedObjectsOnList: 0 useCustomAction: 1 customActionName: Knife Attack 1 attackDuration: 1.6 attackAnimationSpeed: 1 staminaUsedOnAttack: 7 customRefillStaminaDelayAfterUse: 1.3 useRemoteEvent: 0 remoteEventNameList: [] useCutModeOnAttack: 0 pushCharactersOnDamage: 0 messageNameToSend: pushCharacter pushForceAmount: 4 useProbabilityToPushCharacters: 0 probability: 1 useExtraPushDirection: 0 extraPushDirection: {x: 0, y: 0, z: 0} extraPushForce: 0 ignoreMeleeWeaponAttackDirection: 0 useIgnoreTagsToPush: 0 tagsToIgnorePush: [] useMatchPositionSystem: 1 matchPositionOffset: 1.6 - Name: attackDamage: 13 attackType: Regular minDelayBeforeNextAttack: 0.6 damageReactionID: -1 damageTypeID: -1 playerOnGroundToActivateAttack: 1 pauseSoundIfAttackOnAir: 0 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.28 activateDamageTrigger: 1 delayTriggered: 0 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 0 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 - delayToActiveTrigger: 0.6 activateDamageTrigger: 0 delayTriggered: 0 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 0 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 useSingleSlashDamageInfo: 0 delayToActivateSingleSlashDamageTrigger: 0 delayToDeactivateSingleSlashDamageTrigger: 0 ignoreDetectedObjectsOnList: 0 useCustomAction: 1 customActionName: Knife Attack 2 attackDuration: 1.49 attackAnimationSpeed: 1 staminaUsedOnAttack: 8 customRefillStaminaDelayAfterUse: 1.2 useRemoteEvent: 0 remoteEventNameList: [] useCutModeOnAttack: 0 pushCharactersOnDamage: 0 messageNameToSend: pushCharacter pushForceAmount: 4 useProbabilityToPushCharacters: 0 probability: 1 useExtraPushDirection: 0 extraPushDirection: {x: 0, y: 0, z: 0} extraPushForce: 0 ignoreMeleeWeaponAttackDirection: 0 useIgnoreTagsToPush: 0 tagsToIgnorePush: [] useMatchPositionSystem: 1 matchPositionOffset: 1.6 - Name: attackDamage: 14 attackType: Strong minDelayBeforeNextAttack: 0.6 damageReactionID: -1 damageTypeID: -1 playerOnGroundToActivateAttack: 1 pauseSoundIfAttackOnAir: 0 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.1 activateDamageTrigger: 1 delayTriggered: 0 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 0 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 - delayToActiveTrigger: 0.45 activateDamageTrigger: 0 delayTriggered: 0 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 0 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 useSingleSlashDamageInfo: 0 delayToActivateSingleSlashDamageTrigger: 0 delayToDeactivateSingleSlashDamageTrigger: 0 ignoreDetectedObjectsOnList: 0 useCustomAction: 1 customActionName: Knife Attack 3 attackDuration: 2.1 attackAnimationSpeed: 1 staminaUsedOnAttack: 9 customRefillStaminaDelayAfterUse: 1.8 useRemoteEvent: 0 remoteEventNameList: [] useCutModeOnAttack: 0 pushCharactersOnDamage: 0 messageNameToSend: pushCharacter pushForceAmount: 4 useProbabilityToPushCharacters: 0 probability: 1 useExtraPushDirection: 0 extraPushDirection: {x: 0, y: 0, z: 0} extraPushForce: 0 ignoreMeleeWeaponAttackDirection: 0 useIgnoreTagsToPush: 0 tagsToIgnorePush: [] useMatchPositionSystem: 1 matchPositionOffset: 1.6 - Name: attackDamage: 15 attackType: Strong minDelayBeforeNextAttack: 0.6 damageReactionID: -1 damageTypeID: -1 playerOnGroundToActivateAttack: 1 pauseSoundIfAttackOnAir: 0 damageTriggerActiveInfoList: - delayToActiveTrigger: 0.5 activateDamageTrigger: 1 delayTriggered: 0 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 0 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 - delayToActiveTrigger: 0.8 activateDamageTrigger: 0 delayTriggered: 0 setNewTriggerScale: 0 newTriggerScale: {x: 0, y: 0, z: 0} setOriginalScale: 0 checkSurfacesWithCapsuleRaycast: 1 checkSurfaceCapsuleRaycastRadius: 0.1 changeDamageTriggerToLimb: 0 limbToPlaceTrigger: 0 useEventOnAttack: 0 eventOnAtatck: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null calculatedPercentageAttackDuration: 0 useRangeAttackID: 0 rangeAttackID: 0 disableRangeAttackID: 0 rangeAttackIDToDisable: 0 useSingleSlashDamageInfo: 0 delayToActivateSingleSlashDamageTrigger: 0 delayToDeactivateSingleSlashDamageTrigger: 0 ignoreDetectedObjectsOnList: 0 useCustomAction: 1 customActionName: Knife Attack 4 attackDuration: 2.1 attackAnimationSpeed: 1 staminaUsedOnAttack: 10 customRefillStaminaDelayAfterUse: 1.8 useRemoteEvent: 0 remoteEventNameList: [] useCutModeOnAttack: 0 pushCharactersOnDamage: 0 messageNameToSend: pushCharacter pushForceAmount: 4 useProbabilityToPushCharacters: 0 probability: 1 useExtraPushDirection: 0 extraPushDirection: {x: 0, y: 0, z: 0} extraPushForce: 0 ignoreMeleeWeaponAttackDirection: 0 useIgnoreTagsToPush: 0 tagsToIgnorePush: [] useMatchPositionSystem: 1 matchPositionOffset: 1.6 - 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